Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
MikeS0ul
Eset
Level 160
God Stats
9W - 7L
1,778 SR
Queue Stats
184W - 154L
1,728 Elo+
Party 1
Tyr
Tyr
darkay360
Tyr
Level 128
God Stats
3W - 3L
1,403 SR
Queue Stats
29W - 20L
1,720 Elo+
Party 1
Team Averages
Level 149
1,560 SR
1,649 Elo+

VS

Team Averages
Level 111
1,565 SR
1,564 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FreakPara
Chaac
Level 84
God Stats
16W - 7L
1,686 SR
Queue Stats
33W - 26L
1,619 Elo+
Solo
Agni
Agni
awolf7
Agni
Level 123
God Stats
9W - 11L
1,509 SR
Queue Stats
84W - 96L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 4 / 7
9,427
628
6,931
19,932
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Eset
15
7 / 5 / 2
10,882
725
11,596
11,880
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 6
9,104
607
9,985
16,830
16,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 2 / 10
11,292
753
18,259
14,885
5,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
FreakPara
Chaac
17
6 / 4 / 4
11,302
753
11,874
18,243
9,908
Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
awolf7
Agni
15
4 / 4 / 8
10,613
708
12,176
9,184
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
10
Kills
13
13
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
7
1.38
W
Bastet
 
Bastet
3
2
10
4
W
Chaac
FreakPara
Chaac
6
4
4
2
L
Eset
7
5
2
1.6
W
Agni
awolf7
Agni
4
4
8
2
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,512
Damage
42,309
48,642
Taken
42,312
28,257
Mitigated
18,040
10,717
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,931
1,020
287
1,394
19,932
8,384
0
5,970
13,514
42
21,760
W
Bastet
 
Bastet
18,259
4,215
0
4,684
14,885
5,329
1,302
3,392
10,576
0
50,511
W
Chaac
FreakPara
Chaac
11,874
1,254
478
9,116
18,243
9,908
996
4,398
13,169
0
41,423
L
Eset
11,596
572
389
3,607
11,880
2,882
0
1,619
10,113
48,890
0
W
Agni
awolf7
Agni
12,176
847
0
2,435
9,184
2,803
722
3,464
5,181
37,234
0
L
9,985
823
0
5,040
16,830
16,991
0
3,971
12,467
0
25,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
33,207
177
Minions Killed
177
5
Camps Cleared
8
796,399
Distance Traveled
891,930
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,427
628
38
3
3
291,072
5
W
Bastet
11,292
753
64
4
2
327,970
1
W
Chaac
11,302
753
67
4
2
288,615
6
L
Eset
10,882
725
103
7
1
232,959
4
W
Agni
10,613
708
46
3
4
275,345
6
L
Tyr
9,104
607
36
2
1
272,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role