Player Matchup

Mercury
Mercury
Silver III
DarkHawk55
Mercury
Silver III
Level 63
God Stats
0W - 5L
1,500 SR
Queue Stats
50W - 44L
1,500 MMR
Party 1
Chiron
Chiron
Silver II
DonnysBackBish
Chiron
Silver II
Level 68
God Stats
7W - 4L
1,693 SR
Queue Stats
120W - 121L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Tommcgee
Merlin
Silver II
Level 68
God Stats
6W - 11L
1,959 SR
Queue Stats
30W - 32L
1,454 MMR
Party 1
Ganesha
Ganesha
Gold IV
mrgarysghost
Ganesha
Gold IV
Level 128
God Stats
73W - 70L
1,592 SR
Queue Stats
271W - 278L
1,479 MMR
Solo
King Arthur
King Arthur
Gold III
reacon32
King Arthur
Gold III
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
175W - 176L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,649 SR
1,484 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,594 SR
1,485 MMR
Tsukuyomi
Tsukuyomi
Gold IV
DSS90062
Tsukuyomi
Gold IV
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 242L
1,474 MMR
Solo
He Bo
He Bo
Gold III
PygmyJuggernaut
He Bo
Gold III
Level 160
God Stats
13W - 14L
1,794 SR
Queue Stats
309W - 311L
1,475 MMR
Solo
Artio
Artio
Silver III
Santana87
Artio
Silver III
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 195L
1,477 MMR
Solo
Rama
Rama
Silver III
TheSnailTrail
Rama
Silver III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,499 MMR
Solo
Nu Wa
Nu Wa
Bronze III
lS3RGl
Nu Wa
Bronze III
Level 160
God Stats
5W - 8L
1,677 SR
Queue Stats
39W - 30L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkHawk55
Mercury
17
11 / 4 / 7
11,248
662
17,227
15,538
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 2
7,527
443
1,888
6,784
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Tommcgee
Merlin
18
12 / 4 / 4
12,098
712
17,505
13,049
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
mrgarysghost
Ganesha
15
1 / 6 / 14
9,970
586
4,596
18,129
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
reacon32
King Arthur
13
1 / 10 / 4
8,108
477
3,308
16,920
13,312
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CliodhnaGilgameshFenrirGeb

VS

Bans
ThothAmaterasuBellonaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DSS90062
Tsukuyomi
19
8 / 7 / 5
11,611
683
13,962
17,217
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
12 / 4 / 3
12,349
726
16,404
14,998
4,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Santana87
Artio
11
0 / 7 / 13
8,278
487
3,502
19,858
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 6 / 7
10,178
599
9,559
15,821
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
lS3RGl
Nu Wa
16
3 / 2 / 11
10,130
596
11,568
7,559
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
66
26
Kills
27
27
Deaths
26
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DSS90062
Tsukuyomi
8
7
5
1.5
L
Mercury
DarkHawk55
Mercury
11
4
7
3.63
L
1
3
2
0.67
W
12
4
3
3.38
W
Artio
Santana87
Artio
0
7
13
0.93
W
4
6
7
1.25
L
Merlin
Tommcgee
Merlin
12
4
4
3.5
W
Nu Wa
lS3RGl
Nu Wa
3
2
11
4.25
L
Ganesha
mrgarysghost
Ganesha
1
6
14
1.33
L
King Arthur
reacon32
King Arthur
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,524
Damage
54,995
70,420
Taken
75,453
39,188
Mitigated
32,771
7,535
Healing
24,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DSS90062
Tsukuyomi
13,962
3,510
0
2,074
17,217
6,151
0
5,431
11,266
0
93,680
L
Mercury
DarkHawk55
Mercury
17,227
7,343
0
375
15,538
4,892
0
6,610
8,782
0
92,536
L
1,888
1,149
95
1,190
6,784
1,533
0
1,884
4,826
0
23,591
W
16,404
1,722
0
7,164
14,998
4,594
2,300
4,216
10,782
97,465
0
W
Artio
Santana87
Artio
3,502
175
1,437
5,291
19,858
14,852
0
7,968
11,890
14,777
0
W
9,559
8,321
0
5,736
15,821
5,116
2,974
3,190
12,631
0
63,979
L
Merlin
Tommcgee
Merlin
17,505
1,373
217
1,562
13,049
3,978
365
4,536
8,403
74,283
0
W
Nu Wa
lS3RGl
Nu Wa
11,568
2,063
158
2,486
7,559
2,058
2,757
3,829
3,479
65,582
0
L
Ganesha
mrgarysghost
Ganesha
4,596
222
820
2,698
18,129
15,473
0
9,301
8,636
25,377
1,580
L
King Arthur
reacon32
King Arthur
3,308
269
0
578
16,920
13,312
0
8,416
8,299
0
26,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
52,546
364
Minions Killed
544
0
Camps Cleared
0
1,399,214
Distance Traveled
1,604,756
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,611
683
127
7
0
376,286
1
L
Mercury
11,248
662
121
7
0
353,410
3
L
Chiron
7,527
443
48
3
0
167,391
2
W
He Bo
12,349
726
173
10
0
302,324
3
W
Artio
8,278
487
24
1
0
356,523
3
W
Rama
10,178
599
117
7
0
268,945
4
L
Merlin
12,098
712
129
8
0
302,354
3
W
Nu Wa
10,130
596
103
6
0
300,678
3
L
Ganesha
9,970
586
22
1
0
315,537
7
L
King Arthur
8,108
477
44
3
0
260,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role