Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Supertoxin135
Shiva
Level 101
God Stats
28W - 23L
1,669 SR
Queue Stats
176W - 201L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
TerradorDarras
Kuzenbo
Level 135
God Stats
13W - 16L
1,476 SR
Queue Stats
253W - 242L
1,519 Elo+
Solo
Team Averages
Level 110
1,529 SR
1,512 Elo+

VS

Team Averages
Level 91
1,569 SR
1,553 Elo+
Nu Wa
Nu Wa
DrakeDoog
Nu Wa
Level 103
God Stats
20W - 27L
1,475 SR
Queue Stats
250W - 263L
1,549 Elo+
Party 1
Shiva
Shiva
MosEnerGO
Shiva
Level 100
God Stats
7W - 2L
1,592 SR
Queue Stats
131W - 136L
1,503 Elo+
Party 1
Horus
Horus
Mrmordor69
Horus
Level 105
God Stats
5W - 7L
1,552 SR
Queue Stats
269W - 259L
1,528 Elo+
Solo
Sol
Sol
naeem01234
Sol
Level 62
God Stats
2W - 2L
1,727 SR
Queue Stats
19W - 12L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
ridi17
Gilgamesh
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 5 / 2
8,290
488
12,574
15,077
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
14
0 / 3 / 1
7,946
467
8,746
16,246
13,996
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
12
0 / 5 / 3
7,500
441
4,085
12,351
5,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 5 / 1
9,172
540
14,077
16,923
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 4
8,142
479
7,515
22,904
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrakeDoog
Nu Wa
16
4 / 4 / 6
9,954
586
14,438
8,273
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
MosEnerGO
Shiva
16
4 / 1 / 5
10,594
623
14,551
15,813
9,652
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
14
0 / 0 / 13
8,739
514
7,839
14,607
8,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
12 / 3 / 4
10,909
642
19,286
18,901
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ridi17
Gilgamesh
16
5 / 2 / 2
9,722
572
9,393
13,006
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
25
25
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
2
0.6
L
Atlas
 
Atlas
0
3
1
0.17
L
Anubis
 
Anubis
0
5
3
0.3
W
Nu Wa
DrakeDoog
Nu Wa
4
4
6
1.75
W
Shiva
MosEnerGO
Shiva
4
1
5
6.5
W
Horus
0
0
13
6.5
L
7
5
1
1.5
L
1
7
4
0.43
W
12
3
4
4.67
W
Gilgamesh
ridi17
Gilgamesh
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
65,507
83,501
Taken
70,600
47,151
Mitigated
31,292
24,754
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,574
5,656
0
2,773
15,077
4,216
0
7,860
7,101
0
64,904
L
Atlas
 
Atlas
8,746
3,563
0
5,986
16,246
13,996
0
3,057
13,079
54,469
0
L
Anubis
 
Anubis
4,085
227
110
3,421
12,351
5,208
461
5,749
6,318
36,735
0
W
Nu Wa
DrakeDoog
Nu Wa
14,438
3,160
0
1,369
8,273
2,566
588
868
7,405
68,333
0
W
Shiva
MosEnerGO
Shiva
14,551
2,626
0
3,259
15,813
9,652
527
8,248
7,565
7,390
66,357
W
Horus
7,839
3,781
1,769
6,577
14,607
8,942
416
4,799
9,808
0
29,234
L
14,077
2,659
303
4,746
16,923
6,101
0
6,655
10,071
0
60,267
L
7,515
2,771
558
6,857
22,904
17,630
0
11,677
11,061
25,470
0
W
19,286
7,511
0
11,847
18,901
5,494
196
4,867
14,034
83,014
0
W
Gilgamesh
ridi17
Gilgamesh
9,393
2,314
0
5,627
13,006
4,638
0
1,564
10,719
0
71,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
49,918
392
Minions Killed
575
0
Camps Cleared
0
1,457,089
Distance Traveled
1,578,002
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,290
488
101
6
0
282,421
2
L
Atlas
7,946
467
110
6
0
280,660
6
L
Anubis
7,500
441
63
4
0
256,311
2
W
Nu Wa
9,954
586
120
7
0
266,005
7
W
Shiva
10,594
623
144
8
0
326,230
2
W
Horus
8,739
514
37
2
0
299,432
1
L
Shiva
9,172
540
89
5
0
333,011
1
L
Kuzenbo
8,142
479
29
2
0
304,686
14
W
Sol
10,909
642
152
9
0
305,517
2
W
Gilgamesh
9,722
572
122
7
0
380,818
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role