Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold III
Gbad
Izanami
Gold III
Level 149
God Stats
21W - 20L
1,408 SR
Queue Stats
167W - 196L
1,637 MMR
Solo
Achilles
Achilles
Platinum IV
Intxnse
Achilles
Platinum IV
Level 157
God Stats
0W - 2L
1,855 SR
Queue Stats
281W - 272L
1,619 MMR
Solo
Thoth
Thoth
Platinum V
Trolair
Thoth
Platinum V
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 32L
1,958 MMR
Party 1
Nemesis
Nemesis
Gold I
itsTyler14
Nemesis
Gold I
Level 47
God Stats
66W - 51L
1,590 SR
Queue Stats
584W - 581L
1,615 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,571 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,661 SR
1,671 MMR
Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Platinum IV
B34K3R
Susano
Platinum IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,768 MMR
Solo
Apollo
Apollo
Platinum III
DaddyMerk
Apollo
Platinum III
Level 157
God Stats
10W - 11L
1,828 SR
Queue Stats
231W - 229L
1,790 MMR
Solo
Ganesha
Ganesha
Gold I
LosPepeHands
Ganesha
Gold I
Level 127
God Stats
2W - 6L
1,618 SR
Queue Stats
373W - 382L
1,653 MMR
Solo
King Arthur
King Arthur
Gold II
Wöng
King Arthur
Gold II
Level 138
God Stats
7W - 3L
1,860 SR
Queue Stats
38W - 31L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 7 / 4
9,898
471
3,202
25,849
27,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Gbad
Izanami
18
2 / 6 / 0
11,487
547
12,348
16,363
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Intxnse
Achilles
15
0 / 6 / 0
9,404
448
5,403
24,072
30,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Trolair
Thoth
18
6 / 9 / 1
11,993
571
16,468
14,748
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
itsTyler14
Nemesis
16
1 / 5 / 2
10,369
494
5,685
13,180
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
KaliBastetGeb

VS

Bans
CliodhnaCamazotzAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
7 / 3 / 14
13,032
621
14,255
9,656
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
B34K3R
Susano
20
11 / 4 / 8
13,457
641
17,751
18,438
5,312
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
DaddyMerk
Apollo
20
7 / 2 / 15
13,386
637
15,984
18,047
5,585
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
LosPepeHands
Ganesha
17
1 / 0 / 16
11,624
554
5,214
15,756
17,108
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
Wöng
King Arthur
20
7 / 0 / 8
13,279
632
16,502
17,554
22,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
9
Kills
33
33
Deaths
9
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
4
0.29
W
Persephone
 
Persephone
7
3
14
4.67
W
Susano
B34K3R
Susano
11
4
8
3.75
W
Apollo
DaddyMerk
Apollo
7
2
15
7.25
L
Izanami
Gbad
Izanami
2
6
0
0.33
L
Achilles
Intxnse
Achilles
0
6
0
0
W
Ganesha
LosPepeHands
Ganesha
1
0
16
9
L
Thoth
Trolair
Thoth
6
9
1
0.72
W
King Arthur
Wöng
King Arthur
7
0
8
11
L
Nemesis
itsTyler14
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,106
Damage
69,706
94,212
Taken
79,451
73,422
Mitigated
52,644
18,792
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,202
600
451
4,269
25,849
27,890
0
8,417
17,432
17,471
0
W
Persephone
 
Persephone
14,255
1,253
0
820
9,656
2,436
2,859
4,862
4,791
77,670
0
W
Susano
B34K3R
Susano
17,751
5,842
0
5,381
18,438
5,312
1,947
3,926
14,512
0
103,353
W
Apollo
DaddyMerk
Apollo
15,984
10,187
0
8,198
18,047
5,585
6,485
4,591
13,192
0
113,077
L
Izanami
Gbad
Izanami
12,348
6,300
0
4,276
16,363
4,674
6,192
2,250
14,113
0
100,521
L
Achilles
Intxnse
Achilles
5,403
697
0
6,573
24,072
30,091
0
2,780
21,292
0
49,553
W
Ganesha
LosPepeHands
Ganesha
5,214
556
0
2,949
15,756
17,108
1,797
4,030
11,294
35,246
5,128
L
Thoth
Trolair
Thoth
16,468
104
0
1,077
14,748
3,996
0
3,877
10,871
84,574
0
W
King Arthur
Wöng
King Arthur
16,502
2,283
0
3,992
17,554
22,203
500
3,660
13,894
0
86,736
L
Nemesis
itsTyler14
Nemesis
5,685
2,335
0
2,146
13,180
6,771
0
1,600
11,580
0
63,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,151
Gold Earned
64,778
540
Minions Killed
666
0
Camps Cleared
0
1,832,925
Distance Traveled
2,202,870
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,898
471
22
1
0
375,005
6
W
Persephone
13,032
621
159
8
0
425,926
5
W
Susano
13,457
641
140
7
0
445,987
3
W
Apollo
13,386
637
200
10
0
420,522
5
L
Izanami
11,487
547
186
9
0
366,162
8
L
Achilles
9,404
448
87
4
0
350,253
5
W
Ganesha
11,624
554
10
0
0
452,736
4
L
Thoth
11,993
571
138
7
0
354,608
6
W
King Arthur
13,279
632
157
7
0
457,699
9
L
Nemesis
10,369
494
107
5
0
386,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role