Player Matchup

Ravana
Ravana
Caortic
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Gabzilah
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Jetallion
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Rigaudon
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
goruto3
Ra
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 119L
1,371 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,474 Elo+

VS

Team Averages
Level 76
1,742 SR
1,446 Elo+
Zeus
Zeus
 
Zeus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Aww I Inkd
Hades
Level 129
God Stats
4W - 1L
1,845 SR
Queue Stats
53W - 45L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
ChanMoo
Cthulhu
Level 65
God Stats
21W - 20L
1,879 SR
Queue Stats
123W - 126L
1,423 Elo+
Solo
Mulan
Mulan
XxKingxGhost
Mulan
Level 18
God Stats
12W - 12L
1,728 SR
Queue Stats
40W - 54L
1,442 Elo+
Solo
Hun Batz
Hun Batz
ksinam
Hun Batz
Level 68
God Stats
3W - 4L
1,758 SR
Queue Stats
44W - 45L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Caortic
Ravana
10
0 / 7 / 2
5,900
656
2,018
6,643
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Gabzilah
Artemis
10
0 / 6 / 2
5,764
640
2,166
6,218
1,344
Short Bow

Short Bow

+15%
Attack Speed

Bellona
Jetallion
Bellona
12
1 / 4 / 2
6,419
713
2,001
9,568
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Rigaudon
Ao Kuang
11
0 / 4 / 2
6,108
679
2,283
5,926
1,943
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 4 / 3
7,542
838
3,276
7,386
2,423
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 2 / 4
8,855
984
10,705
5,025
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
15
7 / 0 / 7
8,569
952
6,477
7,168
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ChanMoo
Cthulhu
14
4 / 1 / 9
7,970
886
5,853
10,939
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 2 / 7
8,013
890
4,714
8,191
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ksinam
Hun Batz
15
2 / 2 / 14
8,310
923
3,429
7,594
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
3
Kills
25
25
Deaths
7
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
4
5
W
Hades
7
0
7
10.5
L
Ravana
Caortic
Ravana
0
7
2
0.14
W
Cthulhu
ChanMoo
Cthulhu
4
1
9
8.5
L
Artemis
Gabzilah
Artemis
0
6
2
0.17
L
Bellona
Jetallion
Bellona
1
4
2
0.5
L
Ao Kuang
Rigaudon
Ao Kuang
0
4
2
0.25
W
4
2
7
3.75
L
2
4
3
0.88
W
Hun Batz
ksinam
Hun Batz
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,744
Damage
31,178
35,741
Taken
38,917
13,339
Mitigated
22,047
1,673
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,705
1,622
35
679
5,025
1,325
2,684
1,065
2,614
22,523
0
W
Hades
6,477
516
201
3,550
7,168
3,082
2,718
1,101
4,744
26,458
0
L
Ravana
Caortic
Ravana
2,018
649
0
163
6,643
1,883
61
3,837
2,631
51
4,954
W
Cthulhu
ChanMoo
Cthulhu
5,853
41
826
2,919
10,939
7,960
288
1,207
9,732
16,203
0
L
Artemis
Gabzilah
Artemis
2,166
1,040
0
60
6,218
1,344
0
3,708
2,289
0
3,514
L
Bellona
Jetallion
Bellona
2,001
248
0
703
9,568
5,746
0
6,392
2,966
0
11,534
L
Ao Kuang
Rigaudon
Ao Kuang
2,283
827
0
137
5,926
1,943
0
3,760
2,072
9,353
0
W
4,714
1,422
0
1,821
8,191
7,107
826
1,395
6,796
0
19,715
L
3,276
97
86
524
7,386
2,423
0
4,549
2,417
22,954
0
W
Hun Batz
ksinam
Hun Batz
3,429
1,169
0
304
7,594
2,573
1,508
842
5,876
0
21,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
41,717
102
Minions Killed
178
0
Camps Cleared
0
581,532
Distance Traveled
896,290
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,855
984
35
4
0
159,225
1
W
Hades
8,569
952
57
6
0
156,096
0
L
Ravana
5,900
656
6
1
0
108,416
0
W
Cthulhu
7,970
886
25
3
0
186,017
1
L
Artemis
5,764
640
4
0
0
84,439
1
L
Bellona
6,419
713
26
3
0
134,314
0
L
Ao Kuang
6,108
679
17
2
0
109,900
0
W
Mulan
8,013
890
34
4
0
193,226
1
L
Ra
7,542
838
49
5
0
144,463
0
W
Hun Batz
8,310
923
27
3
0
201,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role