Player Matchup

Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
HAVOK Op
Apollo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,352 Elo+
Party 1
Atlas
Atlas
Shin Monke
Atlas
Level 142
God Stats
21W - 11L
1,641 SR
Queue Stats
110W - 95L
1,434 Elo+
Party 1
Eset
Eset
SkyblueRose232
Eset
Level 142
God Stats
1W - 0L
1,745 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Thor
Thor
uFriendly
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Team Averages
Level 110
1,577 SR
1,457 Elo+

VS

Team Averages
Level 95
1,309 SR
1,490 Elo+
Nu Wa
Nu Wa
CamagareX12
Nu Wa
Level 106
God Stats
0W - 1L
1,309 SR
Queue Stats
23W - 21L
1,430 Elo+
Solo
Xing Tian
Xing Tian
Elvaronplata
Xing Tian
Level 46
God Stats
43W - 34L
1,533 SR
Queue Stats
82W - 93L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Smash Jackson69
Gilgamesh
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 53L
1,713 Elo+
Solo
Cliodhna
Cliodhna
soulssessence
Cliodhna
Level 153
God Stats
6W - 5L
1,128 SR
Queue Stats
143W - 122L
1,549 Elo+
Solo
Anhur
Anhur
usupersuxLUIZ
Anhur
Level 120
God Stats
1W - 5L
1,073 SR
Queue Stats
63W - 74L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 1
6,842
684
4,598
6,706
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
HAVOK Op
Apollo
11
3 / 1 / 3
6,285
629
4,884
5,437
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
9
4 / 3 / 3
6,022
602
5,395
6,698
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 2
5,922
592
3,285
4,927
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
5 / 1 / 1
6,478
648
5,387
6,159
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
5,268
527
3,071
6,780
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Elvaronplata
Xing Tian
9
1 / 3 / 1
5,140
514
4,295
8,432
3,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Smash Jackson69
Gilgamesh
9
0 / 2 / 0
5,123
512
2,756
6,503
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
soulssessence
Cliodhna
10
3 / 3 / 2
5,859
586
4,529
7,563
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
2 / 2 / 1
4,514
451
2,189
4,454
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
7
7
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
L
1
5
3
0.5
L
Xing Tian
Elvaronplata
Xing Tian
1
3
1
0.5
W
Apollo
HAVOK Op
Apollo
3
1
3
4.5
W
Atlas
4
3
3
1.83
W
1
2
2
1
L
Gilgamesh
Smash Jackson69
Gilgamesh
0
2
0
0
L
Cliodhna
soulssessence
Cliodhna
3
3
2
1.33
W
Thor
5
1
1
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
16,840
29,927
Taken
33,732
12,143
Mitigated
14,027
11,808
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,598
1,495
0
4,558
6,706
3,732
0
94
6,598
0
34,156
L
3,071
446
0
1,255
6,780
1,564
0
2,406
4,266
19,227
0
L
Xing Tian
Elvaronplata
Xing Tian
4,295
399
0
685
8,432
3,908
372
2,421
5,971
17,824
0
W
Apollo
HAVOK Op
Apollo
4,884
3,239
0
2,045
5,437
1,668
686
2,103
3,284
0
41,882
W
Atlas
5,395
2,614
0
1,432
6,698
3,622
0
2,471
4,155
14,012
0
W
3,285
93
0
1,436
4,927
1,344
1,280
1,425
3,331
30,560
0
L
Gilgamesh
Smash Jackson69
Gilgamesh
2,756
848
0
2,310
6,503
5,354
0
0
6,503
0
24,491
L
Cliodhna
soulssessence
Cliodhna
4,529
1,559
0
869
7,563
2,300
0
1,784
5,747
0
31,718
W
Thor
5,387
1,097
0
2,337
6,159
1,777
0
952
5,193
0
33,534
L
2,189
1,116
0
1,559
4,454
901
0
1,889
2,565
0
9,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
25,904
307
Minions Killed
191
0
Camps Cleared
0
968,939
Distance Traveled
867,424
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,842
684
78
8
0
196,696
2
L
Nu Wa
5,268
527
40
4
0
172,207
0
L
Xing Tian
5,140
514
26
3
0
188,432
4
W
Apollo
6,285
629
81
8
0
187,775
1
W
Atlas
6,022
602
11
1
0
180,827
3
W
Eset
5,922
592
67
7
0
184,460
1
L
Gilgamesh
5,123
512
50
5
0
204,000
3
L
Cliodhna
5,859
586
57
6
0
209,857
0
W
Thor
6,478
648
70
7
0
219,181
0
L
Anhur
4,514
451
18
2
0
92,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role