Player Matchup

Cabrakan
Cabrakan
DaRk_SaMaNuSkY
Cabrakan
Level 103
God Stats
21W - 20L
1,513 SR
Queue Stats
371W - 548L
1,378 Elo+
Party 1
Shiva
Shiva
W-ETX
Shiva
Level 41
God Stats
8W - 9L
1,152 SR
Queue Stats
42W - 58L
1,391 Elo+
Solo
Zeus
Zeus
cabo8969
Zeus
Level 108
God Stats
16W - 36L
1,184 SR
Queue Stats
430W - 557L
1,405 Elo+
Party 1
Team Averages
Level 84
1,283 SR
1,391 Elo+

VS

Team Averages
Level 113
1,577 SR
1,471 Elo+
Thor
Thor
Baby yoda9760
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 132L
1,357 Elo+
Solo
Aphrodite
Aphrodite
LepraSaurus
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SUMP_MaTriXX
Jormungandr
Level 112
God Stats
3W - 2L
1,730 SR
Queue Stats
49W - 37L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
6 / 4 / 13
14,068
782
13,114
26,740
34,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
W-ETX
Shiva
18
7 / 5 / 15
13,765
765
21,867
23,750
20,042
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
19
11 / 8 / 9
14,304
795
24,720
16,931
6,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 8
11,835
658
11,275
21,673
8,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
LepraSaurus
Aphrodite
18
5 / 7 / 7
13,751
764
14,326
21,241
10,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SUMP_MaTriXX
Jormungandr
17
9 / 8 / 6
13,701
761
22,540
27,569
37,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
24
Kills
17
17
Deaths
25
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
10
8
0.7
W
Cabrakan
6
4
13
3.13
L
Aphrodite
LepraSaurus
Aphrodite
5
7
7
1.21
L
Jormungandr
SUMP_MaTriXX
Jormungandr
9
8
6
1.5
W
Shiva
W-ETX
Shiva
7
5
15
2.9
W
Zeus
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,701
Damage
48,141
67,421
Taken
70,483
60,842
Mitigated
56,112
16,892
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,275
2,240
0
669
21,673
8,161
136
13,520
8,153
0
34,260
W
Cabrakan
13,114
1,895
390
9,012
26,740
34,382
686
13,674
13,066
33,308
0
L
Aphrodite
LepraSaurus
Aphrodite
14,326
1,034
5,623
8,018
21,241
10,921
368
9,935
11,306
50,160
0
L
Jormungandr
SUMP_MaTriXX
Jormungandr
22,540
3,743
988
3,513
27,569
37,030
584
15,004
12,565
51,394
0
W
Shiva
W-ETX
Shiva
21,867
2,178
690
1,845
23,750
20,042
769
12,866
10,884
446
50,029
W
Zeus
24,720
3,031
221
4,734
16,931
6,418
1,536
10,556
6,375
62,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
39,287
181
Minions Killed
164
6
Camps Cleared
3
896,968
Distance Traveled
875,513
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,835
658
38
2
2
270,685
1
W
Cabrakan
14,068
782
45
3
0
298,320
0
L
Aphrodite
13,751
764
79
4
1
305,468
2
L
Jormungandr
13,701
761
47
3
0
299,360
4
W
Shiva
13,765
765
54
3
3
315,056
1
W
Zeus
14,304
795
82
5
3
283,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role