Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ApoloTheAce
Hera
Level 145
God Stats
5W - 5L
1,494 SR
Queue Stats
245W - 86L
1,831 Elo+
Party 2
Shiva
Shiva
ArgusRU
Shiva
Level 58
God Stats
2W - 1L
1,742 SR
Queue Stats
7W - 9L
1,353 Elo+
Party 3
Cliodhna
Cliodhna
Dαηιєℓ
Cliodhna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 64L
1,813 Elo+
Party 2
Artio
Artio
Vuos
Artio
Level 63
God Stats
1W - 1L
1,233 SR
Queue Stats
5W - 7L
1,321 Elo+
Party 3
Team Averages
Level 83
1,494 SR
1,564 Elo+

VS

Team Averages
Level 81
1,587 SR
1,487 Elo+
Ares
Ares
LordSauron17
Ares
Level 46
God Stats
21W - 14L
1,375 SR
Queue Stats
172W - 185L
1,415 Elo+
Solo
Bastet
Bastet
SirSmurfsalot420
Bastet
Level 32
God Stats
9W - 5L
1,693 SR
Queue Stats
19W - 16L
1,646 Elo+
Party 4
Hachiman
Hachiman
lazycave
Hachiman
Level 118
God Stats
1W - 3L
1,790 SR
Queue Stats
178W - 170L
1,516 Elo+
Party 4
Discordia
Discordia
racingchemical
Discordia
Level 84
God Stats
0W - 1L
1,493 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 1
Osiris
Osiris
willeuw
Osiris
Level 124
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 1
5,813
581
5,789
6,140
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 0 / 2
7,191
719
3,396
3,243
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
ArgusRU
Shiva
10
0 / 0 / 2
5,853
585
1,316
3,458
2,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Dαηιєℓ
Cliodhna
12
6 / 0 / 1
6,839
684
4,295
6,182
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Vuos
Artio
9
1 / 0 / 3
5,693
569
2,123
5,516
3,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,703
470
1,371
7,470
1,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,749
475
2,247
6,051
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
lazycave
Hachiman
8
0 / 1 / 0
4,777
478
6,326
4,141
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
racingchemical
Discordia
9
0 / 4 / 0
4,827
483
503
4,130
708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
willeuw
Osiris
10
0 / 2 / 0
4,948
495
2,196
4,852
4,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
13
Kills
0
0
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
1
3.5
W
3
0
2
4
W
Shiva
ArgusRU
Shiva
0
0
2
1
W
Cliodhna
Dαηιєℓ
Cliodhna
6
0
1
6.5
L
0
4
0
0
L
0
3
0
0
W
Artio
Vuos
Artio
1
0
3
2.5
L
Hachiman
lazycave
Hachiman
0
1
0
0
L
Discordia
racingchemical
Discordia
0
4
0
0
L
Osiris
willeuw
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
12,643
24,539
Taken
26,644
10,483
Mitigated
9,414
8,628
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,789
2,070
0
2,323
6,140
1,342
0
395
5,745
0
39,563
W
3,396
904
0
365
3,243
992
178
483
2,760
48,848
0
W
Shiva
ArgusRU
Shiva
1,316
59
0
500
3,458
2,736
133
0
3,458
0
25,733
W
Cliodhna
Dαηιєℓ
Cliodhna
4,295
1,026
0
974
6,182
2,173
0
203
5,979
0
39,101
L
1,371
128
793
1,324
7,470
1,781
0
1,709
5,761
6,787
0
L
2,247
282
0
2,465
6,051
1,510
0
1,311
4,690
0
21,220
W
Artio
Vuos
Artio
2,123
282
1,678
2,788
5,516
3,240
0
793
4,723
7,626
0
L
Hachiman
lazycave
Hachiman
6,326
3,278
0
1,356
4,141
922
0
414
3,727
0
36,478
L
Discordia
racingchemical
Discordia
503
74
0
0
4,130
708
0
1,911
2,095
29,967
0
L
Osiris
willeuw
Osiris
2,196
531
0
910
4,852
4,493
0
0
4,852
0
25,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
24,004
343
Minions Killed
241
0
Camps Cleared
0
988,917
Distance Traveled
873,996
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,813
581
84
8
0
172,402
3
W
Hera
7,191
719
106
11
0
209,473
5
W
Shiva
5,853
585
58
6
0
180,206
2
W
Cliodhna
6,839
684
81
8
0
233,176
4
L
Ares
4,703
470
13
1
0
163,747
1
L
Bastet
4,749
475
51
5
0
163,740
1
W
Artio
5,693
569
14
1
0
193,660
1
L
Hachiman
4,777
478
73
7
0
173,291
0
L
Discordia
4,827
483
59
6
0
170,756
1
L
Osiris
4,948
495
45
5
0
202,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role