Player Matchup

Chang'e
Chang'e
FetoK
Chang'e
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 131L
1,306 Elo+
Party 2
Geb
Geb
SilencedNomad
Geb
Level 87
God Stats
3W - 0L
1,763 SR
Queue Stats
239W - 215L
1,352 Elo+
Party 2
Sobek
Sobek
SubduedOyster
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 242L
1,378 Elo+
Party 1
Bacchus
Bacchus
TwistedFIST3211
Bacchus
Level 39
God Stats
7W - 6L
1,500 SR
Queue Stats
257W - 277L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bindaboy
Tsukuyomi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,416 Elo+
Solo
Team Averages
Level 59
1,553 SR
1,363 Elo+

VS

Team Averages
Level 96
1,471 SR
1,357 Elo+
Chang'e
Chang'e
CorvidLove
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,229 Elo+
Solo
Ne Zha
Ne Zha
abdavi
Ne Zha
Level 63
God Stats
0W - 1L
1,270 SR
Queue Stats
27W - 48L
1,295 Elo+
Solo
Persephone
Persephone
aztecrasta
Persephone
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 128L
1,491 Elo+
Solo
Skadi
Skadi
earthwormw34zy
Skadi
Level 68
God Stats
0W - 1L
1,585 SR
Queue Stats
69W - 71L
1,391 Elo+
Solo
Neith
Neith
pats the guy
Neith
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 184L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FetoK
Chang'e
20
12 / 5 / 13
13,102
819
15,170
17,553
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 5 / 19
12,036
752
12,615
33,675
40,109
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
3 / 6 / 15
11,415
713
11,568
19,817
23,070
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 4 / 21
11,833
740
14,454
26,701
36,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
bindaboy
Tsukuyomi
20
14 / 5 / 16
13,337
834
25,713
22,139
12,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CorvidLove
Chang'e
18
4 / 7 / 14
11,760
735
14,702
23,300
10,437
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
abdavi
Ne Zha
16
4 / 10 / 8
10,625
664
5,457
17,038
8,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
aztecrasta
Persephone
17
2 / 4 / 13
10,950
684
17,333
13,621
4,959
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 7 / 14
11,774
736
27,122
17,782
7,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 5 / 10
13,136
821
28,897
15,776
6,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
83
33
Kills
24
25
Deaths
33
84
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CorvidLove
Chang'e
4
7
14
1.57
W
Chang'e
FetoK
Chang'e
12
5
13
3.7
W
3
5
19
2.5
W
3
6
15
1.75
W
1
4
21
2.88
L
Ne Zha
abdavi
Ne Zha
4
10
8
0.8
L
Persephone
aztecrasta
Persephone
2
4
13
2.13
W
Tsukuyomi
bindaboy
Tsukuyomi
14
5
16
4.4
L
5
7
14
1.71
L
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,520
Damage
93,511
119,885
Taken
87,517
119,483
Mitigated
36,963
60,080
Healing
28,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CorvidLove
Chang'e
14,702
1,708
6,121
8,317
23,300
10,437
294
13,665
8,998
27,580
0
W
Chang'e
FetoK
Chang'e
15,170
2,509
11,032
8,199
17,553
7,225
1,309
5,830
11,723
37,385
0
W
12,615
1,166
1,695
11,983
33,675
40,109
684
10,363
23,312
24,543
0
W
11,568
525
1,881
4,816
19,817
23,070
916
4,861
14,956
30,185
0
W
14,454
924
1,333
8,528
26,701
36,317
619
5,233
21,468
27,459
0
L
Ne Zha
abdavi
Ne Zha
5,457
1,733
520
1,523
17,038
8,070
804
10,742
5,917
0
8,818
L
Persephone
aztecrasta
Persephone
17,333
4,219
1,036
4,072
13,621
4,959
40
9,055
4,469
29,204
0
W
Tsukuyomi
bindaboy
Tsukuyomi
25,713
5,094
223
10,390
22,139
12,762
1,929
5,748
16,391
0
44,601
L
27,122
9,302
659
2,157
17,782
7,213
1,419
10,724
6,927
0
48,299
L
28,897
13,074
261
3,912
15,776
6,284
948
9,618
5,764
0
52,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,723
Gold Earned
58,245
136
Minions Killed
142
0
Camps Cleared
0
1,459,641
Distance Traveled
1,221,230
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,760
735
24
2
0
238,878
0
W
Chang'e
13,102
819
41
3
0
269,848
1
W
Geb
12,036
752
25
2
0
281,223
0
W
Sobek
11,415
713
23
1
0
283,408
2
W
Bacchus
11,833
740
18
1
0
316,702
5
L
Ne Zha
10,625
664
9
1
0
262,432
0
L
Persephone
10,950
684
20
1
0
255,323
4
W
Tsukuyomi
13,337
834
29
2
0
308,460
0
L
Skadi
11,774
736
33
2
0
239,302
0
L
Neith
13,136
821
56
4
0
225,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role