Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
AveFénix
Hou Yi
Gold I
Level 159
God Stats
4W - 5L
1,502 SR
Queue Stats
144W - 145L
1,667 MMR
Solo
Amaterasu
Amaterasu
Gold I
Dogeman04
Amaterasu
Gold I
Level 109
God Stats
8W - 6L
1,766 SR
Queue Stats
214W - 211L
1,708 MMR
Solo
Xing Tian
Xing Tian
Gold I
JeSuisTonPapa
Xing Tian
Gold I
Level 75
God Stats
5W - 3L
1,616 SR
Queue Stats
51W - 44L
1,674 MMR
Solo
Arachne
Arachne
Gold II
VoinSwaroga
Arachne
Gold II
Level 160
God Stats
3W - 3L
1,550 SR
Queue Stats
215W - 217L
1,664 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,587 SR
1,643 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,563 SR
1,681 MMR
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
Fonoman
Thor
Gold I
Level 156
God Stats
7W - 7L
1,556 SR
Queue Stats
391W - 384L
1,687 MMR
Party 2
Kukulkan
Kukulkan
Gold I
IAmDange
Kukulkan
Gold I
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 195L
1,722 MMR
Party 1
Yemoja
Yemoja
Gold III
SupremeNova02
Yemoja
Gold III
Level 140
God Stats
1W - 2L
1,728 SR
Queue Stats
126W - 119L
1,629 MMR
Party 1
Chernobog
Chernobog
Platinum II
sqAquamarine
Chernobog
Platinum II
Level 160
God Stats
12W - 22L
1,533 SR
Queue Stats
373W - 357L
1,868 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 3 / 6
11,276
663
16,310
8,778
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
AveFénix
Hou Yi
16
2 / 1 / 6
10,201
600
10,931
9,780
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Dogeman04
Amaterasu
17
1 / 1 / 3
9,972
587
4,342
15,932
10,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
JeSuisTonPapa
Xing Tian
15
6 / 0 / 8
10,526
619
8,537
12,643
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
VoinSwaroga
Arachne
14
2 / 4 / 7
8,927
525
6,807
15,115
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebFenrirThoth

VS

Bans
CliodhnaBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 1 / 3
9,539
561
10,553
12,158
11,080
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Fonoman
Thor
13
3 / 4 / 3
8,226
484
6,895
11,627
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
IAmDange
Kukulkan
14
1 / 7 / 5
8,593
505
7,634
10,212
5,572
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 6 / 5
7,147
420
3,203
14,653
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
sqAquamarine
Chernobog
16
2 / 2 / 2
9,156
539
6,232
9,879
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
20
Kills
9
9
Deaths
20
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
3
6
4
L
Zhong Kui
 
Zhong Kui
3
1
3
4.5
W
Hou Yi
AveFénix
Hou Yi
2
1
6
5
W
Amaterasu
Dogeman04
Amaterasu
1
1
3
2.5
L
Thor
Fonoman
Thor
3
4
3
1.13
L
Kukulkan
IAmDange
Kukulkan
1
7
5
0.5
W
Xing Tian
JeSuisTonPapa
Xing Tian
6
0
8
10
L
0
6
5
0.42
W
Arachne
VoinSwaroga
Arachne
2
4
7
1.38
L
Chernobog
sqAquamarine
Chernobog
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,927
Damage
34,517
62,248
Taken
58,529
35,796
Mitigated
32,904
22,663
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,310
1,757
0
1,094
8,778
3,021
1,205
4,409
4,313
78,085
606
L
Zhong Kui
 
Zhong Kui
10,553
1,487
0
5,057
12,158
11,080
0
3,200
8,938
66,020
0
W
Hou Yi
AveFénix
Hou Yi
10,931
5,960
0
4,864
9,780
3,406
2,187
2,355
7,401
0
74,425
W
Amaterasu
Dogeman04
Amaterasu
4,342
1,570
0
8,442
15,932
10,084
602
5,040
10,890
0
72,496
L
Thor
Fonoman
Thor
6,895
1,749
0
3,837
11,627
3,629
0
5,553
5,863
0
49,858
L
Kukulkan
IAmDange
Kukulkan
7,634
149
0
221
10,212
5,572
0
5,110
4,964
64,540
0
W
Xing Tian
JeSuisTonPapa
Xing Tian
8,537
525
0
2,426
12,643
12,886
63
4,270
8,283
27,204
0
L
3,203
1,587
1,361
2,060
14,653
9,563
0
8,111
6,279
16,604
0
W
Arachne
VoinSwaroga
Arachne
6,807
4,752
0
5,837
15,115
6,399
0
5,106
9,971
0
49,551
L
Chernobog
sqAquamarine
Chernobog
6,232
3,112
0
3,300
9,879
3,060
0
2,105
7,730
0
67,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,902
Gold Earned
42,661
560
Minions Killed
551
0
Camps Cleared
0
1,717,453
Distance Traveled
1,640,015
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,276
663
152
9
0
296,549
5
L
Zhong Kui
9,539
561
148
9
0
342,256
4
W
Hou Yi
10,201
600
129
8
0
299,783
8
W
Amaterasu
9,972
587
157
9
0
384,508
2
L
Thor
8,226
484
98
6
0
367,282
5
L
Kukulkan
8,593
505
141
8
0
323,213
3
W
Xing Tian
10,526
619
42
2
0
357,643
7
L
Yemoja
7,147
420
32
2
0
295,759
5
W
Arachne
8,927
525
80
5
0
378,970
4
L
Chernobog
9,156
539
132
8
0
311,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role