Player Matchup

Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Silver I
Kzum31
Apollo
Silver I
Level 104
God Stats
5W - 5L
1,271 SR
Queue Stats
288W - 301L
1,533 MMR
Solo
Thoth
Thoth
Platinum V
OnlyFreeSkin
Thoth
Platinum V
Level 129
God Stats
22W - 8L
1,827 SR
Queue Stats
104W - 96L
1,653 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
TRXMV
Tsukuyomi
Gold III
Level 160
God Stats
50W - 43L
1,596 SR
Queue Stats
143W - 140L
1,428 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
ky4d
Erlang Shen
Bronze III
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,530 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,539 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,543 SR
1,523 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
 
Hou Yi
Bronze IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
Heliejah
Vamana
Gold V
Level 154
God Stats
44W - 50L
1,502 SR
Queue Stats
176W - 178L
1,474 MMR
Party 1
Ares
Ares
Gold II
HerbDerderfrerd
Ares
Gold II
Level 154
God Stats
18W - 29L
1,713 SR
Queue Stats
224W - 215L
1,543 MMR
Solo
Anubis
Anubis
Gold II
Necmare
Anubis
Gold II
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 106L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 3 / 12
9,339
519
8,049
17,199
18,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Kzum31
Apollo
16
4 / 2 / 8
9,838
547
7,937
11,068
3,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 4 / 5
10,863
604
10,808
9,271
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TRXMV
Tsukuyomi
18
9 / 1 / 7
10,987
610
13,839
11,867
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
ky4d
Erlang Shen
15
2 / 2 / 6
9,269
515
14,563
17,570
14,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
IzanamiCliodhnaArachne

VS

Bans
BastetAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 5 / 2
9,477
527
7,059
13,352
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
 
Hou Yi
13
1 / 4 / 3
7,595
422
7,357
11,413
3,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Heliejah
Vamana
16
2 / 2 / 2
9,535
530
14,678
17,224
17,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 3 / 5
8,652
481
9,649
12,029
13,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Necmare
Anubis
15
2 / 9 / 3
9,370
521
8,114
14,943
5,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
23
Kills
12
12
Deaths
23
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
12
2.33
L
Loki
 
Loki
4
5
2
1
L
Hou Yi
 
Hou Yi
1
4
3
0.63
L
Vamana
Heliejah
Vamana
2
2
2
1.5
L
3
3
5
1.83
W
Apollo
Kzum31
Apollo
4
2
8
4
L
Anubis
Necmare
Anubis
2
9
3
0.39
W
7
4
5
2.38
W
Tsukuyomi
TRXMV
Tsukuyomi
9
1
7
12.5
W
Erlang Shen
ky4d
Erlang Shen
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,196
Damage
46,857
66,975
Taken
68,961
44,330
Mitigated
44,276
22,895
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,049
1,718
3,169
3,380
17,199
18,047
0
4,241
12,958
29,759
0
L
Loki
 
Loki
7,059
2,658
0
4,990
13,352
4,472
0
3,374
9,810
0
73,249
L
Hou Yi
 
Hou Yi
7,357
2,719
0
3,683
11,413
3,608
980
2,280
9,133
0
42,772
L
Vamana
Heliejah
Vamana
14,678
7,726
0
5,527
17,224
17,191
660
3,594
13,560
194
69,212
L
9,649
674
345
705
12,029
13,672
0
2,544
9,385
41,872
0
W
Apollo
Kzum31
Apollo
7,937
4,650
0
1,949
11,068
3,840
466
3,187
7,881
0
68,656
L
Anubis
Necmare
Anubis
8,114
695
0
3,620
14,943
5,333
345
6,329
8,216
61,210
0
W
10,808
491
0
2,646
9,271
2,696
236
5,570
3,701
61,614
0
W
Tsukuyomi
TRXMV
Tsukuyomi
13,839
4,040
0
4,825
11,867
4,787
0
3,359
8,508
0
79,316
W
Erlang Shen
ky4d
Erlang Shen
14,563
8,818
0
6,926
17,570
14,960
454
1,592
15,978
0
61,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
44,629
523
Minions Killed
515
0
Camps Cleared
0
1,858,407
Distance Traveled
1,571,676
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,339
519
9
1
0
349,135
5
L
Loki
9,477
527
129
7
0
332,752
2
L
Hou Yi
7,595
422
69
4
0
298,007
7
L
Vamana
9,535
530
142
8
0
334,649
3
L
Ares
8,652
481
58
3
0
324,146
1
W
Apollo
9,838
547
144
8
0
355,106
5
L
Anubis
9,370
521
117
7
0
282,122
3
W
Thoth
10,863
604
145
8
0
359,373
6
W
Tsukuyomi
10,987
610
115
6
0
440,575
8
W
Erlang Shen
9,269
515
110
6
0
354,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role