Player Matchup

Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Platinum IV
ASEDIUS01
Nike
Platinum IV
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
476W - 461L
1,744 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Psymer
Morgan Le Fay
Platinum V
Level 157
God Stats
1W - 3L
1,275 SR
Queue Stats
61W - 57L
1,693 MMR
Party 1
Atlas
Atlas
Gold I
QuietWords
Atlas
Gold I
Level 156
God Stats
5W - 1L
1,814 SR
Queue Stats
15W - 11L
1,791 MMR
Party 2
Hun Batz
Hun Batz
Gold II
Rexsian
Hun Batz
Gold II
Level 160
God Stats
1W - 1L
1,528 SR
Queue Stats
41W - 46L
1,815 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,523 SR
1,709 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,508 SR
1,706 MMR
Artio
Artio
Platinum I
 
Artio
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
DJBIGEGO
Medusa
Gold III
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 95L
1,844 MMR
Solo
Tiamat
Tiamat
Gold IV
EΙixir
Tiamat
Gold IV
Level 157
God Stats
1W - 1L
1,506 SR
Queue Stats
11W - 7L
1,727 MMR
Solo
Loki
Loki
Gold IV
Pralle0815
Loki
Gold IV
Level 143
God Stats
7W - 4L
1,532 SR
Queue Stats
9W - 12L
1,731 MMR
Solo
Geb
Geb
Platinum IV
TheLoneknight
Geb
Platinum IV
Level 148
God Stats
8W - 2L
1,501 SR
Queue Stats
99W - 98L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
2 / 7 / 1
10,514
501
10,772
18,725
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
16
1 / 2 / 1
9,725
463
9,171
20,413
12,508
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Psymer
Morgan Le Fay
15
1 / 4 / 2
9,081
432
9,339
9,786
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
12
0 / 3 / 1
8,106
386
6,494
22,264
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Rexsian
Hun Batz
17
3 / 4 / 2
10,379
494
5,133
15,844
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetCliodhnaFenrirThoth

VS

Bans
CthulhuSolAchillesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 0 / 7
11,198
533
15,276
18,635
19,125
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
DJBIGEGO
Medusa
20
7 / 2 / 4
14,103
672
21,882
17,716
7,336
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
EΙixir
Tiamat
19
7 / 2 / 3
12,292
585
14,957
8,491
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 2 / 3
11,492
547
4,908
13,419
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 11
11,183
533
9,821
20,680
22,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
20
20
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
7
1
0.36
W
Artio
 
Artio
1
0
7
4.5
L
Nike
1
2
1
0.75
W
Medusa
DJBIGEGO
Medusa
7
2
4
4.5
W
Tiamat
EΙixir
Tiamat
7
2
3
4.25
W
2
2
3
1.75
L
Morgan Le Fay
Psymer
Morgan Le Fay
1
4
2
0.5
L
Atlas
0
3
1
0.17
L
Hun Batz
Rexsian
Hun Batz
3
4
2
1
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,909
Damage
66,844
87,032
Taken
78,941
42,018
Mitigated
59,628
16,655
Healing
35,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,772
6,056
0
4,150
18,725
4,196
1,134
2,276
16,353
0
83,512
W
Artio
 
Artio
15,276
916
1,344
9,879
18,635
19,125
224
5,875
12,760
70,394
0
L
Nike
9,171
654
0
4,637
20,413
12,508
0
11,202
9,151
0
64,141
W
Medusa
DJBIGEGO
Medusa
21,882
10,841
0
11,184
17,716
7,336
4,305
1,798
15,362
0
156,431
W
Tiamat
EΙixir
Tiamat
14,957
1,102
0
2,598
8,491
5,451
1,774
2,314
6,177
92,837
0
W
4,908
1,566
0
5,625
13,419
5,061
459
2,764
10,655
0
81,168
L
Morgan Le Fay
Psymer
Morgan Le Fay
9,339
1,128
0
1,621
9,786
2,746
0
5,863
3,721
70,054
0
L
Atlas
6,494
2,453
0
2,196
22,264
16,860
0
12,151
9,833
26,497
0
L
Hun Batz
Rexsian
Hun Batz
5,133
641
0
4,051
15,844
5,708
0
6,785
8,879
0
75,937
W
9,821
789
425
4,837
20,680
22,655
309
4,768
15,912
24,383
9,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
60,268
603
Minions Killed
642
0
Camps Cleared
0
2,003,474
Distance Traveled
2,130,722
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,514
501
156
7
0
355,390
5
W
Artio
11,198
533
115
5
0
401,442
5
L
Nike
9,725
463
128
6
0
396,449
3
W
Medusa
14,103
672
204
10
0
395,558
10
W
Tiamat
12,292
585
143
7
0
430,226
8
W
Loki
11,492
547
140
7
0
467,520
5
L
Morgan Le Fay
9,081
432
140
7
0
405,847
6
L
Atlas
8,106
386
34
2
0
425,823
3
L
Hun Batz
10,379
494
145
7
0
419,965
2
W
Geb
11,183
533
40
2
0
435,976
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role