Player Matchup

Shiva
Shiva
Burnttoast69876
Shiva
Level 78
God Stats
5W - 4L
1,747 SR
Queue Stats
461W - 503L
1,384 Elo+
Party 2
Bellona
Bellona
Grobarjug
Bellona
Level 40
God Stats
10W - 5L
1,820 SR
Queue Stats
113W - 121L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
MokiMN
Kukulkan
Level 43
God Stats
4W - 1L
1,827 SR
Queue Stats
125W - 129L
1,531 Elo+
Party 1
Odin
Odin
Woodi08
Odin
Level 68
God Stats
2W - 5L
1,491 SR
Queue Stats
173W - 148L
1,498 Elo+
Solo
Izanami
Izanami
cozyakuma
Izanami
Level 26
God Stats
9W - 8L
1,665 SR
Queue Stats
23W - 34L
1,369 Elo+
Party 2
Team Averages
Level 51
1,710 SR
1,449 Elo+

VS

Team Averages
Level 50
1,432 SR
1,409 Elo+
Ymir
Ymir
Giovyx_x
Ymir
Level 52
God Stats
0W - 3L
1,172 SR
Queue Stats
5W - 10L
1,400 Elo+
Party 3
Thanatos
Thanatos
Giuceeh
Thanatos
Level 25
God Stats
2W - 5L
1,375 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 3
Chaac
Chaac
azzinothfrank
Chaac
Level 105
God Stats
3W - 5L
1,558 SR
Queue Stats
45W - 60L
1,406 Elo+
Solo
Izanami
Izanami
coppolino1109
Izanami
Level 25
God Stats
2W - 2L
1,555 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 3
Ah Puch
Ah Puch
vfb06
Ah Puch
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 41L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,141
514
2,590
5,014
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Grobarjug
Bellona
9
2 / 1 / 2
5,743
574
4,354
5,465
3,064
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MokiMN
Kukulkan
10
1 / 1 / 1
5,530
553
1,486
2,190
631
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Woodi08
Odin
10
2 / 1 / 4
6,188
619
2,709
5,309
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
cozyakuma
Izanami
9
4 / 0 / 3
5,737
574
3,198
3,784
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 1
4,722
472
2,222
8,029
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Giuceeh
Thanatos
8
2 / 2 / 0
5,296
530
1,712
6,443
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
1,848
185
0
0
0
Izanami
8
1 / 4 / 0
4,993
499
2,906
4,963
954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
vfb06
Ah Puch
10
1 / 2 / 1
5,456
546
4,191
4,986
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Ymir
0
4
1
0.13
L
Thanatos
Giuceeh
Thanatos
2
2
0
1
W
Bellona
Grobarjug
Bellona
2
1
2
3
W
Kukulkan
MokiMN
Kukulkan
1
1
1
1.5
W
Odin
Woodi08
Odin
2
1
4
4
L
0
0
0
0
L
Izanami
1
4
0
0.25
W
Izanami
cozyakuma
Izanami
4
0
3
5.5
L
Ah Puch
vfb06
Ah Puch
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
11,031
21,762
Taken
24,421
9,562
Mitigated
7,989
6,304
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,590
582
0
1,207
5,014
1,661
0
1,565
3,241
0
21,092
L
Ymir
2,222
614
207
647
8,029
3,761
0
0
8,029
14,692
0
L
Thanatos
Giuceeh
Thanatos
1,712
854
0
5,318
6,443
1,870
0
784
5,659
0
20,947
W
Bellona
Grobarjug
Bellona
4,354
1,152
0
350
5,465
3,064
986
1,864
3,505
0
27,205
W
Kukulkan
MokiMN
Kukulkan
1,486
148
0
0
2,190
631
780
726
1,410
26,933
0
W
Odin
Woodi08
Odin
2,709
1,290
217
2,726
5,309
3,257
62
560
4,749
0
16,777
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
2,906
1,763
0
986
4,963
954
0
0
4,963
0
26,017
W
Izanami
cozyakuma
Izanami
3,198
2,583
55
1,749
3,784
949
994
1,340
2,444
0
26,523
L
Ah Puch
vfb06
Ah Puch
4,191
368
0
989
4,986
1,404
414
702
4,284
32,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
22,315
242
Minions Killed
199
0
Camps Cleared
0
857,388
Distance Traveled
735,429
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,141
514
40
4
0
175,395
0
L
Ymir
4,722
472
22
2
0
199,444
0
L
Thanatos
5,296
530
47
5
0
201,452
1
W
Bellona
5,743
574
57
6
0
189,216
1
W
Kukulkan
5,530
553
58
6
0
150,561
3
W
Odin
6,188
619
23
2
0
170,876
2
L
Chaac
1,848
185
0
0
0
0
0
L
Izanami
4,993
499
54
5
0
171,880
0
W
Izanami
5,737
574
64
6
0
171,340
2
L
Ah Puch
5,456
546
76
8
0
162,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role