Player Matchup

Jing Wei
Jing Wei
CogBoy
Jing Wei
Level 122
God Stats
46W - 40L
1,494 SR
Queue Stats
232W - 226L
1,583 Elo+
Solo
Artio
Artio
Demonocity2147
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 127L
1,482 Elo+
Solo
Achilles
Achilles
Gatssssss
Achilles
Level 101
God Stats
8W - 6L
1,447 SR
Queue Stats
244W - 232L
1,484 Elo+
Solo
Shiva
Shiva
SquidCity1027
Shiva
Level 118
God Stats
2W - 1L
1,815 SR
Queue Stats
238W - 239L
1,547 Elo+
Solo
Janus
Janus
devinJS
Janus
Level 108
God Stats
13W - 9L
1,687 SR
Queue Stats
113W - 105L
1,551 Elo+
Solo
Team Averages
Level 112
1,589 SR
1,530 Elo+

VS

Team Averages
Level 122
1,467 SR
1,497 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DogofLegend
Vamana
Level 156
God Stats
1W - 1L
1,288 SR
Queue Stats
152W - 154L
1,459 Elo+
Solo
Bellona
Bellona
Hazlely
Bellona
Level 89
God Stats
1W - 2L
1,181 SR
Queue Stats
16W - 23L
1,353 Elo+
Solo
Freya
Freya
JasterTheThird
Freya
Level 124
God Stats
42W - 26L
1,695 SR
Queue Stats
84W - 61L
1,697 Elo+
Solo
Gilgamesh
Gilgamesh
TheDarkScholar
Gilgamesh
Level 121
God Stats
15W - 9L
1,669 SR
Queue Stats
207W - 203L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CogBoy
Jing Wei
15
1 / 2 / 0
9,083
568
3,192
9,006
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 3
7,384
462
6,228
12,818
9,754
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
Gatssssss
Achilles
15
2 / 2 / 3
8,574
536
8,315
11,347
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
6,826
427
3,898
13,246
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
devinJS
Janus
14
4 / 5 / 2
8,281
518
9,924
7,505
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 4
8,166
510
7,888
7,783
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
5 / 1 / 2
9,453
591
10,304
15,146
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Hazlely
Bellona
12
1 / 2 / 6
8,081
505
3,878
9,922
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 0
10,002
625
8,177
6,669
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TheDarkScholar
Gilgamesh
16
4 / 1 / 5
9,267
579
5,058
10,256
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
15
16
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
4
1.33
L
Jing Wei
CogBoy
Jing Wei
1
2
0
0.5
L
0
4
3
0.38
W
Vamana
5
1
2
6
L
Achilles
Gatssssss
Achilles
2
2
3
1.75
W
Bellona
Hazlely
Bellona
1
2
6
2
W
3
0
0
3
L
0
3
1
0.17
W
Gilgamesh
TheDarkScholar
Gilgamesh
4
1
5
6.5
L
Janus
devinJS
Janus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
35,305
53,922
Taken
49,776
30,001
Mitigated
23,751
15,940
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,888
1,120
1,141
1,944
7,783
2,332
890
2,884
4,899
47,169
0
L
Jing Wei
CogBoy
Jing Wei
3,192
2,393
0
1,754
9,006
2,952
0
6,026
2,980
0
73,617
L
6,228
974
483
4,508
12,818
9,754
210
1,525
11,293
43,270
0
W
Vamana
10,304
5,484
0
5,720
15,146
7,814
442
8,040
7,106
0
62,130
L
Achilles
Gatssssss
Achilles
8,315
2,005
0
5,147
11,347
4,177
0
2,852
8,495
0
62,813
W
Bellona
Hazlely
Bellona
3,878
920
393
2,676
9,922
7,410
0
2,494
7,428
0
19,791
W
8,177
3,565
0
4,594
6,669
2,316
0
0
6,669
79,818
0
L
3,898
434
100
3,458
13,246
10,660
0
4,026
9,220
0
22,763
W
Gilgamesh
TheDarkScholar
Gilgamesh
5,058
2,082
0
1,076
10,256
3,879
0
2,734
7,522
0
63,876
L
Janus
devinJS
Janus
9,924
1,110
0
490
7,505
2,458
0
1,636
5,869
57,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
44,969
482
Minions Killed
507
0
Camps Cleared
0
1,615,607
Distance Traveled
1,615,085
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,166
510
83
5
0
316,354
7
L
Jing Wei
9,083
568
146
9
0
329,345
5
L
Artio
7,384
462
89
6
0
317,298
7
W
Vamana
9,453
591
125
8
0
297,035
5
L
Achilles
8,574
536
113
7
0
337,982
4
W
Bellona
8,081
505
33
2
0
329,488
7
W
Freya
10,002
625
147
9
0
322,031
8
L
Shiva
6,826
427
25
2
0
336,116
6
W
Gilgamesh
9,267
579
119
7
0
350,177
0
L
Janus
8,281
518
109
7
0
294,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role