Player Matchup

Ravana
Ravana
Lz_iLucky
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,419 Elo+
Party 1
Freya
Freya
Shiro_Kirai
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,367 Elo+
Party 1
Shiva
Shiva
SiM_W01
Shiva
Level 146
God Stats
0W - 2L
1,308 SR
Queue Stats
9W - 11L
1,378 Elo+
Party 1
Team Averages
Level 72
1,436 SR
1,388 Elo+

VS

Team Averages
Level 60
1,643 SR
1,402 Elo+
Odin
Odin
AvadaKedabruh
Odin
Level 22
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
ChaseTheHunted
Danzaburou
Level 118
God Stats
45W - 34L
1,696 SR
Queue Stats
202W - 229L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
PlsNerfHeimdallr
Baron Samedi
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Lz_iLucky
Ravana
9
1 / 6 / 2
5,949
595
4,908
8,395
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 6 / 3
6,386
639
3,154
9,090
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
SiM_W01
Shiva
10
3 / 4 / 2
7,004
700
7,589
10,239
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,689
769
4,142
6,539
4,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ChaseTheHunted
Danzaburou
12
6 / 3 / 7
8,313
831
9,052
8,514
2,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
PlsNerfHeimdallr
Baron Samedi
13
7 / 1 / 7
8,311
831
10,016
5,204
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
16
16
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Danzaburou
ChaseTheHunted
Danzaburou
6
3
7
3.17
L
Ravana
Lz_iLucky
Ravana
1
6
2
0.33
W
Baron Samedi
PlsNerfHeimdallr
Baron Samedi
7
1
7
10.5
L
1
6
3
0.42
L
Shiva
SiM_W01
Shiva
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,651
Damage
23,210
27,724
Taken
20,257
16,222
Mitigated
8,810
3,793
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,142
810
166
1,522
6,539
4,218
401
1,705
4,654
0
9,369
W
Danzaburou
ChaseTheHunted
Danzaburou
9,052
3,862
0
2,868
8,514
2,863
1,109
899
7,381
0
28,970
L
Ravana
Lz_iLucky
Ravana
4,908
1,215
104
499
8,395
3,246
0
2,983
5,241
0
13,447
W
Baron Samedi
PlsNerfHeimdallr
Baron Samedi
10,016
1,173
2,221
2,548
5,204
1,729
570
347
4,726
26,655
0
L
3,154
1,056
0
663
9,090
3,497
0
3,432
5,426
9,964
1,534
L
Shiva
SiM_W01
Shiva
7,589
750
284
2,243
10,239
9,479
0
3,127
6,723
0
16,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,339
Gold Earned
24,313
47
Minions Killed
97
3
Camps Cleared
6
474,318
Distance Traveled
523,815
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,689
769
15
2
1
184,991
0
W
Danzaburou
8,313
831
46
5
3
173,456
3
L
Ravana
5,949
595
8
1
1
152,364
1
W
Baron Samedi
8,311
831
36
4
2
165,368
0
L
Freya
6,386
639
20
2
2
152,842
3
L
Shiva
7,004
700
19
2
0
169,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role