Player Matchup

Bastet
Bastet
CHOPOSK8
Bastet
Level 85
God Stats
2W - 4L
1,534 SR
Queue Stats
135W - 140L
1,564 Elo+
Solo
Chang'e
Chang'e
Cloud Strife1
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,506 Elo+
Solo
Chaac
Chaac
YaBoiiMeow
Chaac
Level 121
God Stats
0W - 2L
1,405 SR
Queue Stats
23W - 31L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
YaboiiYogi
Ne Zha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,361 Elo+
Party 1
Nemesis
Nemesis
reward-sickly153
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 144L
1,494 Elo+
Solo
Team Averages
Level 102
1,488 SR
1,464 Elo+

VS

Team Averages
Level 130
1,495 SR
1,430 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CHESARE 1
Neith
Level 157
God Stats
10W - 11L
1,269 SR
Queue Stats
924W - 969L
1,410 Elo+
Solo
Freya
Freya
Fearlees4
Freya
Level 153
God Stats
7W - 8L
1,703 SR
Queue Stats
444W - 491L
1,351 Elo+
Solo
Horus
Horus
Tokiui2005
Horus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 103L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CHOPOSK8
Bastet
19
6 / 6 / 12
12,285
723
19,924
17,135
6,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
19
4 / 4 / 12
11,340
667
19,629
17,522
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
18
8 / 6 / 10
11,881
699
22,292
23,693
33,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ne Zha
YaboiiYogi
Ne Zha
19
4 / 6 / 13
11,295
664
15,941
17,942
7,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
0 / 7 / 13
10,034
590
6,943
17,166
10,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 4 / 12
13,406
789
25,087
13,682
7,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
20
0 / 1 / 27
11,378
669
12,471
27,199
25,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
CHESARE 1
Neith
20
8 / 4 / 19
13,779
811
24,877
20,857
14,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Fearlees4
Freya
16
6 / 8 / 8
11,654
686
11,807
18,148
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
19
6 / 5 / 18
12,203
718
4,446
26,912
36,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
113
22
Kills
29
29
Deaths
22
60
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
4
12
3.75
W
Ganesha
 
Ganesha
0
1
27
13.5
W
Neith
CHESARE 1
Neith
8
4
19
4.38
L
Bastet
CHOPOSK8
Bastet
6
6
12
2
L
Chang'e
4
4
12
2.5
W
Freya
Fearlees4
Freya
6
8
8
1.25
W
Horus
6
5
18
3
L
Chaac
8
6
10
2.17
L
Ne Zha
YaboiiYogi
Ne Zha
4
6
13
1.75
L
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,729
Damage
78,688
93,458
Taken
106,798
63,073
Mitigated
92,478
37,126
Healing
44,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,087
3,398
1,256
1,559
13,682
7,091
724
1,461
12,221
50,473
0
W
Ganesha
 
Ganesha
12,471
940
1,908
10,983
27,199
25,453
284
7,573
19,626
21,397
0
W
Neith
CHESARE 1
Neith
24,877
11,721
2,190
5,638
20,857
14,076
2,887
3,087
17,770
0
62,379
L
Bastet
CHOPOSK8
Bastet
19,924
3,423
628
4,284
17,135
6,308
1,510
8,097
9,038
0
31,706
L
Chang'e
19,629
3,108
8,327
8,625
17,522
5,382
497
8,573
8,949
31,000
0
W
Freya
Fearlees4
Freya
11,807
4,304
692
2,487
18,148
8,986
1,003
2,912
15,236
20,814
0
W
Horus
4,446
2,434
9,839
8,241
26,912
36,872
501
5,176
21,736
0
8,545
L
Chaac
22,292
3,160
759
7,241
23,693
33,304
727
12,454
11,239
989
39,174
L
Ne Zha
YaboiiYogi
Ne Zha
15,941
4,458
2,131
2,304
17,942
7,468
351
9,485
8,457
0
36,819
L
6,943
2,130
939
1,888
17,166
10,611
2,205
10,756
6,410
0
16,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,835
Gold Earned
62,420
120
Minions Killed
182
0
Camps Cleared
0
1,361,749
Distance Traveled
1,337,046
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,406
789
56
3
0
253,840
0
W
Ganesha
11,378
669
1
0
0
299,771
0
W
Neith
13,779
811
87
5
0
277,136
0
L
Bastet
12,285
723
19
1
0
273,066
0
L
Chang'e
11,340
667
29
2
0
298,018
0
W
Freya
11,654
686
16
1
0
235,035
0
W
Horus
12,203
718
22
1
0
271,264
0
L
Chaac
11,881
699
24
1
0
260,055
3
L
Ne Zha
11,295
664
29
2
0
279,354
3
L
Nemesis
10,034
590
19
1
0
251,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role