Player Matchup

Arachne
Arachne
BlueKnight129
Arachne
Level 155
God Stats
31W - 11L
1,917 SR
Queue Stats
1,389W - 1,411L
1,467 Elo+
Solo
Nu Wa
Nu Wa
FLiPEffecT
Nu Wa
Level 65
God Stats
11W - 9L
1,367 SR
Queue Stats
12W - 9L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
RECENDEZ6
Zhong Kui
Level 118
God Stats
10W - 8L
1,425 SR
Queue Stats
63W - 74L
1,416 Elo+
Solo
Shiva
Shiva
Vasudevaa
Shiva
Level 61
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
xCHUNKYMonkey
Charybdis
Level 104
God Stats
52W - 64L
1,467 SR
Queue Stats
115W - 128L
1,426 Elo+
Solo
Team Averages
Level 101
1,576 SR
1,445 Elo+

VS

Team Averages
Level 97
1,452 SR
1,456 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Popsicle9469
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,629 Elo+
Solo
Hel
Hel
fallko1964
Hel
Level 59
God Stats
3W - 4L
1,258 SR
Queue Stats
80W - 100L
1,311 Elo+
Solo
Apollo
Apollo
magicmushies7
Apollo
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 85L
1,422 Elo+
Solo
Kali
Kali
tianowilliam89
Kali
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 158L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
2 / 1 / 3
5,348
669
1,672
3,722
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
8
2 / 0 / 2
4,887
611
2,286
3,061
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
RECENDEZ6
Zhong Kui
10
4 / 1 / 1
5,785
723
2,120
2,245
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Vasudevaa
Shiva
6
0 / 1 / 1
4,281
535
1,756
4,360
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
xCHUNKYMonkey
Charybdis
8
1 / 1 / 0
4,993
624
3,059
4,606
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
5
0 / 3 / 0
3,749
469
2,058
4,036
1,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 0 / 0
4,949
619
2,167
4,757
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 4 / 0
4,227
528
670
4,194
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 2
4,567
571
1,769
3,269
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,483
560
914
4,388
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
W
Arachne
2
1
3
3.5
W
Nu Wa
2
0
2
3
L
2
0
0
2
W
Zhong Kui
RECENDEZ6
Zhong Kui
4
1
1
4.5
W
Shiva
Vasudevaa
Shiva
0
1
1
0.5
L
1
4
0
0.25
L
1
1
2
2
L
0
1
0
0
W
Charybdis
xCHUNKYMonkey
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,893
Damage
7,578
17,994
Taken
20,644
6,163
Mitigated
6,182
8,665
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,058
326
0
852
4,036
1,665
25
1,296
2,588
0
9,947
W
Arachne
1,672
1,093
0
1,766
3,722
1,419
0
342
3,380
0
30,730
W
Nu Wa
2,286
1,336
0
1,769
3,061
551
93
0
2,838
14,022
0
L
2,167
188
315
2,417
4,757
1,530
0
82
4,637
11,264
0
W
Zhong Kui
RECENDEZ6
Zhong Kui
2,120
492
0
836
2,245
1,277
890
594
1,651
29,414
0
W
Shiva
Vasudevaa
Shiva
1,756
254
186
1,540
4,360
1,848
0
1,012
3,348
0
9,824
L
670
38
207
435
4,194
1,257
0
1,466
2,728
17,935
0
L
1,769
1,031
0
1,015
3,269
558
0
88
3,143
0
21,327
L
914
159
0
660
4,388
1,172
0
1,244
3,142
0
20,665
W
Charybdis
xCHUNKYMonkey
Charybdis
3,059
1,988
0
2,568
4,606
1,068
151
889
3,717
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
21,975
226
Minions Killed
182
0
Camps Cleared
0
729,192
Distance Traveled
667,476
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,749
469
19
2
0
96,739
2
W
Arachne
5,348
669
62
8
0
160,069
2
W
Nu Wa
4,887
611
22
3
0
129,890
2
L
Geb
4,949
619
25
3
0
155,218
3
W
Zhong Kui
5,785
723
68
9
0
156,820
3
W
Shiva
4,281
535
22
3
0
143,677
2
L
Hel
4,227
528
40
5
0
109,784
0
L
Apollo
4,567
571
47
6
0
149,694
2
L
Kali
4,483
560
51
6
0
156,041
2
W
Charybdis
4,993
624
52
7
0
138,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role