Player Matchup

Fenrir
Fenrir
Gold IV
FizboBaggins
Fenrir
Gold IV
Level 159
God Stats
9W - 5L
1,813 SR
Queue Stats
64W - 60L
1,549 MMR
Solo
Medusa
Medusa
Gold II
Nimyü
Medusa
Gold II
Level 149
God Stats
7W - 4L
1,816 SR
Queue Stats
68W - 67L
1,607 MMR
Party 1
Thoth
Thoth
Gold II
SevenPetals
Thoth
Gold II
Level 125
God Stats
1W - 1L
1,690 SR
Queue Stats
73W - 59L
1,607 MMR
Party 1
Bacchus
Bacchus
Gold III
Vallejo
Bacchus
Gold III
Level 147
God Stats
75W - 57L
1,734 SR
Queue Stats
551W - 543L
1,494 MMR
Solo
Poseidon
Poseidon
Gold V
lilwolf67
Poseidon
Gold V
Level 159
God Stats
2W - 3L
1,490 SR
Queue Stats
53W - 43L
1,487 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,709 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,572 SR
1,527 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
BurritoPinata
Kumbhakarna
Gold IV
Level 89
God Stats
1W - 3L
1,439 SR
Queue Stats
28W - 27L
1,475 MMR
Solo
Chronos
Chronos
Gold III
EliteSaiyan15
Chronos
Gold III
Level 158
God Stats
29W - 24L
1,631 SR
Queue Stats
106W - 94L
1,604 MMR
Solo
Thor
Thor
Gold III
Olvatar
Thor
Gold III
Level 149
God Stats
13W - 12L
1,689 SR
Queue Stats
365W - 370L
1,542 MMR
Solo
Neith
Neith
Gold III
eckspecks
Neith
Gold III
Level 122
God Stats
93W - 70L
1,603 SR
Queue Stats
458W - 450L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 4 / 8
13,823
628
13,293
19,940
12,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Nimyü
Medusa
20
9 / 2 / 4
14,159
644
21,864
16,880
6,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 4 / 10
13,029
592
14,160
11,038
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Vallejo
Bacchus
17
2 / 4 / 12
12,436
565
10,530
19,248
25,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
lilwolf67
Poseidon
20
6 / 3 / 4
13,368
608
15,223
13,077
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetBaba YagaGilgameshCamazotz

VS

Bans
KaliAtlasLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 9 / 3
10,923
497
5,844
21,680
6,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
BurritoPinata
Kumbhakarna
7
0 / 3 / 0
7,050
320
1,965
12,176
4,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
17
9 / 6 / 4
11,492
522
22,263
23,432
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Olvatar
Thor
15
3 / 10 / 6
9,800
445
9,134
19,992
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
eckspecks
Neith
15
2 / 4 / 3
9,820
446
7,141
16,181
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
30
Kills
17
17
Deaths
32
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
9
3
0.5
L
Kumbhakarna
BurritoPinata
Kumbhakarna
0
3
0
0
L
Chronos
9
6
4
1.83
W
Fenrir
7
4
8
2.75
W
Medusa
Nimyü
Medusa
9
2
4
5.5
L
Thor
Olvatar
Thor
3
10
6
0.6
W
6
4
10
2.75
W
Bacchus
Vallejo
Bacchus
2
4
12
2
L
Neith
eckspecks
Neith
2
4
3
0.88
W
Poseidon
lilwolf67
Poseidon
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,070
Damage
46,347
80,183
Taken
93,461
52,484
Mitigated
23,796
26,337
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,844
3,649
0
3,662
21,680
6,214
1,633
9,328
12,352
0
64,926
L
Kumbhakarna
BurritoPinata
Kumbhakarna
1,965
346
1,098
2,415
12,176
4,038
0
5,788
6,388
6,324
959
L
Chronos
22,263
6,698
0
3,438
23,432
5,595
374
11,740
11,692
79,357
0
W
Fenrir
13,293
3,263
0
5,757
19,940
12,206
3,058
6,066
13,874
160
102,412
W
Medusa
Nimyü
Medusa
21,864
10,167
0
7,967
16,880
6,962
7,390
4,617
12,263
0
131,912
L
Thor
Olvatar
Thor
9,134
2,073
0
4,170
19,992
5,508
0
8,363
11,629
0
50,374
W
14,160
767
258
1,883
11,038
3,843
2,336
5,694
5,344
75,235
0
W
Bacchus
Vallejo
Bacchus
10,530
1,837
2,822
4,603
19,248
25,492
480
5,865
13,383
36,018
0
L
Neith
eckspecks
Neith
7,141
2,112
0
4,118
16,181
2,441
0
4,694
11,487
0
56,247
W
Poseidon
lilwolf67
Poseidon
15,223
2,609
0
3,047
13,077
3,981
1,374
2,330
10,499
99,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,815
Gold Earned
49,085
629
Minions Killed
479
0
Camps Cleared
0
2,122,833
Distance Traveled
1,593,802
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,923
497
157
7
0
338,481
6
L
Kumbhakarna
7,050
320
10
0
0
211,092
3
L
Chronos
11,492
522
120
5
0
396,854
3
W
Fenrir
13,823
628
142
6
0
467,123
5
W
Medusa
14,159
644
185
8
0
424,486
12
L
Thor
9,800
445
80
4
0
369,995
5
W
Thoth
13,029
592
109
5
0
394,082
4
W
Bacchus
12,436
565
34
2
0
400,130
6
L
Neith
9,820
446
112
5
0
277,380
0
W
Poseidon
13,368
608
159
7
0
437,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role