Player Matchup

Sun Wukong
Sun Wukong
Abivvvv
Sun Wukong
Level 19
God Stats
10W - 16L
1,338 SR
Queue Stats
74W - 107L
1,375 Elo+
Solo
Sylvanus
Sylvanus
CebollaAsesina
Sylvanus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 7L
1,933 Elo+
Party 1
Zeus
Zeus
katembO
Zeus
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
6W - 14L
1,440 Elo+
Solo
Ra
Ra
slamofan02
Ra
Level 28
God Stats
2W - 0L
1,779 SR
Queue Stats
36W - 7L
1,986 Elo+
Party 1
Charybdis
Charybdis
venomtail509
Charybdis
Level 29
God Stats
6W - 2L
1,688 SR
Queue Stats
54W - 63L
1,438 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,634 Elo+

VS

Team Averages
Level 18
1,473 SR
1,423 Elo+
Loki
Loki
CarameloGR
Loki
Level 24
God Stats
1W - 5L
1,206 SR
Queue Stats
11W - 22L
1,313 Elo+
Party 2
Odin
Odin
J-O-S-E-1992
Odin
Level 26
God Stats
7W - 5L
1,426 SR
Queue Stats
15W - 22L
1,300 Elo+
Party 2
Neith
Neith
LoosingB
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
RAPTOREXTREME22
Ganesha
Level 26
God Stats
11W - 8L
1,734 SR
Queue Stats
137W - 153L
1,538 Elo+
Solo
Olorun
Olorun
alex ferias
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abivvvv
Sun Wukong
15
3 / 0 / 6
8,529
775
3,062
7,027
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
15
5 / 0 / 13
9,492
863
8,243
9,571
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
katembO
Zeus
16
9 / 2 / 11
9,477
862
17,965
7,017
2,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 1 / 13
9,744
886
14,629
8,632
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
venomtail509
Charybdis
16
3 / 1 / 10
8,847
804
9,412
5,085
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,751
614
2,554
9,741
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 6 / 1
7,951
723
5,766
14,807
8,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
LoosingB
Neith
12
1 / 6 / 1
7,198
654
2,565
8,806
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 3 / 3
7,328
666
4,453
13,951
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
13
0 / 6 / 1
6,987
635
2,188
10,492
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
28
Kills
4
4
Deaths
28
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abivvvv
Sun Wukong
3
0
6
6
L
0
7
0
0
W
Sylvanus
5
0
13
11.5
L
3
6
1
0.58
L
Neith
LoosingB
Neith
1
6
1
0.25
L
0
3
3
0.5
L
Olorun
0
6
1
0.08
W
Zeus
katembO
Zeus
9
2
11
7.25
W
8
1
13
14.5
W
Charybdis
venomtail509
Charybdis
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,311
Damage
17,526
37,332
Taken
57,797
23,844
Mitigated
24,560
19,150
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abivvvv
Sun Wukong
3,062
339
135
2,347
7,027
4,751
162
1,010
5,889
0
19,506
L
2,554
82
0
290
9,741
3,697
0
6,864
2,849
0
14,871
W
Sylvanus
8,243
1,643
3,538
4,341
9,571
10,416
262
2,122
7,327
16,563
0
L
5,766
598
30
105
14,807
8,249
0
10,655
4,046
0
15,963
L
Neith
LoosingB
Neith
2,565
1,324
0
235
8,806
1,479
0
5,822
2,913
0
8,005
L
4,453
356
0
2,581
13,951
8,714
0
10,465
3,445
11,090
0
L
Olorun
2,188
1,170
213
1,392
10,492
2,421
0
7,031
3,426
16,066
0
W
Zeus
katembO
Zeus
17,965
3,024
0
238
7,017
2,800
2,819
1,218
5,799
39,743
0
W
14,629
1,288
2,664
4,000
8,632
3,827
210
1,476
6,827
55,671
0
W
Charybdis
venomtail509
Charybdis
9,412
3,240
0
1,887
5,085
2,050
2,554
815
4,270
0
32,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
36,215
247
Minions Killed
103
0
Camps Cleared
0
1,042,238
Distance Traveled
888,279
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,529
775
47
4
0
240,857
6
L
Loki
6,751
614
25
2
0
199,409
1
W
Sylvanus
9,492
863
12
1
0
176,402
2
L
Odin
7,951
723
38
3
0
186,545
0
L
Neith
7,198
654
4
0
0
164,669
0
L
Ganesha
7,328
666
0
0
0
160,595
0
L
Olorun
6,987
635
36
3
0
177,061
1
W
Zeus
9,477
862
39
4
0
197,569
4
W
Ra
9,744
886
85
8
0
207,304
3
W
Charybdis
8,847
804
64
6
0
220,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role