Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Invincible619
Tsukuyomi
Level 64
God Stats
16W - 5L
1,341 SR
Queue Stats
51W - 49L
1,441 Elo+
Party 1
Loki
Loki
LonelySurvivor4
Loki
Level 125
God Stats
15W - 21L
1,501 SR
Queue Stats
59W - 77L
1,421 Elo+
Party 1
Heimdallr
Heimdallr
TrellTheGoat631
Heimdallr
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
217W - 244L
1,457 Elo+
Solo
Merlin
Merlin
kennyrtripp93
Merlin
Level 103
God Stats
168W - 187L
1,440 SR
Queue Stats
343W - 396L
1,445 Elo+
Solo
Team Averages
Level 92
1,456 SR
1,453 Elo+

VS

Team Averages
Level 109
1,611 SR
1,551 Elo+
Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Akuey
Discordia
Level 100
God Stats
6W - 2L
1,832 SR
Queue Stats
223W - 201L
1,534 Elo+
Party 2
Neith
Neith
FranMoney23
Neith
Level 72
God Stats
3W - 3L
1,142 SR
Queue Stats
35W - 28L
1,517 Elo+
Solo
Shiva
Shiva
Nogusta Reality
Shiva
Level 148
God Stats
15W - 12L
1,574 SR
Queue Stats
222W - 162L
1,598 Elo+
Party 2
Cliodhna
Cliodhna
PlayerNoizer
Cliodhna
Level 146
God Stats
6W - 2L
2,008 SR
Queue Stats
341W - 277L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 1
5,618
511
3,262
3,549
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Invincible619
Tsukuyomi
10
0 / 2 / 0
5,617
511
1,401
5,395
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,321
484
2,431
5,975
3,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
TrellTheGoat631
Heimdallr
9
1 / 3 / 0
5,766
524
3,663
6,216
1,568
11
0 / 1 / 0
6,486
590
1,631
3,701
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 3
6,272
570
1,433
6,778
2,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Akuey
Discordia
10
1 / 0 / 1
5,713
519
1,729
2,594
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 4
6,448
586
4,080
7,686
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 0
7,406
673
6,071
6,915
2,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
PlayerNoizer
Cliodhna
11
3 / 0 / 1
6,428
584
3,177
4,676
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Geb
 
Geb
2
0
3
3.5
W
Discordia
Akuey
Discordia
1
0
1
1.5
W
0
3
4
0.67
L
Tsukuyomi
Invincible619
Tsukuyomi
0
2
0
0
L
0
3
0
0
W
4
0
0
4
W
Cliodhna
PlayerNoizer
Cliodhna
3
0
1
3.5
L
Heimdallr
TrellTheGoat631
Heimdallr
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,388
Damage
16,490
24,836
Taken
28,649
9,840
Mitigated
10,059
6,523
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,262
734
0
1,580
3,549
1,737
0
479
3,070
22,677
5,032
W
Geb
 
Geb
1,433
283
1,631
3,037
6,778
2,732
0
2,018
4,760
7,430
0
W
Discordia
Akuey
Discordia
1,729
0
0
0
2,594
786
0
935
1,659
34,849
0
W
4,080
1,614
0
2,962
7,686
2,127
370
1,040
6,646
0
42,295
L
Tsukuyomi
Invincible619
Tsukuyomi
1,401
227
0
2,525
5,395
1,635
0
269
5,126
0
30,387
L
2,431
904
0
562
5,975
3,781
0
0
5,975
0
22,004
W
6,071
1,483
206
2,121
6,915
2,829
185
0
6,529
0
42,198
W
Cliodhna
PlayerNoizer
Cliodhna
3,177
500
0
663
4,676
1,585
0
559
4,117
0
44,497
L
Heimdallr
TrellTheGoat631
Heimdallr
3,663
1,192
56
941
6,216
1,568
530
453
5,763
0
25,154
L
1,631
57
0
859
3,701
1,119
0
1,961
1,740
42,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
32,267
337
Minions Killed
358
0
Camps Cleared
0
1,035,943
Distance Traveled
1,259,248
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,618
511
51
5
0
210,940
4
W
Geb
6,272
570
22
2
0
241,966
2
W
Discordia
5,713
519
71
6
0
235,260
2
W
Neith
6,448
586
80
7
0
271,775
1
L
Tsukuyomi
5,617
511
72
7
0
236,441
0
L
Loki
5,321
484
59
5
0
202,980
0
W
Shiva
7,406
673
89
8
0
233,871
2
W
Cliodhna
6,428
584
96
9
0
276,376
4
L
Heimdallr
5,766
524
53
5
0
205,466
1
L
Merlin
6,486
590
102
9
0
180,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role