Player Matchup

Ymir
Ymir
Burnttoast69876
Ymir
Level 78
God Stats
10W - 14L
1,639 SR
Queue Stats
461W - 503L
1,371 Elo+
Party 2
Thoth
Thoth
Natario
Thoth
Level 72
God Stats
6W - 4L
1,426 SR
Queue Stats
58W - 51L
1,401 Elo+
Solo
Thor
Thor
azzinothfrank
Thor
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 60L
1,392 Elo+
Solo
Izanami
Izanami
cozyakuma
Izanami
Level 26
God Stats
9W - 8L
1,598 SR
Queue Stats
23W - 34L
1,351 Elo+
Party 2
Fenrir
Fenrir
torora66
Fenrir
Level 56
God Stats
6W - 8L
1,156 SR
Queue Stats
61W - 54L
1,380 Elo+
Solo
Team Averages
Level 67
1,464 SR
1,379 Elo+

VS

Team Averages
Level 59
1,550 SR
1,454 Elo+
Baron Samedi
Baron Samedi
Giovyx_x
Baron Samedi
Level 52
God Stats
2W - 2L
1,309 SR
Queue Stats
5W - 10L
1,459 Elo+
Party 1
Ymir
Ymir
Giuceeh
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,427 Elo+
Party 1
Arachne
Arachne
Macancala
Arachne
Level 128
God Stats
17W - 16L
1,725 SR
Queue Stats
58W - 48L
1,481 Elo+
Solo
Shiva
Shiva
Yevgeney
Shiva
Level 67
God Stats
5W - 1L
1,482 SR
Queue Stats
82W - 79L
1,477 Elo+
Solo
Izanami
Izanami
coppolino1109
Izanami
Level 25
God Stats
2W - 2L
1,736 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,117
536
6,603
11,046
6,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thoth
Natario
Thoth
15
5 / 2 / 7
9,690
570
11,933
5,014
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 4
9,350
550
6,080
8,747
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
cozyakuma
Izanami
14
3 / 2 / 8
8,565
504
4,895
8,577
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
torora66
Fenrir
15
8 / 0 / 4
9,591
564
11,414
9,611
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Giovyx_x
Baron Samedi
12
0 / 8 / 0
7,122
419
2,011
11,431
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Giuceeh
Ymir
12
1 / 2 / 1
7,728
455
3,139
10,773
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Macancala
Arachne
13
6 / 5 / 0
8,316
489
5,674
15,691
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Yevgeney
Shiva
14
0 / 3 / 1
8,064
474
7,507
13,761
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
13
1 / 7 / 1
8,003
471
4,453
11,366
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
25
Kills
8
8
Deaths
25
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Baron Samedi
Giovyx_x
Baron Samedi
0
8
0
0
L
Ymir
Giuceeh
Ymir
1
2
1
0.75
L
Arachne
Macancala
Arachne
6
5
0
1.2
W
Thoth
Natario
Thoth
5
2
7
4.25
L
Shiva
Yevgeney
Shiva
0
3
1
0.17
W
6
1
4
8
L
Izanami
1
7
1
0.21
W
Izanami
cozyakuma
Izanami
3
2
8
3.5
W
Fenrir
torora66
Fenrir
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
22,784
42,995
Taken
63,022
17,525
Mitigated
26,894
13,483
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,603
999
0
1,614
11,046
6,196
0
331
10,156
56,019
0
L
Baron Samedi
Giovyx_x
Baron Samedi
2,011
61
53
1,889
11,431
3,643
0
5,715
5,716
36,119
0
L
Ymir
Giuceeh
Ymir
3,139
481
22
1,221
10,773
5,433
212
2,358
8,415
28,847
0
L
Arachne
Macancala
Arachne
5,674
4,463
0
5,564
15,691
4,024
700
4,692
10,999
0
32,217
W
Thoth
Natario
Thoth
11,933
557
0
1,335
5,014
1,662
126
1,450
3,490
59,637
0
L
Shiva
Yevgeney
Shiva
7,507
1,171
60
5,234
13,761
10,733
0
5,771
7,990
2,427
45,607
W
6,080
1,368
0
3,832
8,747
3,063
0
1,083
7,557
0
59,724
L
Izanami
4,453
2,376
0
1,417
11,366
3,061
1,681
0
11,366
0
55,565
W
Izanami
cozyakuma
Izanami
4,895
2,648
34
2,575
8,577
2,743
0
1,332
7,245
0
44,335
W
Fenrir
torora66
Fenrir
11,414
2,984
0
4,093
9,611
3,861
412
1,152
8,384
0
46,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
39,233
501
Minions Killed
354
0
Camps Cleared
0
1,617,641
Distance Traveled
1,608,448
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,117
536
116
7
0
280,620
0
L
Baron Samedi
7,122
419
70
4
0
304,167
0
L
Ymir
7,728
455
47
3
0
306,377
0
L
Arachne
8,316
489
54
3
0
376,850
0
W
Thoth
9,690
570
113
7
0
344,502
3
L
Shiva
8,064
474
88
5
0
314,533
2
W
Thor
9,350
550
107
6
0
356,914
1
L
Izanami
8,003
471
95
6
0
306,521
0
W
Izanami
8,565
504
77
5
0
261,892
2
W
Fenrir
9,591
564
88
5
0
373,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role