Player Matchup

Zhong Kui
Zhong Kui
Gold III
MyssingNo
Zhong Kui
Gold III
Level 143
God Stats
0W - 2L
1,325 SR
Queue Stats
163W - 178L
1,607 MMR
Solo
Khepri
Khepri
Silver I
Prazeodym
Khepri
Silver I
Level 154
God Stats
1W - 5L
1,469 SR
Queue Stats
8W - 13L
1,630 MMR
Solo
Scylla
Scylla
Gold IV
SrLopez13
Scylla
Gold IV
Level 158
God Stats
2W - 1L
1,733 SR
Queue Stats
45W - 27L
1,732 MMR
Party 2
Thanatos
Thanatos
Gold I
TheSilverVein
Thanatos
Gold I
Level 96
God Stats
19W - 21L
1,494 SR
Queue Stats
224W - 234L
1,652 MMR
Solo
Anhur
Anhur
Gold III
ZhØrs3n
Anhur
Gold III
Level 149
God Stats
0W - 5L
1,500 SR
Queue Stats
189W - 190L
1,508 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,504 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,708 SR
1,627 MMR
Cerberus
Cerberus
Gold III
GameBuster69
Cerberus
Gold III
Level 160
God Stats
1W - 0L
1,840 SR
Queue Stats
168W - 172L
1,557 MMR
Solo
Eset
Eset
Gold I
NiñoPie
Eset
Gold I
Level 60
God Stats
5W - 0L
1,752 SR
Queue Stats
143W - 120L
1,724 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
OlegJkee
Hou Yi
Gold IV
Level 158
God Stats
12W - 7L
1,674 SR
Queue Stats
80W - 69L
1,639 MMR
Solo
Hun Batz
Hun Batz
Gold II
dogonano
Hun Batz
Gold II
Level 156
God Stats
2W - 0L
1,807 SR
Queue Stats
41W - 31L
1,600 MMR
Party 1
Bellona
Bellona
Gold I
xDrThRaX
Bellona
Gold I
Level 159
God Stats
66W - 54L
1,467 SR
Queue Stats
475W - 475L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MyssingNo
Zhong Kui
15
1 / 10 / 4
9,509
453
9,299
25,325
14,830
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Prazeodym
Khepri
12
0 / 6 / 5
8,241
392
3,078
17,008
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
SrLopez13
Scylla
18
1 / 5 / 1
10,617
506
5,776
10,506
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TheSilverVein
Thanatos
16
7 / 5 / 0
10,309
491
6,925
17,370
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
ZhØrs3n
Anhur
17
4 / 8 / 0
10,286
490
12,666
18,054
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MulanThothBastet

VS

Bans
GebAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GameBuster69
Cerberus
18
1 / 2 / 14
12,002
572
6,679
18,499
17,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
20
16 / 0 / 9
14,808
705
23,576
7,374
2,528
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
OlegJkee
Hou Yi
20
12 / 4 / 5
14,364
684
17,071
17,543
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
dogonano
Hun Batz
20
2 / 3 / 12
12,482
594
10,977
12,960
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
xDrThRaX
Bellona
19
3 / 4 / 11
13,209
629
13,675
15,171
13,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
13
Kills
34
34
Deaths
13
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GameBuster69
Cerberus
1
2
14
4
L
Zhong Kui
MyssingNo
Zhong Kui
1
10
4
0.3
W
Eset
16
0
9
20.5
W
Hou Yi
OlegJkee
Hou Yi
12
4
5
3.63
L
Khepri
Prazeodym
Khepri
0
6
5
0.42
L
Scylla
SrLopez13
Scylla
1
5
1
0.3
L
Thanatos
TheSilverVein
Thanatos
7
5
0
1.4
L
Anhur
ZhØrs3n
Anhur
4
8
0
0.5
W
Hun Batz
dogonano
Hun Batz
2
3
12
2.67
W
Bellona
xDrThRaX
Bellona
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
71,978
88,263
Taken
71,547
40,059
Mitigated
41,527
21,128
Healing
29,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GameBuster69
Cerberus
6,679
290
2,292
5,824
18,499
17,000
94
2,590
15,429
50,138
6,675
L
Zhong Kui
MyssingNo
Zhong Kui
9,299
1,145
0
5,494
25,325
14,830
0
7,940
17,385
52,095
0
W
Eset
23,576
3,002
1,486
1,792
7,374
2,528
3,338
3,882
3,410
124,804
0
W
Hou Yi
OlegJkee
Hou Yi
17,071
10,021
0
7,829
17,543
3,979
2,873
3,278
14,213
0
96,984
L
Khepri
Prazeodym
Khepri
3,078
506
0
755
17,008
12,997
0
7,825
9,183
17,780
0
L
Scylla
SrLopez13
Scylla
5,776
609
0
921
10,506
2,932
0
4,364
6,142
85,197
0
L
Thanatos
TheSilverVein
Thanatos
6,925
1,261
0
9,020
17,370
5,031
0
8,404
8,966
0
58,081
L
Anhur
ZhØrs3n
Anhur
12,666
5,868
0
4,938
18,054
4,269
2,747
1,273
16,781
0
79,791
W
Hun Batz
dogonano
Hun Batz
10,977
4,749
0
4,582
12,960
4,048
153
2,740
10,192
0
102,647
W
Bellona
xDrThRaX
Bellona
13,675
6,455
0
6,073
15,171
13,972
3,128
5,932
9,197
0
80,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
66,865
527
Minions Killed
743
0
Camps Cleared
0
1,848,009
Distance Traveled
2,118,761
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,002
572
104
5
0
395,640
8
L
Zhong Kui
9,509
453
102
5
0
335,359
6
W
Eset
14,808
705
183
9
0
445,831
9
W
Hou Yi
14,364
684
154
7
0
388,301
3
L
Khepri
8,241
392
23
1
0
387,074
11
L
Scylla
10,617
506
173
8
0
389,799
4
L
Thanatos
10,309
491
94
4
0
416,800
2
L
Anhur
10,286
490
135
6
0
318,977
1
W
Hun Batz
12,482
594
149
7
0
462,644
6
W
Bellona
13,209
629
153
7
0
426,345
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role