Player Matchup

Guan Yu
Guan Yu
LayloDarkwood
Guan Yu
Level 156
God Stats
2W - 0L
1,370 SR
Queue Stats
45W - 40L
1,482 Elo+
Party 1
Sobek
Sobek
NaruHinaLuchen1
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,492 Elo+
Solo
Cthulhu
Cthulhu
PixCrew
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,706 Elo+
Party 1
Discordia
Discordia
SupremeTerpenes
Discordia
Level 128
God Stats
5W - 8L
1,303 SR
Queue Stats
170W - 188L
1,392 Elo+
Party 1
Raijin
Raijin
sercho
Raijin
Level 104
God Stats
1W - 0L
1,495 SR
Queue Stats
30W - 16L
1,500 Elo+
Solo
Team Averages
Level 127
1,434 SR
1,514 Elo+

VS

Team Averages
Level 99
1,449 SR
1,499 Elo+
Cernunnos
Cernunnos
CalmestWind350
Cernunnos
Level 142
God Stats
2W - 7L
1,500 SR
Queue Stats
329W - 363L
1,478 Elo+
Solo
Achilles
Achilles
Hadez995
Achilles
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 224L
1,461 Elo+
Solo
Sobek
Sobek
Oraborus
Sobek
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
38W - 49L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Rhonandexx
Guan Yu
Level 117
God Stats
0W - 1L
1,447 SR
Queue Stats
103W - 98L
1,609 Elo+
Party 2
The Morrigan
The Morrigan
SteelingBat3881
The Morrigan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
4 / 2 / 16
11,700
688
16,295
23,731
31,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 4 / 19
12,525
737
17,658
33,146
40,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
PixCrew
Cthulhu
20
7 / 2 / 18
12,560
739
27,347
34,715
28,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
SupremeTerpenes
Discordia
17
3 / 3 / 12
11,141
655
18,097
15,481
7,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
sercho
Raijin
20
10 / 2 / 17
13,383
787
32,928
16,213
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CalmestWind350
Cernunnos
16
0 / 6 / 8
9,883
581
21,860
20,670
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Hadez995
Achilles
19
5 / 3 / 7
10,922
642
24,807
33,866
47,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
Oraborus
Sobek
16
1 / 6 / 5
9,640
567
13,292
33,010
37,487
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Rhonandexx
Guan Yu
19
4 / 4 / 8
11,209
659
20,010
26,197
40,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
SteelingBat3881
The Morrigan
17
3 / 9 / 7
10,539
620
21,876
16,214
7,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
28
Kills
13
13
Deaths
28
82
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CalmestWind350
Cernunnos
0
6
8
0.67
L
Achilles
Hadez995
Achilles
5
3
7
2.83
W
Guan Yu
4
2
16
6
W
4
4
19
3.38
L
Sobek
Oraborus
Sobek
1
6
5
0.58
W
Cthulhu
PixCrew
Cthulhu
7
2
18
8
L
Guan Yu
Rhonandexx
Guan Yu
4
4
8
2
L
The Morrigan
SteelingBat3881
The Morrigan
3
9
7
0.72
W
Discordia
SupremeTerpenes
Discordia
3
3
12
3
W
Raijin
sercho
Raijin
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,325
Damage
101,845
123,286
Taken
129,957
117,360
Mitigated
143,921
65,747
Healing
61,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CalmestWind350
Cernunnos
21,860
6,925
3,130
4,693
20,670
10,727
470
17,249
3,165
0
42,654
L
Achilles
Hadez995
Achilles
24,807
4,474
855
13,714
33,866
47,920
0
23,836
9,202
0
41,679
W
Guan Yu
16,295
2,490
11,991
9,372
23,731
31,744
1,025
7,283
15,228
0
24,829
W
17,658
1,499
3,196
9,426
33,146
40,821
861
10,699
20,626
31,092
0
L
Sobek
Oraborus
Sobek
13,292
525
1,455
7,810
33,010
37,487
31
23,493
8,878
25,556
0
W
Cthulhu
PixCrew
Cthulhu
27,347
2,320
3,959
13,749
34,715
28,658
510
11,070
22,330
55,256
0
L
Guan Yu
Rhonandexx
Guan Yu
20,010
1,559
15,075
12,929
26,197
40,714
0
16,132
9,552
0
27,185
L
The Morrigan
SteelingBat3881
The Morrigan
21,876
4,754
160
1,430
16,214
7,073
117
12,931
3,130
37,261
780
W
Discordia
SupremeTerpenes
Discordia
18,097
1,459
3,149
2,768
15,481
7,180
830
3,350
11,270
33,390
0
W
Raijin
sercho
Raijin
32,928
3,598
5,099
3,038
16,213
8,957
1,819
2,388
13,165
59,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,309
Gold Earned
52,193
174
Minions Killed
146
0
Camps Cleared
0
1,738,063
Distance Traveled
1,546,105
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,883
581
48
3
0
265,413
0
L
Achilles
10,922
642
30
2
0
330,122
0
W
Guan Yu
11,700
688
10
1
0
378,308
5
W
Sobek
12,525
737
18
1
0
355,851
1
L
Sobek
9,640
567
21
1
0
332,867
0
W
Cthulhu
12,560
739
66
4
0
376,426
0
L
Guan Yu
11,209
659
10
1
0
368,556
1
L
The Morrigan
10,539
620
37
2
0
249,147
0
W
Discordia
11,141
655
28
2
0
315,149
0
W
Raijin
13,383
787
52
3
0
312,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role