Player Matchup

Sun Wukong
Sun Wukong
Dutchman95
Sun Wukong
Level 18
God Stats
1W - 3L
1,395 SR
Queue Stats
6W - 16L
1,256 Elo+
Party 2
Hou Yi
Hou Yi
Rogranger
Hou Yi
Level 24
God Stats
8W - 13L
1,432 SR
Queue Stats
24W - 52L
1,229 Elo+
Party 2
Shiva
Shiva
WhOb
Shiva
Level 27
God Stats
3W - 4L
1,606 SR
Queue Stats
20W - 32L
1,372 Elo+
Party 1
Baba Yaga
Baba Yaga
fabrice_deep
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 115L
1,453 Elo+
Solo
Scylla
Scylla
媽媽來了我要關電腦
Scylla
Level 37
God Stats
0W - 7L
1,259 SR
Queue Stats
27W - 40L
1,381 Elo+
Party 1
Team Averages
Level 30
1,439 SR
1,338 Elo+

VS

Team Averages
Level 54
1,545 SR
1,441 Elo+
Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
KING-YANZALUIS
Xbalanque
Level 67
God Stats
2W - 1L
1,724 SR
Queue Stats
20W - 31L
1,336 Elo+
Solo
Zeus
Zeus
KingKoss93
Zeus
Level 2
God Stats
7W - 10L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KirkaDiavol
Cabrakan
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 141L
1,457 Elo+
Party 3
Erlang Shen
Erlang Shen
KordyDesan
Erlang Shen
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 311L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dutchman95
Sun Wukong
12
0 / 4 / 1
6,685
669
3,513
7,272
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Rogranger
Hou Yi
13
1 / 0 / 0
6,856
686
4,118
3,291
1,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
WhOb
Shiva
14
1 / 5 / 2
7,286
729
9,734
14,438
10,215
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
fabrice_deep
Baba Yaga
13
0 / 7 / 1
6,737
674
3,222
10,218
2,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 2
7,338
734
3,265
7,054
1,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 0 / 8
7,773
777
6,343
7,985
3,256
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KING-YANZALUIS
Xbalanque
16
3 / 0 / 6
8,979
898
4,709
3,138
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 7
8,927
893
12,980
5,157
2,590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
KirkaDiavol
Cabrakan
14
2 / 2 / 14
8,312
831
5,622
10,453
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
KordyDesan
Erlang Shen
14
2 / 0 / 10
7,567
757
6,924
5,401
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
3
Kills
19
19
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
8
7
L
Sun Wukong
Dutchman95
Sun Wukong
0
4
1
0.13
W
Xbalanque
KING-YANZALUIS
Xbalanque
3
0
6
6
W
9
1
7
12.5
W
Cabrakan
KirkaDiavol
Cabrakan
2
2
14
4.5
W
Erlang Shen
KordyDesan
Erlang Shen
2
0
10
7
L
Hou Yi
Rogranger
Hou Yi
1
0
0
1
L
Shiva
WhOb
Shiva
1
5
2
0.4
L
Baba Yaga
fabrice_deep
Baba Yaga
0
7
1
0.07
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
36,578
42,273
Taken
32,134
19,687
Mitigated
21,519
4,931
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,343
400
2,671
4,496
7,985
3,256
0
1,519
6,443
22,938
0
L
Sun Wukong
Dutchman95
Sun Wukong
3,513
812
0
1,018
7,272
3,628
0
5,146
2,060
0
15,631
W
Xbalanque
KING-YANZALUIS
Xbalanque
4,709
2,882
43
769
3,138
1,312
1,478
682
2,456
0
35,146
W
12,980
2,497
0
606
5,157
2,590
965
652
4,505
41,629
0
W
Cabrakan
KirkaDiavol
Cabrakan
5,622
1,207
406
3,756
10,453
9,327
0
2,559
7,690
11,202
0
W
Erlang Shen
KordyDesan
Erlang Shen
6,924
3,092
0
1,406
5,401
5,034
0
1,075
4,232
0
18,144
L
Hou Yi
Rogranger
Hou Yi
4,118
929
253
1,263
3,291
1,127
0
2,082
1,117
0
22,505
L
Shiva
WhOb
Shiva
9,734
1,029
0
760
14,438
10,215
0
7,527
6,721
0
26,754
L
Baba Yaga
fabrice_deep
Baba Yaga
3,222
124
23
1,003
10,218
2,796
0
5,773
4,289
13,180
0
L
3,265
0
0
611
7,054
1,921
165
4,417
2,504
17,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
41,558
179
Minions Killed
207
0
Camps Cleared
0
1,029,063
Distance Traveled
1,125,199
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,773
777
27
3
0
219,573
0
L
Sun Wukong
6,685
669
36
4
0
218,570
0
W
Xbalanque
8,979
898
79
8
0
209,558
1
W
Zeus
8,927
893
69
7
0
235,177
2
W
Cabrakan
8,312
831
5
1
0
215,676
4
W
Erlang Shen
7,567
757
27
3
0
245,215
2
L
Hou Yi
6,856
686
34
3
0
225,965
3
L
Shiva
7,286
729
38
4
0
208,647
6
L
Baba Yaga
6,737
674
22
2
0
176,102
0
L
Scylla
7,338
734
49
5
0
199,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role