Player Matchup

Medusa
Medusa
MathildeTan
Medusa
Level 105
God Stats
12W - 11L
1,665 SR
Queue Stats
217W - 234L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Switys
Sylvanus
Level 71
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 265L
1,461 Elo+
Party 2
The Morrigan
The Morrigan
Zaako Ohw
The Morrigan
Level 105
God Stats
14W - 11L
1,516 SR
Queue Stats
392W - 393L
1,501 Elo+
Party 2
Izanami
Izanami
hotcho95210
Izanami
Level 148
God Stats
20W - 3L
1,799 SR
Queue Stats
58W - 45L
1,519 Elo+
Party 2
Susano
Susano
k3pasa Gringo94
Susano
Level 129
God Stats
19W - 16L
1,480 SR
Queue Stats
203W - 179L
1,492 Elo+
Party 2
Team Averages
Level 112
1,592 SR
1,486 Elo+

VS

Team Averages
Level 99
1,359 SR
1,433 Elo+
Shiva
Shiva
Dr_KTORCE
Shiva
Level 89
God Stats
1W - 3L
1,202 SR
Queue Stats
88W - 95L
1,497 Elo+
Solo
Artemis
Artemis
FunnyAR
Artemis
Level 65
God Stats
0W - 2L
1,354 SR
Queue Stats
3W - 11L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
WaZe9000
Sun Wukong
Level 80
God Stats
2W - 4L
1,438 SR
Queue Stats
44W - 40L
1,458 Elo+
Solo
Bastet
Bastet
amy roundhouse
Bastet
Level 155
God Stats
7W - 4L
1,265 SR
Queue Stats
235W - 236L
1,442 Elo+
Solo
Zeus
Zeus
xFatMike
Zeus
Level 107
God Stats
107W - 93L
1,534 SR
Queue Stats
259W - 295L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 4 / 4
13,496
587
9,539
15,390
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Switys
Sylvanus
16
4 / 2 / 18
12,977
564
6,738
27,650
33,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

The Morrigan
Zaako Ohw
The Morrigan
19
7 / 2 / 7
13,049
567
12,812
7,958
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
hotcho95210
Izanami
20
10 / 1 / 12
14,009
609
22,470
17,491
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 7
13,346
580
10,211
14,998
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dr_KTORCE
Shiva
14
0 / 6 / 3
9,642
419
6,645
18,549
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
FunnyAR
Artemis
15
1 / 12 / 0
9,531
414
6,728
16,576
3,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
WaZe9000
Sun Wukong
20
4 / 3 / 1
12,899
561
17,321
22,226
22,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 5 / 0
11,084
482
9,741
18,808
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
16
2 / 4 / 3
10,722
466
7,938
9,827
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
30
Kills
11
11
Deaths
30
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
Dr_KTORCE
Shiva
0
6
3
0.25
L
Artemis
FunnyAR
Artemis
1
12
0
0.08
W
Medusa
4
4
4
1.5
W
Sylvanus
Switys
Sylvanus
4
2
18
6.5
L
Sun Wukong
WaZe9000
Sun Wukong
4
3
1
1.5
W
The Morrigan
Zaako Ohw
The Morrigan
7
2
7
5.25
L
4
5
0
0.8
W
Izanami
hotcho95210
Izanami
10
1
12
16
W
5
2
7
4.25
L
Zeus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,770
Damage
48,373
83,487
Taken
85,986
58,066
Mitigated
50,466
41,422
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Dr_KTORCE
Shiva
6,645
479
90
3,642
18,549
16,404
67
4,145
14,404
6,572
33,917
L
Artemis
FunnyAR
Artemis
6,728
3,021
0
2,217
16,576
3,384
735
2,753
13,823
0
62,490
W
Medusa
9,539
4,095
0
6,085
15,390
6,711
2,437
50
15,340
0
81,423
W
Sylvanus
Switys
Sylvanus
6,738
1,395
3,265
12,031
27,650
33,936
691
3,707
23,943
22,144
0
L
Sun Wukong
WaZe9000
Sun Wukong
17,321
4,515
48
7,495
22,226
22,030
0
2,922
19,304
0
105,287
W
The Morrigan
Zaako Ohw
The Morrigan
12,812
1,568
0
3,063
7,958
3,203
304
1,730
6,228
89,098
3,590
L
9,741
2,912
0
6,967
18,808
6,645
0
5,243
13,565
0
96,917
W
Izanami
hotcho95210
Izanami
22,470
15,436
0
8,658
17,491
7,694
7,465
2,859
14,266
0
155,692
W
10,211
1,282
0
8,320
14,998
6,522
728
2,285
12,271
0
83,646
L
Zeus
7,938
1,224
0
2,863
9,827
2,003
0
1,402
8,425
56,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,877
Gold Earned
53,878
622
Minions Killed
625
0
Camps Cleared
0
2,112,667
Distance Traveled
2,159,606
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,642
419
64
3
0
427,979
4
L
Artemis
9,531
414
94
4
0
323,334
10
W
Medusa
13,496
587
153
7
0
374,830
5
W
Sylvanus
12,977
564
18
1
0
395,341
6
L
Sun Wukong
12,899
561
210
9
0
475,762
1
W
The Morrigan
13,049
567
126
5
0
420,715
3
L
Bastet
11,084
482
132
6
0
490,904
7
W
Izanami
14,009
609
195
8
0
419,136
8
W
Susano
13,346
580
130
6
0
502,645
2
L
Zeus
10,722
466
125
5
0
441,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role