Player Matchup

Thoth
Thoth
BADBÜNNY
Thoth
Level 160
God Stats
5W - 7L
1,774 SR
Queue Stats
85W - 45L
1,573 Elo+
Solo
Shiva
Shiva
LardJesus
Shiva
Level 129
God Stats
4W - 7L
1,455 SR
Queue Stats
195W - 195L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Luxordz
Ah Puch
Level 159
God Stats
0W - 1L
1,614 SR
Queue Stats
8W - 10L
1,467 Elo+
Solo
Team Averages
Level 149
1,614 SR
1,533 Elo+

VS

Team Averages
Level 90
1,669 SR
1,672 Elo+
He Bo
He Bo
FunTrain
He Bo
Level 156
God Stats
10W - 5L
1,766 SR
Queue Stats
800W - 278L
1,826 Elo+
Solo
Bastet
Bastet
GayJesus6969
Bastet
Level 55
God Stats
14W - 10L
1,612 SR
Queue Stats
67W - 65L
1,578 Elo+
Solo
Fenrir
Fenrir
UPLOADV2
Fenrir
Level 58
God Stats
2W - 0L
1,630 SR
Queue Stats
19W - 11L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BADBÜNNY
Thoth
16
3 / 6 / 9
11,624
684
13,363
12,088
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
LardJesus
Shiva
17
7 / 6 / 5
12,306
724
13,489
17,660
22,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Luxordz
Ah Puch
15
3 / 4 / 5
10,754
633
11,402
23,326
20,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FunTrain
He Bo
18
7 / 3 / 7
12,914
760
17,547
14,421
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
2 / 7 / 8
11,130
655
13,139
15,289
4,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
UPLOADV2
Fenrir
18
7 / 3 / 8
13,307
783
12,808
18,627
19,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
13
Kills
16
16
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
BADBÜNNY
Thoth
3
6
9
1.25
W
He Bo
FunTrain
He Bo
7
3
7
3.5
W
Bastet
2
7
8
0.86
L
Shiva
LardJesus
Shiva
7
6
5
1.58
L
Ah Puch
Luxordz
Ah Puch
3
4
5
1.38
W
Fenrir
UPLOADV2
Fenrir
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
43,494
53,074
Taken
48,337
48,357
Mitigated
31,727
13,866
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BADBÜNNY
Thoth
13,363
302
66
2,690
12,088
5,482
580
3,631
8,457
55,367
0
W
He Bo
FunTrain
He Bo
17,547
742
0
2,661
14,421
7,291
1,347
8,697
5,285
57,293
0
W
Bastet
13,139
1,674
0
1,912
15,289
4,941
783
8,078
6,536
0
41,845
L
Shiva
LardJesus
Shiva
13,489
3,430
1,186
3,009
17,660
22,609
0
7,329
10,331
0
35,456
L
Ah Puch
Luxordz
Ah Puch
11,402
307
0
6,915
23,326
20,266
38
6,802
16,524
24,548
0
W
Fenrir
UPLOADV2
Fenrir
12,808
4,886
0
5,227
18,627
19,495
594
7,683
10,147
0
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
37,351
188
Minions Killed
175
7
Camps Cleared
8
892,542
Distance Traveled
972,899
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,624
684
105
6
2
295,507
2
W
He Bo
12,914
760
79
5
3
306,797
3
W
Bastet
11,130
655
66
4
1
331,087
3
L
Shiva
12,306
724
47
3
3
296,758
5
L
Ah Puch
10,754
633
36
2
2
300,277
0
W
Fenrir
13,307
783
30
2
4
335,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role