Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kuromaki1
Anhur
Level 87
God Stats
21W - 26L
1,452 SR
Queue Stats
471W - 480L
1,491 Elo+
Solo
Shiva
Shiva
Mike_2_smooth
Shiva
Level 147
God Stats
20W - 14L
1,826 SR
Queue Stats
105W - 104L
1,494 Elo+
Solo
Nu Wa
Nu Wa
raselvatofu95
Nu Wa
Level 43
God Stats
6W - 12L
1,327 SR
Queue Stats
123W - 165L
1,299 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,457 Elo+

VS

Team Averages
Level 86
1,506 SR
1,421 Elo+
Cabrakan
Cabrakan
Grazery
Cabrakan
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
181W - 170L
1,488 Elo+
Solo
Shiva
Shiva
HatashiYuno
Shiva
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
295W - 234L
1,304 Elo+
Party 1
Atlas
Atlas
PhatxBoy1997
Atlas
Level 9
God Stats
2W - 3L
1,528 SR
Queue Stats
73W - 67L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
Really_cK
Baron Samedi
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 130L
1,436 Elo+
Party 1
Izanami
Izanami
xxOlympus
Izanami
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 97L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 2 / 5
10,475
616
15,688
5,877
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
 
Tsukuyomi
15
6 / 4 / 7
9,196
541
11,359
15,539
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Kuromaki1
Anhur
15
7 / 0 / 5
9,827
578
7,755
7,400
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 1 / 13
10,362
610
7,958
13,542
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 13
9,257
545
14,436
7,743
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Grazery
Cabrakan
12
0 / 6 / 0
7,258
427
812
13,522
9,370
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 4 / 0
9,048
532
10,083
14,820
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 9 / 1
6,795
400
3,254
19,880
5,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Really_cK
Baron Samedi
13
3 / 6 / 0
7,977
469
5,458
10,270
3,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
xxOlympus
Izanami
14
0 / 6 / 1
8,393
494
6,036
15,821
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
31
Kills
9
9
Deaths
31
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
5
4.75
W
Tsukuyomi
 
Tsukuyomi
6
4
7
2.38
L
Cabrakan
Grazery
Cabrakan
0
6
0
0
L
6
4
0
1.5
W
Anhur
Kuromaki1
Anhur
7
0
5
9.5
W
9
1
13
15.5
L
0
9
1
0.06
L
Baron Samedi
Really_cK
Baron Samedi
3
6
0
0.5
W
2
2
13
4.25
L
Izanami
xxOlympus
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,196
Damage
25,643
50,101
Taken
74,313
27,824
Mitigated
28,081
10,350
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,688
6,092
0
426
5,877
2,341
0
1,056
4,821
76,318
0
W
Tsukuyomi
 
Tsukuyomi
11,359
2,820
0
2,732
15,539
4,875
359
2,368
12,195
0
60,040
L
Cabrakan
Grazery
Cabrakan
812
35
0
2,242
13,522
9,370
0
10,657
2,865
36,236
0
L
10,083
1,533
394
3,038
14,820
5,703
0
5,716
9,104
0
60,865
W
Anhur
Kuromaki1
Anhur
7,755
3,951
0
2,301
7,400
2,550
3,183
404
6,996
0
55,694
W
7,958
2,090
857
3,317
13,542
15,295
192
3,570
9,972
0
29,483
L
3,254
1,504
1,500
2,621
19,880
5,752
0
8,238
11,642
18,507
0
L
Baron Samedi
Really_cK
Baron Samedi
5,458
227
218
2,531
10,270
3,568
102
3,894
6,376
38,833
0
W
14,436
2,504
0
717
7,743
2,763
793
2,126
5,617
65,281
0
L
Izanami
xxOlympus
Izanami
6,036
3,879
0
6,274
15,821
3,688
844
1,619
14,202
0
69,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
39,471
456
Minions Killed
398
0
Camps Cleared
0
1,651,571
Distance Traveled
1,434,249
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,475
616
139
8
0
333,587
7
W
Tsukuyomi
9,196
541
90
5
0
379,029
1
L
Cabrakan
7,258
427
85
5
0
276,304
1
L
Shiva
9,048
532
96
6
0
309,421
3
W
Anhur
9,827
578
94
6
0
328,420
1
W
Shiva
10,362
610
39
2
0
305,052
7
L
Atlas
6,795
400
16
1
0
291,358
0
L
Baron Samedi
7,977
469
64
4
0
277,907
7
W
Nu Wa
9,257
545
94
6
0
305,483
1
L
Izanami
8,393
494
137
8
0
279,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role