Player Matchup

Scylla
Scylla
 
Scylla
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LotusXPsycho
Neith
Level 83
God Stats
3W - 1L
1,779 SR
Queue Stats
30W - 30L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
RhinoRuble
Sylvanus
Level 117
God Stats
30W - 35L
1,581 SR
Queue Stats
138W - 196L
1,493 Elo+
Party 1
Team Averages
Level 104
1,620 SR
1,511 Elo+

VS

Team Averages
Level 109
1,440 SR
1,509 Elo+
Charybdis
Charybdis
DomiKun00
Charybdis
Level 159
God Stats
21W - 27L
1,488 SR
Queue Stats
602W - 571L
1,506 Elo+
Solo
Athena
Athena
HoGSnoG
Athena
Level 81
God Stats
0W - 2L
1,332 SR
Queue Stats
589W - 684L
1,506 Elo+
Solo
Olorun
Olorun
IMeanIPwn
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 0 / 3
7,570
757
8,743
5,041
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 6
7,859
786
13,232
8,687
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
RhinoRuble
Sylvanus
11
1 / 1 / 7
6,999
700
4,176
6,294
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DomiKun00
Charybdis
10
1 / 3 / 1
6,717
672
7,714
10,869
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
HoGSnoG
Athena
10
0 / 3 / 2
6,543
654
4,131
11,679
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
IMeanIPwn
Olorun
10
1 / 4 / 1
6,368
637
4,280
7,823
2,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
3
6.5
L
Charybdis
DomiKun00
Charybdis
1
3
1
0.5
L
Athena
HoGSnoG
Athena
0
3
2
0.33
L
Olorun
IMeanIPwn
Olorun
1
4
1
0.38
W
4
1
6
7
W
Sylvanus
RhinoRuble
Sylvanus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
16,125
20,022
Taken
30,371
10,271
Mitigated
17,735
9,606
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,743
902
0
730
5,041
1,616
126
2,475
2,566
28,463
0
L
Charybdis
DomiKun00
Charybdis
7,714
4,200
0
4,366
10,869
4,400
0
4,495
6,374
0
30,285
L
Athena
HoGSnoG
Athena
4,131
646
0
2,185
11,679
10,443
0
4,163
7,516
8,101
0
L
Olorun
IMeanIPwn
Olorun
4,280
1,538
1,033
2,148
7,823
2,892
0
4,157
3,666
18,373
0
W
13,232
6,613
0
2,534
8,687
3,494
865
3,207
5,480
0
36,210
W
Sylvanus
RhinoRuble
Sylvanus
4,176
1,537
3,589
2,753
6,294
5,161
90
2,916
3,378
10,073
1,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,428
Gold Earned
19,628
123
Minions Killed
103
6
Camps Cleared
3
541,762
Distance Traveled
490,844
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,570
757
36
4
2
187,978
3
L
Charybdis
6,717
672
58
6
2
160,549
4
L
Athena
6,543
654
7
1
0
167,803
1
L
Olorun
6,368
637
38
4
1
162,492
2
W
Neith
7,859
786
66
7
1
176,430
1
W
Sylvanus
6,999
700
21
2
3
177,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role