Player Matchup

Cabrakan
Cabrakan
DasšSloth
Cabrakan
Level 156
God Stats
19W - 17L
1,800 SR
Queue Stats
863W - 523L
1,660 Elo+
Solo
Rama
Rama
Dggn3921
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,645 Elo+
Solo
Vulcan
Vulcan
LuKaO13
Vulcan
Level 127
God Stats
1W - 4L
1,435 SR
Queue Stats
38W - 37L
1,416 Elo+
Solo
Thanatos
Thanatos
Wallas_Wll
Thanatos
Level 118
God Stats
12W - 10L
1,165 SR
Queue Stats
301W - 296L
1,514 Elo+
Solo
Atlas
Atlas
xTomah
Atlas
Level 54
God Stats
6W - 3L
1,697 SR
Queue Stats
145W - 147L
1,578 Elo+
Solo
Team Averages
Level 112
1,519 SR
1,563 Elo+

VS

Team Averages
Level 129
1,704 SR
1,578 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Goat Persian
Loki
Level 131
God Stats
22W - 10L
1,805 SR
Queue Stats
88W - 87L
1,697 Elo+
Solo
Hou Yi
Hou Yi
Murdahmee
Hou Yi
Level 78
God Stats
7W - 2L
1,771 SR
Queue Stats
17W - 19L
1,487 Elo+
Party 1
Janus
Janus
The 3 Tails
Janus
Level 148
God Stats
5W - 5L
1,951 SR
Queue Stats
55W - 66L
1,653 Elo+
Solo
Shiva
Shiva
iauija_milwalkie
Shiva
Level 146
God Stats
1W - 0L
1,490 SR
Queue Stats
23W - 14L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DasšSloth
Cabrakan
14
2 / 4 / 2
8,441
469
8,354
17,531
18,645
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
9
1 / 4 / 1
6,487
360
2,369
8,248
1,777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
LuKaO13
Vulcan
13
1 / 9 / 2
7,881
438
6,925
11,435
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Wallas_Wll
Thanatos
16
6 / 8 / 4
9,984
555
11,240
16,917
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
xTomah
Atlas
13
2 / 5 / 4
8,938
497
8,598
17,786
10,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 2 / 13
9,964
554
9,618
15,355
18,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 2 / 14
11,067
615
15,635
13,181
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Murdahmee
Hou Yi
16
4 / 2 / 5
10,384
577
9,218
11,202
4,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 2 / 7
11,118
618
11,014
7,204
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 6
9,727
540
9,838
16,766
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
12
Kills
30
30
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
13
5.75
L
Cabrakan
DasšSloth
Cabrakan
2
4
2
0.75
L
Rama
1
4
1
0.38
W
10
2
14
8.5
L
Vulcan
LuKaO13
Vulcan
1
9
2
0.22
W
Hou Yi
Murdahmee
Hou Yi
4
2
5
3.25
W
7
2
7
5.25
L
Thanatos
Wallas_Wll
Thanatos
6
8
4
1
W
4
4
6
1.75
L
Atlas
xTomah
Atlas
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
55,323
71,917
Taken
63,708
41,336
Mitigated
42,757
22,375
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,618
660
0
2,897
15,355
18,633
15
5,124
10,130
22,095
6,790
L
Cabrakan
DasšSloth
Cabrakan
8,354
1,630
0
4,584
17,531
18,645
0
3,455
13,329
44,407
0
L
Rama
2,369
2,006
0
1,696
8,248
1,777
0
2,551
5,697
0
22,538
W
15,635
4,308
0
4,590
13,181
4,301
2,344
3,749
9,330
0
63,194
L
Vulcan
LuKaO13
Vulcan
6,925
2,545
0
810
11,435
3,262
0
3,470
7,965
41,691
0
W
Hou Yi
Murdahmee
Hou Yi
9,218
4,794
0
3,114
11,202
4,243
3,575
4,463
6,711
0
69,849
W
11,014
634
148
822
7,204
2,640
2,505
2,374
4,748
81,246
0
L
Thanatos
Wallas_Wll
Thanatos
11,240
2,775
0
10,592
16,917
6,825
0
3,531
13,250
0
61,845
W
9,838
1,043
351
5,348
16,766
12,940
421
7,833
8,912
0
45,103
L
Atlas
xTomah
Atlas
8,598
2,328
1,651
3,042
17,786
10,827
0
6,978
10,704
32,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
52,260
370
Minions Killed
513
0
Camps Cleared
0
1,428,260
Distance Traveled
1,790,333
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,964
554
33
2
0
373,079
5
L
Cabrakan
8,441
469
87
5
0
300,172
3
L
Rama
6,487
360
50
3
0
192,992
0
W
Loki
11,067
615
101
6
0
383,116
0
L
Vulcan
7,881
438
98
5
0
286,224
5
W
Hou Yi
10,384
577
128
7
0
338,005
1
W
Janus
11,118
618
161
9
0
379,860
2
L
Thanatos
9,984
555
89
5
0
321,615
2
W
Shiva
9,727
540
90
5
0
316,273
1
L
Atlas
8,938
497
46
3
0
327,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role