Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GrizzlyBlock02
Aphrodite
Level 87
God Stats
6W - 5L
1,500 SR
Queue Stats
225W - 227L
1,513 Elo+
Solo
Shiva
Shiva
Simbati
Shiva
Level 89
God Stats
100W - 76L
1,705 SR
Queue Stats
193W - 185L
1,514 Elo+
Solo
Artemis
Artemis
gaet94440
Artemis
Level 89
God Stats
21W - 22L
1,434 SR
Queue Stats
120W - 119L
1,494 Elo+
Solo
Ares
Ares
xQSumikoQx
Ares
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 195L
1,481 Elo+
Solo
Team Averages
Level 99
1,528 SR
1,501 Elo+

VS

Team Averages
Level 66
1,523 SR
1,509 Elo+
Thanatos
Thanatos
Arkinos_32
Thanatos
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 92L
1,576 Elo+
Party 1
Chang'e
Chang'e
Faster_Flame
Chang'e
Level 42
God Stats
49W - 33L
1,513 SR
Queue Stats
714W - 725L
1,416 Elo+
Solo
Janus
Janus
ShadowKay75
Janus
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 240L
1,467 Elo+
Solo
Apollo
Apollo
TheHolySythe
Apollo
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 38L
1,511 Elo+
Solo
Shiva
Shiva
died2398
Shiva
Level 108
God Stats
7W - 4L
1,603 SR
Queue Stats
104W - 92L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
2
0 / 2 / 0
3,769
343
843
1,455
427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
GrizzlyBlock02
Aphrodite
11
3 / 1 / 0
6,208
564
2,924
6,343
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
Simbati
Shiva
10
2 / 5 / 0
5,759
524
5,889
9,462
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
gaet94440
Artemis
11
2 / 0 / 1
6,393
581
6,337
4,209
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 3 / 4
5,533
503
3,900
10,628
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arkinos_32
Thanatos
10
2 / 2 / 5
6,356
578
5,430
9,649
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Faster_Flame
Chang'e
9
2 / 3 / 1
5,282
480
2,353
5,705
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 2
6,879
625
6,406
4,140
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
10
0 / 1 / 0
5,702
518
1,174
6,313
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
died2398
Shiva
11
4 / 1 / 1
6,621
602
5,103
7,302
4,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
11
11
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
W
Thanatos
Arkinos_32
Thanatos
2
2
5
2.25
W
Chang'e
Faster_Flame
Chang'e
2
3
1
0.83
L
Aphrodite
GrizzlyBlock02
Aphrodite
3
1
0
3
W
3
1
2
4
L
Shiva
Simbati
Shiva
2
5
0
0.4
W
Apollo
0
1
0
0
W
Shiva
died2398
Shiva
4
1
1
4.5
L
Artemis
gaet94440
Artemis
2
0
1
2.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,893
Damage
20,466
32,097
Taken
33,109
12,706
Mitigated
10,603
10,590
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
843
237
0
463
1,455
427
0
0
1,455
0
5,128
W
Thanatos
Arkinos_32
Thanatos
5,430
1,300
0
8,586
9,649
2,763
0
1,871
7,778
0
31,155
W
Chang'e
Faster_Flame
Chang'e
2,353
154
879
2,035
5,705
1,151
148
1,149
4,556
14,291
0
L
Aphrodite
GrizzlyBlock02
Aphrodite
2,924
144
722
3,866
6,343
1,803
0
2,750
3,393
31,760
0
W
6,406
1,071
0
1,166
4,140
1,200
424
2,469
1,671
44,267
0
L
Shiva
Simbati
Shiva
5,889
2,330
0
1,548
9,462
2,990
0
1,837
7,625
0
26,745
W
Apollo
1,174
865
0
2,215
6,313
1,250
0
685
5,628
0
25,682
W
Shiva
died2398
Shiva
5,103
1,086
41
1,234
7,302
4,239
160
650
6,652
5,268
26,599
L
Artemis
gaet94440
Artemis
6,337
1,618
0
1,906
4,209
1,384
376
1,129
3,032
0
43,550
L
3,900
193
0
2,085
10,628
6,102
0
3,692
6,748
15,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
30,840
229
Minions Killed
311
0
Camps Cleared
0
797,817
Distance Traveled
1,034,027
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,769
343
7
1
0
30,340
0
W
Thanatos
6,356
578
57
5
0
207,294
3
W
Chang'e
5,282
480
21
2
0
212,865
2
L
Aphrodite
6,208
564
73
7
0
213,866
4
W
Janus
6,879
625
96
9
0
201,594
2
L
Shiva
5,759
524
42
4
0
196,269
4
W
Apollo
5,702
518
63
6
0
192,176
3
W
Shiva
6,621
602
74
7
0
220,098
0
L
Artemis
6,393
581
87
8
0
190,243
3
L
Ares
5,533
503
20
2
0
167,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role