Player Matchup

Athena
Athena
Aerius AG
Athena
Level 106
God Stats
22W - 15L
1,505 SR
Queue Stats
292W - 331L
1,438 Elo+
Solo
Nu Wa
Nu Wa
DqoNetV
Nu Wa
Level 42
God Stats
0W - 4L
1,286 SR
Queue Stats
32W - 54L
1,338 Elo+
Solo
Hachiman
Hachiman
ZaidQ
Hachiman
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Solo
Nike
Nike
lokiman132
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,395 Elo+
Party 2
Zeus
Zeus
onepachhh
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 73L
1,459 Elo+
Party 2
Team Averages
Level 47
1,458 SR
1,426 Elo+

VS

Team Averages
Level 103
1,427 SR
1,416 Elo+
Shiva
Shiva
Calamity_Atlas
Shiva
Level 80
God Stats
6W - 7L
1,303 SR
Queue Stats
105W - 120L
1,424 Elo+
Solo
Neith
Neith
comitgamer
Neith
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,510 Elo+
Party 1
Anubis
Anubis
nivic
Anubis
Level 136
God Stats
24W - 27L
1,559 SR
Queue Stats
168W - 172L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
plainflow
Kukulkan
Level 36
God Stats
5W - 4L
1,460 SR
Queue Stats
19W - 20L
1,291 Elo+
Party 1
Bacchus
Bacchus
xSh1v3a1a2x
Bacchus
Level 120
God Stats
5W - 5L
1,314 SR
Queue Stats
15W - 12L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aerius AG
Athena
12
1 / 2 / 1
6,911
691
3,286
11,296
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
DqoNetV
Nu Wa
10
0 / 2 / 1
6,226
623
603
3,272
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ZaidQ
Hachiman
14
1 / 4 / 2
7,053
705
4,439
9,520
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 1
6,086
609
4,852
12,378
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
13
2 / 8 / 1
6,909
691
5,315
10,826
2,827
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
7,681
768
4,668
9,762
5,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
17
14 / 0 / 3
9,838
984
17,148
7,473
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
nivic
Anubis
14
4 / 0 / 4
7,631
763
7,515
3,539
1,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
plainflow
Kukulkan
13
2 / 0 / 8
7,299
730
4,366
1,106
377
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xSh1v3a1a2x
Bacchus
13
1 / 3 / 11
7,299
730
8,919
7,757
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
23
23
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
Aerius AG
Athena
1
2
1
0.75
W
2
1
9
6.5
L
Nu Wa
DqoNetV
Nu Wa
0
2
1
0.25
L
Hachiman
ZaidQ
Hachiman
1
4
2
0.5
W
Neith
14
0
3
15.5
L
0
7
1
0.07
W
Anubis
nivic
Anubis
4
0
4
6
L
Zeus
2
8
1
0.31
W
Kukulkan
plainflow
Kukulkan
2
0
8
6
W
Bacchus
xSh1v3a1a2x
Bacchus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
42,616
47,292
Taken
29,637
18,803
Mitigated
17,167
4,067
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aerius AG
Athena
3,286
316
258
1,391
11,296
6,463
0
5,079
6,099
9,222
0
W
4,668
1,456
2,543
1,791
9,762
5,296
0
3,807
5,859
0
7,655
L
Nu Wa
DqoNetV
Nu Wa
603
69
0
306
3,272
404
0
0
3,272
8,363
0
L
Hachiman
ZaidQ
Hachiman
4,439
1,383
0
1,001
9,520
2,807
0
3,733
5,727
0
20,147
W
Neith
17,148
8,654
0
3,435
7,473
3,759
1,129
1,842
5,534
0
44,661
L
4,852
162
0
286
12,378
6,302
0
5,619
6,657
0
7,071
W
Anubis
nivic
Anubis
7,515
240
0
1,065
3,539
1,806
482
1,004
2,444
23,866
0
L
Zeus
5,315
587
88
737
10,826
2,827
0
5,834
4,737
21,533
0
W
Kukulkan
plainflow
Kukulkan
4,366
254
0
0
1,106
377
714
387
687
21,119
0
W
Bacchus
xSh1v3a1a2x
Bacchus
8,919
400
451
921
7,757
5,929
0
2,164
5,523
18,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
39,748
122
Minions Killed
185
0
Camps Cleared
0
874,350
Distance Traveled
983,240
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,911
691
12
1
0
207,902
2
W
Shiva
7,681
768
2
0
0
201,247
0
L
Nu Wa
6,226
623
18
2
0
113,173
0
L
Hachiman
7,053
705
50
5
0
174,723
0
W
Neith
9,838
984
80
8
0
195,966
1
L
Nike
6,086
609
1
0
0
191,534
0
W
Anubis
7,631
763
42
4
0
166,946
0
L
Zeus
6,909
691
41
4
0
187,018
2
W
Kukulkan
7,299
730
42
4
0
206,668
0
W
Bacchus
7,299
730
19
2
0
212,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role