Player Matchup

Medusa
Medusa
Mrloek69
Medusa
Level 87
God Stats
3W - 3L
1,496 SR
Queue Stats
114W - 113L
1,377 Elo+
Solo
Sylvanus
Sylvanus
Nightyear
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 111L
1,379 Elo+
Solo
Ares
Ares
ToonArmyNUFC420
Ares
Level 64
God Stats
11W - 7L
1,481 SR
Queue Stats
227W - 254L
1,427 Elo+
Solo
Loki
Loki
ender2552r
Loki
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 113L
1,426 Elo+
Solo
Cthulhu
Cthulhu
jasfarjarek
Cthulhu
Level 139
God Stats
4W - 3L
1,504 SR
Queue Stats
142W - 151L
1,520 Elo+
Solo
Team Averages
Level 83
1,496 SR
1,426 Elo+

VS

Team Averages
Level 88
1,543 SR
1,429 Elo+
Janus
Janus
Esteburne RS 95
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 116L
1,315 Elo+
Solo
Achilles
Achilles
GoldGodSet
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 89L
1,369 Elo+
Solo
Thoth
Thoth
Uhlnasis
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,565 Elo+
Solo
Sylvanus
Sylvanus
adelik3s
Sylvanus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 53L
1,366 Elo+
Solo
Baba Yaga
Baba Yaga
xSh1v3a1a2x
Baba Yaga
Level 120
God Stats
4W - 3L
1,715 SR
Queue Stats
135W - 123L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mrloek69
Medusa
20
11 / 6 / 15
15,800
752
35,541
26,290
12,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Nightyear
Sylvanus
20
2 / 2 / 20
14,343
683
14,779
23,991
27,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 25
14,539
692
18,640
40,243
61,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 5 / 9
14,565
694
15,666
19,535
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jasfarjarek
Cthulhu
20
7 / 3 / 18
14,829
706
30,796
21,996
16,726
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 5
12,239
583
18,065
21,040
8,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GoldGodSet
Achilles
20
5 / 8 / 3
12,974
618
13,639
32,018
43,963
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
Uhlnasis
Thoth
20
8 / 8 / 12
13,561
646
24,055
18,955
7,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
adelik3s
Sylvanus
18
3 / 5 / 12
12,804
610
8,167
24,056
28,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
xSh1v3a1a2x
Baba Yaga
20
1 / 5 / 13
13,204
629
46,665
28,935
14,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
66
36
Kills
21
21
Deaths
36
87
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
10
5
0.65
L
Achilles
GoldGodSet
Achilles
5
8
3
0.81
W
Medusa
Mrloek69
Medusa
11
6
15
3.08
W
Sylvanus
Nightyear
Sylvanus
2
2
20
6
W
4
5
25
3.3
L
Thoth
Uhlnasis
Thoth
8
8
12
1.75
L
Sylvanus
adelik3s
Sylvanus
3
5
12
1.8
W
12
5
9
3.3
W
Cthulhu
jasfarjarek
Cthulhu
7
3
18
5.33
L
Baba Yaga
xSh1v3a1a2x
Baba Yaga
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,422
Damage
110,591
132,055
Taken
125,004
126,762
Mitigated
102,475
55,565
Healing
37,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,065
1,841
1,164
2,113
21,040
8,530
0
10,779
10,261
34,554
0
L
Achilles
GoldGodSet
Achilles
13,639
3,971
1,089
3,727
32,018
43,963
0
16,147
15,871
2,702
21,002
W
Medusa
Mrloek69
Medusa
35,541
10,797
2,933
5,139
26,290
12,476
2,985
17,742
8,548
0
71,734
W
Sylvanus
Nightyear
Sylvanus
14,779
3,366
15,890
10,428
23,991
27,244
835
20,147
3,844
33,266
0
W
18,640
1,264
2,602
7,099
40,243
61,873
268
27,221
13,022
26,847
0
L
Thoth
Uhlnasis
Thoth
24,055
2,205
836
1,859
18,955
7,166
1,415
9,693
9,262
40,963
0
L
Sylvanus
adelik3s
Sylvanus
8,167
1,766
6,184
6,119
24,056
28,249
444
12,364
11,692
10,707
0
W
15,666
5,135
1,581
2,538
19,535
8,443
773
15,683
3,852
0
31,054
W
Cthulhu
jasfarjarek
Cthulhu
30,796
462
5,433
1,922
21,996
16,726
0
17,328
4,668
54,143
0
L
Baba Yaga
xSh1v3a1a2x
Baba Yaga
46,665
2,781
2,757
11,193
28,935
14,567
144
15,232
13,703
86,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,076
Gold Earned
64,782
231
Minions Killed
178
0
Camps Cleared
0
1,808,255
Distance Traveled
1,633,058
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,239
583
35
2
0
270,528
0
L
Achilles
12,974
618
24
1
0
368,600
1
W
Medusa
15,800
752
107
5
0
351,671
0
W
Sylvanus
14,343
683
40
2
0
349,795
0
W
Ares
14,539
692
13
1
0
381,537
0
L
Thoth
13,561
646
32
2
0
301,974
1
L
Sylvanus
12,804
610
5
0
0
309,949
1
W
Loki
14,565
694
16
1
0
362,106
3
W
Cthulhu
14,829
706
55
3
0
363,146
3
L
Baba Yaga
13,204
629
82
4
0
382,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role