Player Matchup

Skadi
Skadi
IWasJusLLyin
Skadi
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 21L
1,231 Elo+
Party 2
Baron Samedi
Baron Samedi
IX Jappel XI
Baron Samedi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Rashiddthegod
Bacchus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,332 Elo+

VS

Team Averages
Level 95
1,428 SR
1,323 Elo+
Shiva
Shiva
CortanaAlpha579
Shiva
Level 26
God Stats
4W - 13L
1,285 SR
Queue Stats
11W - 56L
1,277 Elo+
Party 1
Apollo
Apollo
grizzlykilla1696
Apollo
Level 116
God Stats
2W - 6L
1,500 SR
Queue Stats
77W - 188L
1,188 Elo+
Party 1
Scylla
Scylla
xAgentPenguinx
Scylla
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 152L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 9
11,391
876
13,546
12,304
4,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IX Jappel XI
Baron Samedi
14
6 / 1 / 12
10,233
787
12,581
13,994
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
14
5 / 0 / 16
9,996
769
6,887
16,822
15,264
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,976
614
5,792
14,644
7,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 14 / 0
7,675
590
6,610
15,322
4,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 1
8,689
668
17,167
9,953
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
24
Kills
1
1
Deaths
24
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
13
0
9
17.5
W
Baron Samedi
IX Jappel XI
Baron Samedi
6
1
12
12
W
Bacchus
5
0
16
13
L
1
14
0
0.07
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
29,569
43,120
Taken
39,919
26,212
Mitigated
15,560
19,505
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,792
1,278
225
2,027
14,644
7,898
0
9,202
5,442
0
21,080
W
13,546
5,213
423
4,107
12,304
4,561
1,898
6,436
5,868
0
43,749
W
Baron Samedi
IX Jappel XI
Baron Samedi
12,581
715
2,489
6,252
13,994
6,387
651
5,933
8,061
36,419
0
W
Bacchus
6,887
936
1,317
4,917
16,822
15,264
124
6,224
10,598
17,735
0
L
6,610
3,199
189
650
15,322
4,442
0
7,016
8,306
0
18,210
L
17,167
512
0
1,778
9,953
3,220
0
4,644
5,309
54,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
24,340
133
Minions Killed
119
5
Camps Cleared
7
740,541
Distance Traveled
625,695
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,976
614
28
2
4
225,157
4
W
Skadi
11,391
876
52
4
3
244,573
0
W
Baron Samedi
10,233
787
53
4
0
233,818
3
W
Bacchus
9,996
769
28
2
2
262,150
4
L
Apollo
7,675
590
18
1
1
166,337
1
L
Scylla
8,689
668
73
6
2
234,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role