Player Matchup

Chronos
Chronos
Gold II
DoppelgangerH
Chronos
Gold II
Level 160
God Stats
15W - 5L
2,022 SR
Queue Stats
464W - 466L
1,483 MMR
Solo
Jormungandr
Jormungandr
Gold I
G325 13th
Jormungandr
Gold I
Level 128
God Stats
1W - 2L
1,213 SR
Queue Stats
210W - 189L
1,503 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
GoldenPiwe
Zhong Kui
Gold V
Level 96
God Stats
7W - 7L
1,551 SR
Queue Stats
73W - 73L
1,558 MMR
Party 1
Thanatos
Thanatos
Silver I
WAST3DY3TI
Thanatos
Silver I
Level 157
God Stats
2W - 1L
1,367 SR
Queue Stats
62W - 48L
1,610 MMR
Solo
Artio
Artio
Gold V
bosshog9
Artio
Gold V
Level 99
God Stats
2W - 4L
1,570 SR
Queue Stats
12W - 9L
1,627 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,545 SR
1,556 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,575 SR
1,561 MMR
Thor
Thor
Diamond III
 
Thor
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver II
Cihat054
Neith
Silver II
Level 87
God Stats
0W - 3L
1,512 SR
Queue Stats
13W - 19L
1,233 MMR
Solo
Thoth
Thoth
Diamond II
FoxxyGrandpa1
Thoth
Diamond II
Level 149
God Stats
6W - 10L
1,564 SR
Queue Stats
87W - 56L
2,358 MMR
Party 2
Ganesha
Ganesha
Silver I
Yeesuuus
Ganesha
Silver I
Level 142
God Stats
10W - 7L
1,799 SR
Queue Stats
395W - 411L
1,234 MMR
Solo
Serqet
Serqet
Gold V
zedti
Serqet
Gold V
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
282W - 288L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
4 / 1 / 5
12,691
635
7,382
11,517
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
G325 13th
Jormungandr
16
5 / 3 / 23
11,522
576
11,942
18,866
21,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
GoldenPiwe
Zhong Kui
16
5 / 3 / 15
10,788
539
13,132
14,867
10,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
WAST3DY3TI
Thanatos
20
18 / 0 / 10
13,265
663
19,227
13,660
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
bosshog9
Artio
19
4 / 1 / 11
12,226
611
13,260
20,108
25,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliBastetArachneAnubis

VS

Bans
CliodhnaAthenaGebSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 6 / 0
9,021
451
12,052
15,947
10,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Cihat054
Neith
12
2 / 9 / 2
7,892
395
6,496
12,509
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 2
8,401
420
11,471
13,603
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Yeesuuus
Ganesha
11
0 / 5 / 4
7,706
385
4,481
19,989
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
zedti
Serqet
13
4 / 7 / 2
8,756
438
6,240
16,855
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
36
Kills
8
8
Deaths
36
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
0
0.17
L
Neith
Cihat054
Neith
2
9
2
0.33
W
Chronos
4
1
5
6.5
L
1
9
2
0.22
W
Jormungandr
G325 13th
Jormungandr
5
3
23
5.5
W
Zhong Kui
GoldenPiwe
Zhong Kui
5
3
15
4.17
W
Thanatos
WAST3DY3TI
Thanatos
18
0
10
23
L
Ganesha
Yeesuuus
Ganesha
0
5
4
0.4
W
Artio
bosshog9
Artio
4
1
11
9.5
L
Serqet
zedti
Serqet
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,943
Damage
40,740
79,018
Taken
78,903
67,110
Mitigated
37,780
47,969
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,052
2,210
0
1,501
15,947
10,014
0
11,309
4,638
0
57,119
L
Neith
Cihat054
Neith
6,496
2,532
426
2,784
12,509
3,863
0
8,845
3,664
0
38,132
W
Chronos
7,382
2,267
0
4,130
11,517
4,079
4,537
1,390
9,494
109,463
0
L
11,471
224
0
825
13,603
3,476
0
5,082
8,521
54,593
0
W
Jormungandr
G325 13th
Jormungandr
11,942
1,853
821
2,393
18,866
21,377
589
3,358
15,274
39,856
0
W
Zhong Kui
GoldenPiwe
Zhong Kui
13,132
1,515
0
5,741
14,867
10,839
2,304
6,387
8,218
56,028
0
W
Thanatos
WAST3DY3TI
Thanatos
19,227
6,308
0
21,651
13,660
5,688
3,415
1,916
11,404
0
106,703
L
Ganesha
Yeesuuus
Ganesha
4,481
430
182
2,356
19,989
15,116
0
13,803
6,186
18,890
0
W
Artio
bosshog9
Artio
13,260
794
1,801
11,432
20,108
25,127
0
3,253
16,855
85,071
0
L
Serqet
zedti
Serqet
6,240
1,636
0
4,872
16,855
5,311
0
6,677
10,178
0
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,492
Gold Earned
41,776
634
Minions Killed
413
0
Camps Cleared
0
1,999,216
Distance Traveled
1,711,865
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,021
451
129
6
0
345,826
2
L
Neith
7,892
395
79
4
0
328,387
5
W
Chronos
12,691
635
180
9
0
344,615
1
L
Thoth
8,401
420
104
5
0
327,121
1
W
Jormungandr
11,522
576
51
3
0
385,393
4
W
Zhong Kui
10,788
539
90
5
0
360,401
3
W
Thanatos
13,265
663
150
8
0
507,920
3
L
Ganesha
7,706
385
14
1
0
349,650
4
W
Artio
12,226
611
163
8
0
400,887
3
L
Serqet
8,756
438
87
4
0
360,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role