Player Matchup

Rama
Rama
Cr-Edu-Cr
Rama
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
426W - 411L
1,520 Elo+
Solo
Shiva
Shiva
FaTe_damo
Shiva
Level 117
God Stats
15W - 8L
1,861 SR
Queue Stats
68W - 75L
1,432 Elo+
Solo
Athena
Athena
gaet94440
Athena
Level 89
God Stats
2W - 1L
1,703 SR
Queue Stats
120W - 119L
1,495 Elo+
Solo
Neith
Neith
jokerhd157
Neith
Level 87
God Stats
21W - 24L
1,519 SR
Queue Stats
107W - 90L
1,440 Elo+
Solo
Hel
Hel
usludori
Hel
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,591 Elo+
Solo
Team Averages
Level 93
1,617 SR
1,496 Elo+

VS

Team Averages
Level 82
1,523 SR
1,473 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Deathshooter170
Horus
Level 67
God Stats
10W - 5L
1,823 SR
Queue Stats
111W - 114L
1,489 Elo+
Solo
Heimdallr
Heimdallr
LehaneClan
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,452 Elo+
Solo
Janus
Janus
damiendu2a
Janus
Level 97
God Stats
4W - 7L
1,439 SR
Queue Stats
192W - 207L
1,429 Elo+
Solo
Ra
Ra
xDaniloZx
Ra
Level 58
God Stats
2W - 6L
1,354 SR
Queue Stats
114W - 111L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 3 / 3
7,520
578
4,081
9,186
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
FaTe_damo
Shiva
15
12 / 0 / 3
9,274
713
9,023
10,470
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
gaet94440
Athena
11
1 / 1 / 6
6,742
519
2,679
9,497
5,354
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
3 / 1 / 4
7,849
604
8,334
7,199
1,862
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 4
8,192
630
4,435
5,302
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 3 / 0
7,259
558
8,343
10,852
9,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 4 / 1
5,165
397
2,840
9,123
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
LehaneClan
Heimdallr
11
0 / 4 / 1
5,914
455
4,174
8,982
2,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
9
0 / 5 / 0
5,740
442
4,516
7,665
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,870
528
1,894
4,255
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
5
5
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
3
0
1.33
W
Rama
0
3
3
0.5
L
0
4
1
0.13
W
Shiva
FaTe_damo
Shiva
12
0
3
13.5
L
Heimdallr
LehaneClan
Heimdallr
0
4
1
0.13
L
Janus
0
5
0
0
W
Athena
gaet94440
Athena
1
1
6
4
W
Neith
3
1
4
5
W
2
0
4
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
21,767
41,654
Taken
40,877
15,209
Mitigated
20,471
16,017
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,343
384
0
4,268
10,852
9,989
0
976
9,876
46,651
0
W
Rama
4,081
3,610
0
3,859
9,186
2,781
1,884
5,877
3,309
0
37,472
L
2,840
1,161
420
2,867
9,123
4,921
140
1,548
7,575
2,075
11,228
W
Shiva
FaTe_damo
Shiva
9,023
3,187
1,484
2,908
10,470
3,657
326
3,734
6,148
0
56,785
L
Heimdallr
LehaneClan
Heimdallr
4,174
1,932
0
3,541
8,982
2,280
347
1,205
7,777
0
35,902
L
Janus
4,516
540
0
2,065
7,665
1,805
0
2,053
5,612
31,649
0
W
Athena
gaet94440
Athena
2,679
494
0
1,555
9,497
5,354
240
1,947
7,550
21,687
0
W
Neith
8,334
2,145
0
1,775
7,199
1,862
767
311
6,888
0
50,208
W
4,435
240
1,415
3,021
5,302
1,555
0
3,206
2,096
44,433
0
L
1,894
42
101
1,267
4,255
1,476
0
1,332
2,923
45,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
30,948
382
Minions Killed
394
0
Camps Cleared
0
1,356,041
Distance Traveled
1,081,154
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,259
558
137
11
0
254,732
2
W
Rama
7,520
578
78
6
0
197,831
0
L
Horus
5,165
397
28
2
0
166,536
2
W
Shiva
9,274
713
81
6
0
298,145
4
L
Heimdallr
5,914
455
63
5
0
210,458
1
L
Janus
5,740
442
70
5
0
199,621
2
W
Athena
6,742
519
38
3
0
263,840
4
W
Neith
7,849
604
92
7
0
323,947
4
W
Hel
8,192
630
93
7
0
272,278
2
L
Ra
6,870
528
96
7
0
249,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role