Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Arurutie
Amaterasu
Level 148
God Stats
3W - 6L
1,298 SR
Queue Stats
264W - 244L
1,578 Elo+
Solo
Sol
Sol
SevenSoulzBR
Sol
Level 149
God Stats
1W - 2L
1,502 SR
Queue Stats
132W - 124L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vitor8667
Ah Muzen Cab
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 266L
1,520 Elo+
Party 1
Team Averages
Level 147
1,460 SR
1,527 Elo+

VS

Team Averages
Level 110
1,684 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Hatéd
Poseidon
Level 120
God Stats
2W - 1L
1,836 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Izanami
Izanami
jphoffmane
Izanami
Level 61
God Stats
68W - 64L
1,592 SR
Queue Stats
445W - 460L
1,532 Elo+
Solo
Shiva
Shiva
百度网盘
Shiva
Level 104
God Stats
7W - 3L
1,737 SR
Queue Stats
589W - 511L
1,530 Elo+
Party 2
Ravana
Ravana
贫道最爱逗妇乳
Ravana
Level 156
God Stats
5W - 1L
1,755 SR
Queue Stats
586W - 531L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 7 / 0
7,894
493
8,764
19,355
10,783
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
 
Cthulhu
11
0 / 5 / 2
7,305
457
4,878
15,013
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Arurutie
Amaterasu
15
3 / 4 / 3
8,982
561
7,844
17,659
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 1
8,797
550
6,033
9,064
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Vitor8667
Ah Muzen Cab
12
2 / 7 / 2
7,824
489
5,893
11,900
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 1 / 11
9,557
597
7,198
11,873
10,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Hatéd
Poseidon
16
9 / 4 / 3
10,003
625
20,186
11,690
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
jphoffmane
Izanami
14
3 / 1 / 3
8,830
552
5,057
7,894
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 5
10,256
641
16,684
13,401
14,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 13
8,994
562
5,407
8,762
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
10
Kills
26
26
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
7
0
0.43
L
Cthulhu
 
Cthulhu
0
5
2
0.2
W
Gilgamesh
 
Gilgamesh
5
1
11
10.5
L
Amaterasu
Arurutie
Amaterasu
3
4
3
1.13
W
Poseidon
Hatéd
Poseidon
9
4
3
2.63
L
2
3
1
0.83
L
Ah Muzen Cab
Vitor8667
Ah Muzen Cab
2
7
2
0.43
W
Izanami
jphoffmane
Izanami
3
1
3
4.5
W
6
2
5
4.25
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,412
Damage
54,532
72,991
Taken
53,620
33,072
Mitigated
35,836
19,938
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,764
1,900
0
3,585
19,355
10,783
0
4,837
13,799
260
45,502
L
Cthulhu
 
Cthulhu
4,878
565
250
3,094
15,013
9,822
0
4,127
9,606
21,958
0
W
Gilgamesh
 
Gilgamesh
7,198
1,658
0
2,318
11,873
10,513
321
2,178
8,468
7,451
42,838
L
Amaterasu
Arurutie
Amaterasu
7,844
1,888
0
7,476
17,659
7,286
0
3,647
13,731
0
55,871
W
Poseidon
Hatéd
Poseidon
20,186
4,048
0
3,090
11,690
3,940
444
2,993
8,697
75,436
0
L
6,033
983
0
4,111
9,064
2,448
1,052
3,126
5,856
46,875
5,251
L
Ah Muzen Cab
Vitor8667
Ah Muzen Cab
5,893
930
0
1,422
11,900
2,733
1,275
7,340
4,059
0
43,853
W
Izanami
jphoffmane
Izanami
5,057
3,251
0
3,858
7,894
2,516
2,134
3,829
4,065
0
54,613
W
16,684
2,008
0
2,803
13,401
14,286
1,888
563
12,838
11,699
56,343
W
5,407
1,185
0
1,517
8,762
4,581
374
1,321
7,441
0
51,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
47,640
423
Minions Killed
536
0
Camps Cleared
0
1,536,521
Distance Traveled
1,577,410
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,894
493
89
6
0
281,223
2
L
Cthulhu
7,305
457
36
2
0
321,626
2
W
Gilgamesh
9,557
597
87
5
0
325,251
5
L
Amaterasu
8,982
561
99
6
0
355,935
3
W
Poseidon
10,003
625
136
9
0
305,310
5
L
Sol
8,797
550
111
7
0
292,321
10
L
Ah Muzen Cab
7,824
489
88
6
0
285,416
1
W
Izanami
8,830
552
110
7
0
303,355
0
W
Shiva
10,256
641
110
7
0
309,611
7
W
Ravana
8,994
562
93
6
0
333,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role