Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Callumharvey
Gilgamesh
Level 99
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 34L
1,563 Elo+
Solo
Sobek
Sobek
Xardasis
Sobek
Level 138
God Stats
4W - 6L
1,279 SR
Queue Stats
221W - 198L
1,449 Elo+
Solo
Hades
Hades
ernigbwPL
Hades
Level 76
God Stats
3W - 5L
1,383 SR
Queue Stats
11W - 24L
1,321 Elo+
Solo
Team Averages
Level 112
1,432 SR
1,467 Elo+

VS

Team Averages
Level 90
1,708 SR
1,555 Elo+
Cerberus
Cerberus
Asgardez
Cerberus
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 150L
1,524 Elo+
Party 1
Nike
Nike
Devílek
Nike
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 210L
1,549 Elo+
Solo
Kali
Kali
GiannosPan18
Kali
Level 122
God Stats
1W - 2L
1,729 SR
Queue Stats
34W - 26L
1,585 Elo+
Solo
Zeus
Zeus
RzrX7
Zeus
Level 60
God Stats
9W - 3L
1,949 SR
Queue Stats
151W - 176L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
XxFoUrStArTsxX
Cernunnos
Level 82
God Stats
5W - 3L
1,860 SR
Queue Stats
34W - 23L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 0 / 8
12,082
636
9,876
11,859
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
 
Shiva
17
6 / 2 / 6
10,506
553
13,349
16,972
12,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Callumharvey
Gilgamesh
18
6 / 1 / 11
10,732
565
9,488
14,797
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Xardasis
Sobek
16
5 / 2 / 9
9,965
524
8,920
20,254
20,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
ernigbwPL
Hades
16
4 / 5 / 3
9,584
504
8,403
14,247
6,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asgardez
Cerberus
12
2 / 7 / 4
7,519
396
7,136
17,988
13,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
14
3 / 7 / 3
9,518
501
11,335
16,968
13,893
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 3 / 4
8,627
454
5,720
13,185
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
RzrX7
Zeus
15
3 / 6 / 4
9,234
486
17,534
10,596
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
XxFoUrStArTsxX
Cernunnos
16
0 / 3 / 2
9,011
474
8,645
10,708
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
26
Kills
10
10
Deaths
26
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
8
9
W
Shiva
 
Shiva
6
2
6
4.5
L
Cerberus
Asgardez
Cerberus
2
7
4
0.57
W
Gilgamesh
Callumharvey
Gilgamesh
6
1
11
11.5
L
Nike
3
7
3
0.64
L
2
3
4
1.33
L
Zeus
RzrX7
Zeus
3
6
4
0.83
W
Sobek
Xardasis
Sobek
5
2
9
4.75
L
Cernunnos
XxFoUrStArTsxX
Cernunnos
0
3
2
0.33
W
Hades
ernigbwPL
Hades
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,036
Damage
50,370
78,129
Taken
69,445
49,445
Mitigated
37,173
30,843
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,876
6,500
0
5,888
11,859
3,953
1,632
1,807
10,052
0
110,606
W
Shiva
 
Shiva
13,349
1,940
1,927
6,475
16,972
12,012
63
1,628
15,344
11,033
52,527
L
Cerberus
Asgardez
Cerberus
7,136
1,072
227
4,234
17,988
13,303
0
6,456
11,532
24,190
0
W
Gilgamesh
Callumharvey
Gilgamesh
9,488
2,054
0
6,643
14,797
6,301
784
4,393
10,404
0
83,930
L
Nike
11,335
1,347
0
2,730
16,968
13,893
0
3,426
13,542
0
51,801
L
5,720
3,310
0
2,054
13,185
4,239
0
4,456
8,729
0
53,520
L
Zeus
RzrX7
Zeus
17,534
2,533
0
500
10,596
2,865
0
4,594
6,002
76,628
0
W
Sobek
Xardasis
Sobek
8,920
1,278
344
4,991
20,254
20,605
87
8,723
11,531
35,820
0
L
Cernunnos
XxFoUrStArTsxX
Cernunnos
8,645
4,231
0
3,827
10,708
2,873
0
1,140
9,568
0
73,694
W
Hades
ernigbwPL
Hades
8,403
943
396
4,179
14,247
6,574
0
8,119
6,128
58,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,869
Gold Earned
43,909
595
Minions Killed
494
0
Camps Cleared
0
1,896,735
Distance Traveled
1,737,672
36
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,082
636
200
11
0
338,126
7
W
Shiva
10,506
553
113
6
0
377,333
11
L
Cerberus
7,519
396
43
2
0
359,892
3
W
Gilgamesh
10,732
565
135
7
0
423,213
6
L
Nike
9,518
501
98
5
0
309,580
6
L
Kali
8,627
454
88
5
0
379,596
6
L
Zeus
9,234
486
133
7
0
353,535
2
W
Sobek
9,965
524
44
2
0
420,633
6
L
Cernunnos
9,011
474
132
7
0
335,069
1
W
Hades
9,584
504
103
5
0
337,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role