Player Matchup

Raijin
Raijin
 
Raijin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BackToDaBeach
Cernunnos
Level 109
God Stats
1W - 2L
1,274 SR
Queue Stats
108W - 107L
1,392 Elo+
Party 1
Horus
Horus
DepressedDylan
Horus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 130L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
Wh1teThundr
Guan Yu
Level 35
God Stats
11W - 3L
1,729 SR
Queue Stats
319W - 174L
1,927 Elo+
Solo
Shiva
Shiva
crazyluke2014
Shiva
Level 124
God Stats
16W - 22L
1,615 SR
Queue Stats
656W - 670L
1,551 Elo+
Party 2
Team Averages
Level 102
1,524 SR
1,562 Elo+

VS

Team Averages
Level 117
1,574 SR
1,564 Elo+
Chronos
Chronos
Based_Tito
Chronos
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 275L
1,494 Elo+
Party 3
Vamana
Vamana
Damn_Zip
Vamana
Level 42
God Stats
1W - 2L
1,736 SR
Queue Stats
25W - 29L
1,550 Elo+
Solo
Horus
Horus
Koffing pb
Horus
Level 122
God Stats
14W - 14L
1,537 SR
Queue Stats
439W - 424L
1,555 Elo+
Solo
Atlas
Atlas
PsychoticWolf824
Atlas
Level 147
God Stats
24W - 10L
1,547 SR
Queue Stats
314W - 219L
1,558 Elo+
Party 3
Izanami
Izanami
blazedyconfused
Izanami
Level 154
God Stats
2W - 2L
1,551 SR
Queue Stats
137W - 81L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 2 / 4
7,876
606
4,467
8,089
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BackToDaBeach
Cernunnos
13
3 / 2 / 0
7,408
570
7,113
5,316
1,718
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
6,874
529
3,286
8,870
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Wh1teThundr
Guan Yu
15
4 / 0 / 4
9,041
695
8,701
7,380
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 3
8,132
626
6,522
8,046
3,237
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Based_Tito
Chronos
11
0 / 1 / 1
5,982
460
3,579
6,922
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Damn_Zip
Vamana
13
3 / 2 / 0
7,019
540
4,666
7,547
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
9
0 / 2 / 4
6,211
478
3,455
9,959
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 4 / 0
6,004
462
2,530
8,594
4,143
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 1
7,430
572
6,810
9,938
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
4
1.5
W
Cernunnos
BackToDaBeach
Cernunnos
3
2
0
1.5
L
Chronos
Based_Tito
Chronos
0
1
1
0.5
L
Vamana
Damn_Zip
Vamana
3
2
0
1.5
W
0
1
3
1.5
L
Horus
0
2
4
1
L
1
4
0
0.25
W
Guan Yu
Wh1teThundr
Guan Yu
4
0
4
6
L
2
5
1
0.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
21,040
37,701
Taken
42,960
21,102
Mitigated
16,434
15,828
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,467
414
0
2,544
8,089
2,675
0
620
7,469
51,071
0
W
Cernunnos
BackToDaBeach
Cernunnos
7,113
2,548
0
1,410
5,316
1,718
504
790
4,526
0
55,598
L
Chronos
Based_Tito
Chronos
3,579
1,458
0
1,604
6,922
2,053
0
0
6,881
37,954
6,978
L
Vamana
Damn_Zip
Vamana
4,666
1,752
0
3,349
7,547
3,662
0
501
6,994
0
44,519
W
3,286
1,570
938
5,074
8,870
7,511
48
2,053
6,817
0
17,129
L
Horus
3,455
1,849
998
3,780
9,959
3,723
0
231
9,647
0
18,346
L
2,530
648
0
1,688
8,594
4,143
0
407
7,855
24,822
0
W
Guan Yu
Wh1teThundr
Guan Yu
8,701
1,316
776
3,218
7,380
5,961
0
1,897
5,483
0
57,151
L
6,810
3,330
0
1,382
9,938
2,853
0
3,328
6,569
0
59,127
W
6,522
1,041
216
1,652
8,046
3,237
0
254
7,792
0
41,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
32,646
430
Minions Killed
338
0
Camps Cleared
0
1,283,884
Distance Traveled
1,223,160
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,876
606
115
9
0
239,775
4
W
Cernunnos
7,408
570
109
8
0
236,386
5
L
Chronos
5,982
460
66
5
0
228,709
1
L
Vamana
7,019
540
79
6
0
269,918
0
W
Horus
6,874
529
20
2
0
250,482
3
L
Horus
6,211
478
40
3
0
270,690
3
L
Atlas
6,004
462
42
3
0
231,149
0
W
Guan Yu
9,041
695
117
9
0
259,588
3
L
Izanami
7,430
572
111
9
0
222,694
1
W
Shiva
8,132
626
69
5
0
297,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role