Player Matchup

Persephone
Persephone
Gold I
Brùden
Persephone
Gold I
Level 109
God Stats
16W - 14L
1,750 SR
Queue Stats
64W - 65L
1,729 MMR
Party 3
Ne Zha
Ne Zha
Gold I
Firedroid
Ne Zha
Gold I
Level 155
God Stats
3W - 6L
1,721 SR
Queue Stats
50W - 52L
1,678 MMR
Party 3
Amaterasu
Amaterasu
Gold II
ismaelalturk
Amaterasu
Gold II
Level 127
God Stats
2W - 1L
1,718 SR
Queue Stats
35W - 35L
1,715 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
louitheexecuter
Xbalanque
Platinum II
Level 156
God Stats
0W - 2L
1,291 SR
Queue Stats
209W - 207L
1,777 MMR
Party 2
Sobek
Sobek
Gold II
sks19972
Sobek
Gold II
Level 146
God Stats
16W - 14L
1,552 SR
Queue Stats
210W - 205L
1,665 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,607 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,452 SR
1,668 MMR
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
HokageDevil
Chaac
Gold III
Level 160
God Stats
5W - 2L
1,258 SR
Queue Stats
98W - 98L
1,687 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
JimyMasy
Gilgamesh
Gold II
Level 158
God Stats
8W - 2L
1,699 SR
Queue Stats
45W - 30L
1,803 MMR
Party 1
Medusa
Medusa
Gold I
Soloweii
Medusa
Gold I
Level 108
God Stats
1W - 1L
1,294 SR
Queue Stats
36W - 40L
1,686 MMR
Solo
Bacchus
Bacchus
Gold IV
Xata
Bacchus
Gold IV
Level 160
God Stats
6W - 7L
1,510 SR
Queue Stats
133W - 116L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brùden
Persephone
19
4 / 4 / 1
12,111
551
13,519
12,734
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Firedroid
Ne Zha
16
2 / 7 / 1
9,878
449
8,864
22,326
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
ismaelalturk
Amaterasu
15
2 / 5 / 2
9,877
449
6,076
16,402
16,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
louitheexecuter
Xbalanque
18
0 / 4 / 3
10,694
486
7,867
15,014
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
sks19972
Sobek
13
0 / 4 / 3
8,762
398
6,456
19,671
21,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CliodhnaLokiAtlas

VS

Bans
GaneshaThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
1 / 3 / 10
12,229
556
9,695
9,357
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 0 / 5
14,389
654
16,824
23,802
29,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
JimyMasy
Gilgamesh
20
7 / 2 / 6
14,299
650
11,599
19,055
9,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Soloweii
Medusa
20
5 / 1 / 6
15,138
688
15,526
15,946
6,585
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Xata
Bacchus
17
3 / 2 / 13
12,438
565
11,242
18,402
29,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
8
Kills
24
24
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
3
10
2
L
Persephone
Brùden
Persephone
4
4
1
1.13
L
Ne Zha
Firedroid
Ne Zha
2
7
1
0.36
W
8
0
5
10.5
W
Gilgamesh
JimyMasy
Gilgamesh
7
2
6
5
W
Medusa
Soloweii
Medusa
5
1
6
8
W
Bacchus
Xata
Bacchus
3
2
13
4.75
L
Amaterasu
ismaelalturk
Amaterasu
2
5
2
0.6
L
Xbalanque
louitheexecuter
Xbalanque
0
4
3
0.38
L
Sobek
sks19972
Sobek
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,782
Damage
64,886
86,147
Taken
86,562
55,085
Mitigated
78,023
18,436
Healing
32,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,695
744
0
1,881
9,357
3,188
2,078
2,548
6,809
74,550
0
L
Persephone
Brùden
Persephone
13,519
461
264
2,709
12,734
4,362
0
4,728
7,899
100,188
0
L
Ne Zha
Firedroid
Ne Zha
8,864
1,327
0
2,473
22,326
8,199
0
3,766
18,434
0
71,643
W
16,824
3,351
0
15,963
23,802
29,606
2,457
2,503
21,299
262
99,032
W
Gilgamesh
JimyMasy
Gilgamesh
11,599
3,495
0
2,800
19,055
9,461
2,448
7,829
11,226
0
115,061
W
Medusa
Soloweii
Medusa
15,526
6,890
0
8,326
15,946
6,585
8,415
2,313
13,633
0
137,491
W
Bacchus
Xata
Bacchus
11,242
1,828
360
3,480
18,402
29,183
509
5,505
12,897
27,743
3,236
L
Amaterasu
ismaelalturk
Amaterasu
6,076
2,218
0
5,424
16,402
16,093
0
2,433
13,949
0
47,282
L
Xbalanque
louitheexecuter
Xbalanque
7,867
3,380
0
3,350
15,014
4,648
3,164
2,904
12,104
0
80,332
L
Sobek
sks19972
Sobek
6,456
318
196
4,020
19,671
21,783
0
6,682
12,697
17,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,322
Gold Earned
68,493
542
Minions Killed
665
0
Camps Cleared
0
2,109,125
Distance Traveled
2,264,200
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,229
556
113
5
0
453,482
10
L
Persephone
12,111
551
175
8
0
427,900
3
L
Ne Zha
9,878
449
96
4
0
404,382
6
W
Chaac
14,389
654
163
7
0
456,921
7
W
Gilgamesh
14,299
650
163
7
0
509,558
8
W
Medusa
15,138
688
197
9
0
418,863
5
W
Bacchus
12,438
565
29
1
0
425,376
8
L
Amaterasu
9,877
449
99
5
0
454,806
5
L
Xbalanque
10,694
486
152
7
0
390,579
5
L
Sobek
8,762
398
20
1
0
431,458
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role