Player Matchup

Hades
Hades
AtypicalElf2103
Hades
Level 6
God Stats
0W - 3L
1,296 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Chang'e
Chang'e
BigzBanner
Chang'e
Level 42
God Stats
3W - 6L
1,525 SR
Queue Stats
14W - 31L
1,259 Elo+
Party 4
Shiva
Shiva
Syrotyar
Shiva
Level 155
God Stats
18W - 21L
1,510 SR
Queue Stats
327W - 379L
1,438 Elo+
Party 3
Ra
Ra
Ticked 0ff
Ra
Level 101
God Stats
1W - 5L
1,214 SR
Queue Stats
204W - 210L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
YuhBoyTaco
Danzaburou
Level 81
God Stats
2W - 3L
1,386 SR
Queue Stats
37W - 30L
1,396 Elo+
Solo
Team Averages
Level 77
1,386 SR
1,394 Elo+

VS

Team Averages
Level 83
1,447 SR
1,380 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Cato34629
Bacchus
Level 47
God Stats
28W - 14L
1,645 SR
Queue Stats
355W - 378L
1,443 Elo+
Party 1
Bastet
Bastet
Indigo_Skoodge
Bastet
Level 39
God Stats
14W - 7L
1,500 SR
Queue Stats
68W - 71L
1,090 Elo+
Party 2
Shiva
Shiva
Ne_grodam_us
Shiva
Level 128
God Stats
10W - 9L
1,181 SR
Queue Stats
113W - 126L
1,371 Elo+
Party 2
Charybdis
Charybdis
idgafTHOR
Charybdis
Level 79
God Stats
12W - 16L
1,406 SR
Queue Stats
217W - 218L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,069
407
404
5,025
1,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
BigzBanner
Chang'e
8
0 / 5 / 1
4,751
475
3,317
7,533
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
Syrotyar
Shiva
9
3 / 3 / 0
5,471
547
4,422
8,225
5,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
0 / 3 / 1
5,105
511
2,499
5,101
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
YuhBoyTaco
Danzaburou
8
0 / 4 / 0
5,163
516
2,330
6,554
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
5 / 0 / 2
6,307
631
5,353
3,837
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Cato34629
Bacchus
7
2 / 0 / 9
5,448
545
2,356
4,315
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 1 / 2
5,108
511
499
4,622
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 2 / 1
6,097
610
6,428
8,608
5,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
idgafTHOR
Charybdis
10
8 / 0 / 8
6,489
649
5,511
4,266
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
19
20
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
2
6
L
0
5
0
0
L
Chang'e
BigzBanner
Chang'e
0
5
1
0.1
W
Bacchus
Cato34629
Bacchus
2
0
9
6.5
W
1
1
2
2
W
3
2
1
1.75
L
Shiva
Syrotyar
Shiva
3
3
0
1
L
0
3
1
0.17
L
Danzaburou
YuhBoyTaco
Danzaburou
0
4
0
0
W
Charybdis
idgafTHOR
Charybdis
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,972
Damage
20,147
32,438
Taken
25,648
12,702
Mitigated
12,339
6,954
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,353
769
377
1,151
3,837
1,128
147
2,008
1,695
31,869
0
L
404
34
35
427
5,025
1,997
0
1,921
3,016
7,091
0
L
Chang'e
BigzBanner
Chang'e
3,317
294
0
2,059
7,533
1,979
0
1,786
5,563
23,615
0
W
Bacchus
Cato34629
Bacchus
2,356
524
225
1,211
4,315
2,963
69
297
4,018
8,654
0
W
499
173
0
1,520
4,622
1,624
0
833
3,753
0
25,877
W
6,428
1,257
0
2,016
8,608
5,370
34
1,178
7,390
3,326
28,115
L
Shiva
Syrotyar
Shiva
4,422
1,542
0
1,589
8,225
5,727
0
905
7,320
0
21,066
L
2,499
150
399
1,021
5,101
1,303
0
1,472
3,381
28,732
0
L
Danzaburou
YuhBoyTaco
Danzaburou
2,330
703
0
1,424
6,554
1,696
190
1,927
4,452
0
28,999
W
Charybdis
idgafTHOR
Charybdis
5,511
2,924
351
2,959
4,266
1,254
42
1,646
2,572
0
24,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
29,449
226
Minions Killed
243
0
Camps Cleared
0
872,671
Distance Traveled
972,525
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,307
631
72
7
0
174,896
2
L
Hades
4,069
407
15
2
0
184,487
0
L
Chang'e
4,751
475
51
5
0
156,570
0
W
Bacchus
5,448
545
12
1
0
203,677
3
W
Bastet
5,108
511
58
6
0
209,310
1
W
Shiva
6,097
610
54
5
0
185,770
2
L
Shiva
5,471
547
40
4
0
175,900
2
L
Ra
5,105
511
59
6
0
196,355
4
L
Danzaburou
5,163
516
61
6
0
159,359
4
W
Charybdis
6,489
649
47
5
0
198,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role