Player Matchup

Sun Wukong
Sun Wukong
PeptoBis-Man
Sun Wukong
Level 127
God Stats
6W - 0L
1,488 SR
Queue Stats
165W - 202L
1,445 Elo+
Party 2
Freya
Freya
garza250
Freya
Level 17
God Stats
9W - 22L
1,317 SR
Queue Stats
23W - 46L
1,285 Elo+
Party 2
Bellona
Bellona
laatst-nut
Bellona
Level 22
God Stats
2W - 0L
1,742 SR
Queue Stats
8W - 11L
1,325 Elo+
Party 2
Team Averages
Level 55
1,516 SR
1,352 Elo+

VS

Team Averages
Level 67
1,645 SR
1,439 Elo+
Shiva
Shiva
QueenChaos112
Shiva
Level 152
God Stats
9W - 3L
1,722 SR
Queue Stats
93W - 126L
1,321 Elo+
Party 1
Loki
Loki
ShinseiKasai
Loki
Level 8
God Stats
11W - 16L
1,716 SR
Queue Stats
12W - 22L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
Zavic
Nu Wa
Level 42
God Stats
1W - 6L
1,497 SR
Queue Stats
28W - 42L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PeptoBis-Man
Sun Wukong
20
13 / 2 / 10
14,648
814
26,825
23,902
15,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
garza250
Freya
17
8 / 2 / 7
13,017
723
16,676
14,901
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
laatst-nut
Bellona
16
2 / 4 / 13
12,341
686
8,795
24,574
24,389
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
12,124
674
15,930
26,734
28,036
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 8 / 5
11,516
640
17,290
21,450
8,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
Zavic
Nu Wa
15
2 / 7 / 4
11,296
628
14,183
13,823
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
8
8
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
PeptoBis-Man
Sun Wukong
13
2
10
9
L
4
8
3
0.69
L
2
8
5
0.56
L
Nu Wa
Zavic
Nu Wa
2
7
4
0.57
W
Freya
garza250
Freya
8
2
7
5.75
W
Bellona
laatst-nut
Bellona
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,296
Damage
47,403
63,377
Taken
62,007
47,240
Mitigated
40,463
12,050
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
PeptoBis-Man
Sun Wukong
26,825
5,344
0
5,375
23,902
15,877
1,070
6,515
17,387
0
81,112
L
15,930
2,570
1,094
4,643
26,734
28,036
0
7,528
18,646
0
42,095
L
17,290
4,591
0
1,084
21,450
8,383
0
6,798
14,399
0
38,700
L
Nu Wa
Zavic
Nu Wa
14,183
4,006
845
1,300
13,823
4,044
0
1,102
12,252
47,989
0
W
Freya
garza250
Freya
16,676
6,118
0
3,641
14,901
6,974
0
4,009
10,892
44,125
3,428
W
Bellona
laatst-nut
Bellona
8,795
2,995
0
3,034
24,574
24,389
300
4,377
20,197
0
47,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
34,936
237
Minions Killed
140
12
Camps Cleared
3
1,003,388
Distance Traveled
839,024
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,648
814
96
5
6
358,083
0
L
Shiva
12,124
674
42
2
0
292,477
2
L
Loki
11,516
640
42
2
1
281,688
0
L
Nu Wa
11,296
628
56
3
2
264,859
1
W
Freya
13,017
723
68
4
1
310,371
0
W
Bellona
12,341
686
73
4
5
334,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role