Player Matchup

Chaac
Chaac
 
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Constantine007
Jing Wei
Level 27
God Stats
2W - 3L
1,244 SR
Queue Stats
138W - 172L
1,411 Elo+
Solo
Sylvanus
Sylvanus
LADYofDARKNE55
Sylvanus
Level 105
God Stats
11W - 3L
1,483 SR
Queue Stats
209W - 194L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Unhuman363
Ao Kuang
Level 126
God Stats
4W - 8L
1,396 SR
Queue Stats
270W - 283L
1,472 Elo+
Solo
He Bo
He Bo
VeeLisous
He Bo
Level 23
God Stats
2W - 5L
1,280 SR
Queue Stats
120W - 134L
1,414 Elo+
Solo
Team Averages
Level 84
1,381 SR
1,439 Elo+

VS

Team Averages
Level 80
1,578 SR
1,411 Elo+
Ra
Ra
Blaze79er
Ra
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 120L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Leahpocalypse23
Cernunnos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,418 Elo+
Solo
Danzaburou
Danzaburou
McL0v1N865
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,142 Elo+
Solo
Nu Wa
Nu Wa
X-Rhisiart-X
Nu Wa
Level 157
God Stats
3W - 10L
1,609 SR
Queue Stats
493W - 500L
1,421 Elo+
Solo
Persephone
Persephone
blackspinach
Persephone
Level 125
God Stats
7W - 7L
1,779 SR
Queue Stats
336W - 337L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 2 / 15
13,243
697
27,775
37,995
26,670
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
20
4 / 3 / 16
12,449
655
15,559
21,014
8,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
19
1 / 3 / 19
11,913
627
8,894
27,810
20,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Unhuman363
Ao Kuang
20
8 / 2 / 14
12,549
660
9,127
23,763
20,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
VeeLisous
He Bo
20
7 / 5 / 15
12,647
666
14,207
18,597
6,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
11,401
600
9,704
12,661
6,232
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Leahpocalypse23
Cernunnos
15
1 / 11 / 2
10,168
535
17,277
19,577
7,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
McL0v1N865
Danzaburou
20
5 / 3 / 7
13,293
700
19,319
17,195
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 9
13,423
706
25,149
11,141
4,480
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
blackspinach
Persephone
17
1 / 6 / 7
11,369
598
27,995
17,876
6,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
28
Kills
14
15
Deaths
27
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
15
7.75
L
3
4
4
1.25
W
Jing Wei
4
3
16
4
W
Sylvanus
1
3
19
3.5
L
Cernunnos
Leahpocalypse23
Cernunnos
1
11
2
0.18
L
Danzaburou
McL0v1N865
Danzaburou
5
3
7
2.83
W
Ao Kuang
Unhuman363
Ao Kuang
8
2
14
7.5
W
He Bo
VeeLisous
He Bo
7
5
15
2.9
L
4
3
9
2.83
L
Persephone
blackspinach
Persephone
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,562
Damage
99,444
129,179
Taken
78,450
83,781
Mitigated
32,044
79,886
Healing
31,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
27,775
673
3,762
17,569
37,995
26,670
654
14,406
23,589
0
67,807
L
9,704
930
12,889
5,061
12,661
6,232
422
4,112
8,549
17,239
0
W
Jing Wei
15,559
7,830
3,691
4,617
21,014
8,882
1,885
12,195
8,819
0
55,964
W
Sylvanus
8,894
1,750
23,401
12,016
27,810
20,744
1,411
16,718
11,092
22,624
0
L
Cernunnos
Leahpocalypse23
Cernunnos
17,277
6,165
634
2,340
19,577
7,155
0
8,317
11,260
0
27,430
L
Danzaburou
McL0v1N865
Danzaburou
19,319
9,043
0
5,384
17,195
7,458
2,015
5,483
11,712
0
40,664
W
Ao Kuang
Unhuman363
Ao Kuang
9,127
1,123
1,902
5,962
23,763
20,518
914
10,802
12,961
25,745
0
W
He Bo
VeeLisous
He Bo
14,207
370
4,593
2,373
18,597
6,967
998
8,727
9,870
37,041
0
L
25,149
5,571
1,115
955
11,141
4,480
1,378
4,715
6,426
56,332
0
L
Persephone
blackspinach
Persephone
27,995
669
1,020
1,960
17,876
6,719
722
9,597
8,273
45,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,801
Gold Earned
59,654
249
Minions Killed
198
0
Camps Cleared
0
1,810,831
Distance Traveled
1,589,006
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,243
697
60
3
0
386,199
3
L
Ra
11,401
600
25
1
0
322,930
1
W
Jing Wei
12,449
655
99
5
0
320,858
0
W
Sylvanus
11,913
627
20
1
0
365,786
0
L
Cernunnos
10,168
535
37
2
0
248,197
0
L
Danzaburou
13,293
700
46
2
0
338,796
1
W
Ao Kuang
12,549
660
26
1
0
393,534
0
W
He Bo
12,647
666
44
2
0
344,454
2
L
Nu Wa
13,423
706
48
3
0
346,928
1
L
Persephone
11,369
598
42
2
0
332,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role