Player Matchup

Ares
Ares
KickingYou
Ares
Level 160
God Stats
19W - 14L
1,542 SR
Queue Stats
759W - 811L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Korrupt-G59
Sylvanus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 143L
1,574 Elo+
Solo
Sol
Sol
MeMeBidness
Sol
Level 69
God Stats
2W - 1L
1,285 SR
Queue Stats
214W - 238L
1,452 Elo+
Solo
Chiron
Chiron
aceraptor220
Chiron
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
imsebastian92
Kuzenbo
Level 104
God Stats
2W - 3L
1,816 SR
Queue Stats
69W - 87L
1,451 Elo+
Party 2
Team Averages
Level 110
1,529 SR
1,484 Elo+

VS

Team Averages
Level 109
1,517 SR
1,501 Elo+
Thoth
Thoth
Akira_6798
Thoth
Level 109
God Stats
9W - 9L
1,546 SR
Queue Stats
178W - 138L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
GakkiGakiGa
Sylvanus
Level 122
God Stats
1W - 1L
1,756 SR
Queue Stats
85W - 93L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Kaporthos
Cthulhu
Level 159
God Stats
1W - 6L
1,285 SR
Queue Stats
221W - 232L
1,508 Elo+
Solo
Achilles
Achilles
Kinsys
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,604 Elo+
Party 1
Thor
Thor
Skacid16
Thor
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
370W - 353L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
12,534
783
27,965
41,404
39,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Korrupt-G59
Sylvanus
19
5 / 2 / 10
11,123
695
15,634
22,702
19,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 3 / 13
11,383
711
17,931
19,537
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
16
2 / 8 / 7
10,510
657
10,897
15,061
6,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
20
6 / 4 / 10
11,921
745
16,632
29,519
44,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
5 / 4 / 8
10,903
681
27,225
10,745
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GakkiGakiGa
Sylvanus
16
2 / 5 / 15
10,333
646
15,854
26,817
33,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Kaporthos
Cthulhu
18
1 / 2 / 16
10,477
655
28,623
33,205
14,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Kinsys
Achilles
18
9 / 4 / 5
11,381
711
19,245
24,130
23,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
15
2 / 7 / 8
9,385
587
11,017
15,062
8,501
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
71
22
Kills
19
19
Deaths
22
53
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thoth
5
4
8
2.25
L
Sylvanus
GakkiGakiGa
Sylvanus
2
5
15
1.9
L
Cthulhu
Kaporthos
Cthulhu
1
2
16
4.5
W
7
2
13
6.75
L
Achilles
Kinsys
Achilles
9
4
5
2.88
W
Sylvanus
Korrupt-G59
Sylvanus
5
2
10
5
W
2
3
13
2.83
L
Thor
2
7
8
0.86
W
Chiron
2
8
7
0.69
W
Kuzenbo
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,059
Damage
101,964
128,223
Taken
109,959
115,944
Mitigated
84,932
68,471
Healing
55,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
27,225
331
699
691
10,745
4,226
522
7,454
3,180
49,105
0
L
Sylvanus
GakkiGakiGa
Sylvanus
15,854
1,960
11,819
13,186
26,817
33,891
70
16,263
10,001
22,288
0
L
Cthulhu
Kaporthos
Cthulhu
28,623
3,305
2,531
15,088
33,205
14,822
128
25,891
7,000
60,300
0
W
27,965
815
1,664
17,612
41,404
39,650
768
21,074
19,715
32,269
0
L
Achilles
Kinsys
Achilles
19,245
3,462
2,187
6,832
24,130
23,492
56
16,144
7,603
3,481
22,385
W
Sylvanus
Korrupt-G59
Sylvanus
15,634
3,159
16,312
10,757
22,702
19,137
580
16,455
6,007
27,005
0
W
17,931
5,433
2,563
5,984
19,537
6,883
2,177
14,234
5,115
50,008
0
L
Thor
11,017
2,699
1,124
882
15,062
8,501
824
10,927
4,013
0
19,367
W
Chiron
10,897
4,928
3,000
2,369
15,061
6,171
1,288
7,818
7,108
0
24,782
W
Kuzenbo
16,632
4,956
1,957
6,253
29,519
44,103
520
13,695
15,479
30,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,471
Gold Earned
52,479
168
Minions Killed
151
0
Camps Cleared
0
1,480,058
Distance Traveled
1,473,799
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,903
681
52
3
0
289,388
0
L
Sylvanus
10,333
646
14
1
0
241,500
0
L
Cthulhu
10,477
655
51
3
0
349,824
0
W
Ares
12,534
783
12
1
0
301,408
0
L
Achilles
11,381
711
14
1
0
314,927
0
W
Sylvanus
11,123
695
24
2
0
320,375
0
W
Sol
11,383
711
69
4
0
286,076
1
L
Thor
9,385
587
20
1
0
278,160
0
W
Chiron
10,510
657
32
2
0
254,173
0
W
Kuzenbo
11,921
745
31
2
0
318,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role