Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AnOpGranny
Shiva
Level 107
God Stats
25W - 14L
1,753 SR
Queue Stats
34W - 33L
1,413 Elo+
Solo
Arachne
Arachne
SirReggie_
Arachne
Level 105
God Stats
15W - 9L
1,612 SR
Queue Stats
162W - 154L
1,529 Elo+
Solo
Achilles
Achilles
WhatHisLifeLike
Achilles
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 105L
1,291 Elo+
Solo
Sol
Sol
christofire94
Sol
Level 83
God Stats
26W - 20L
1,471 SR
Queue Stats
157W - 140L
1,472 Elo+
Solo
Team Averages
Level 99
1,567 SR
1,441 Elo+

VS

Team Averages
Level 83
1,518 SR
1,476 Elo+
Gilgamesh
Gilgamesh
JitteryJumble
Gilgamesh
Level 74
God Stats
1W - 3L
1,556 SR
Queue Stats
6W - 13L
1,345 Elo+
Party 1
Discordia
Discordia
MrTeenWolf
Discordia
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
311W - 310L
1,535 Elo+
Solo
Kali
Kali
Ultra-Virgin
Kali
Level 26
God Stats
2W - 2L
1,717 SR
Queue Stats
5W - 7L
1,667 Elo+
Party 1
Shiva
Shiva
Y Lil mark Y
Shiva
Level 86
God Stats
6W - 3L
1,319 SR
Queue Stats
120W - 137L
1,311 Elo+
Solo
Hachiman
Hachiman
dannymartmart
Hachiman
Level 98
God Stats
38W - 47L
1,500 SR
Queue Stats
762W - 782L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 4
6,200
477
6,326
7,309
3,125
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
11
3 / 1 / 2
7,255
558
6,180
12,029
8,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SirReggie_
Arachne
13
11 / 3 / 1
8,614
663
8,812
9,748
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
12
1 / 0 / 0
6,967
536
3,410
7,109
6,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 4
8,059
620
5,843
6,455
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JitteryJumble
Gilgamesh
9
0 / 3 / 0
5,515
424
3,909
9,753
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MrTeenWolf
Discordia
9
2 / 5 / 1
5,957
458
4,161
5,997
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 0
5,877
452
876
8,104
5,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 4 / 0
5,867
451
5,187
11,693
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
dannymartmart
Hachiman
11
1 / 1 / 2
6,062
466
7,862
7,855
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
6
6
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
2
4
1
W
Shiva
3
1
2
4
L
Gilgamesh
JitteryJumble
Gilgamesh
0
3
0
0
L
Discordia
MrTeenWolf
Discordia
2
5
1
0.5
W
Arachne
SirReggie_
Arachne
11
3
1
3.83
L
1
3
0
0.33
W
Achilles
1
0
0
1
L
2
4
0
0.5
W
1
0
4
3
L
Hachiman
dannymartmart
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,571
Damage
21,995
42,650
Taken
43,402
23,594
Mitigated
22,487
13,159
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,326
3,203
254
1,708
7,309
3,125
602
408
6,901
29,216
0
W
Shiva
6,180
859
1,430
3,466
12,029
8,203
221
1,110
10,919
0
35,253
L
Gilgamesh
JitteryJumble
Gilgamesh
3,909
1,188
0
1,156
9,753
4,658
0
3,132
6,621
0
20,288
L
Discordia
MrTeenWolf
Discordia
4,161
285
0
862
5,997
1,678
0
2,324
3,673
21,003
0
W
Arachne
SirReggie_
Arachne
8,812
5,700
0
3,064
9,748
4,169
626
1,432
7,999
0
44,692
L
876
349
0
794
8,104
5,315
0
1,317
6,787
0
18,596
W
Achilles
3,410
552
0
1,172
7,109
6,138
0
346
6,375
8,629
29,580
L
5,187
935
121
1,332
11,693
8,500
0
3,231
8,462
6,251
14,613
W
5,843
972
230
1,835
6,455
1,959
828
1,785
4,360
61,327
0
L
Hachiman
dannymartmart
Hachiman
7,862
3,639
0
3,649
7,855
2,336
0
3,095
4,760
0
44,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
29,278
385
Minions Killed
240
0
Camps Cleared
0
1,363,704
Distance Traveled
1,133,617
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,200
477
51
4
0
259,911
0
W
Shiva
7,255
558
55
4
0
277,854
4
L
Gilgamesh
5,515
424
49
4
0
258,488
1
L
Discordia
5,957
458
37
3
0
210,324
2
W
Arachne
8,614
663
82
6
0
276,839
0
L
Kali
5,877
452
45
3
0
196,708
2
W
Achilles
6,967
536
75
6
0
270,608
1
L
Shiva
5,867
451
37
3
0
236,693
1
W
Sol
8,059
620
122
9
0
278,492
0
L
Hachiman
6,062
466
72
6
0
231,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role