Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HimalayanShaman
The Morrigan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Hoob_Plz
Cthulhu
Level 107
God Stats
16W - 10L
1,707 SR
Queue Stats
493W - 463L
1,441 Elo+
Party 1
Ares
Ares
MichaelWave8000
Ares
Level 41
God Stats
5W - 4L
1,423 SR
Queue Stats
226W - 136L
1,705 Elo+
Solo
Xbalanque
Xbalanque
ego_killer20
Xbalanque
Level 89
God Stats
11W - 8L
1,356 SR
Queue Stats
245W - 243L
1,408 Elo+
Party 1
Team Averages
Level 77
1,497 SR
1,525 Elo+

VS

Team Averages
Level 61
1,525 SR
1,528 Elo+
Osiris
Osiris
 
Osiris
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ItsJustAFurry
Neith
Level 4
God Stats
1W - 2L
1,424 SR
Queue Stats
6W - 4L
1,601 Elo+
Party 3
Khepri
Khepri
Yojaydizzle
Khepri
Level 90
God Stats
1W - 1L
1,700 SR
Queue Stats
193W - 177L
1,523 Elo+
Party 3
Bastet
Bastet
tvgirl
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 0 / 5
5,102
510
3,066
2,335
483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
HimalayanShaman
The Morrigan
11
4 / 0 / 1
6,026
603
3,789
2,525
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Hoob_Plz
Cthulhu
11
4 / 0 / 2
6,169
617
4,835
6,462
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

9
1 / 1 / 8
5,564
556
6,259
6,523
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
ego_killer20
Xbalanque
9
2 / 0 / 3
5,255
526
5,537
4,182
1,361

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 3 / 0
5,342
534
2,634
8,295
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
9
0 / 2 / 0
5,197
520
1,240
4,499
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 0
4,840
484
2,336
4,621
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
7
1 / 3 / 0
4,902
490
2,782
9,937
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
tvgirl
Bastet
8
0 / 2 / 1
4,862
486
1,931
6,254
1,580

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
5
3.5
L
Osiris
 
Osiris
0
3
0
0
L
Sol
 
Sol
0
2
0
0
W
The Morrigan
HimalayanShaman
The Morrigan
4
0
1
4.5
W
Cthulhu
Hoob_Plz
Cthulhu
4
0
2
5
L
0
2
0
0
W
1
1
8
5
L
Khepri
1
3
0
0.33
W
Xbalanque
ego_killer20
Xbalanque
2
0
3
3.5
L
Bastet
tvgirl
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
10,923
22,027
Taken
33,606
13,841
Mitigated
13,051
5,859
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,066
456
0
1,363
2,335
483
450
329
2,006
21,665
69
L
Osiris
 
Osiris
2,634
1,369
0
2,220
8,295
4,638
0
4,419
3,495
0
27,528
L
Sol
 
Sol
1,240
269
0
969
4,499
1,266
0
3,860
639
27,072
0
W
The Morrigan
HimalayanShaman
The Morrigan
3,789
357
0
369
2,525
812
0
707
1,818
35,357
818
W
Cthulhu
Hoob_Plz
Cthulhu
4,835
526
0
1,885
6,462
6,516
0
599
5,863
25,715
0
L
2,336
1,173
0
2,055
4,621
1,117
0
1,968
2,653
0
25,980
W
6,259
303
0
1,805
6,523
4,669
0
1,062
5,461
17,232
0
L
Khepri
2,782
476
299
2,632
9,937
4,450
0
5,198
4,634
11,880
0
W
Xbalanque
ego_killer20
Xbalanque
5,537
2,030
0
437
4,182
1,361
812
1,325
2,857
0
28,836
L
Bastet
tvgirl
Bastet
1,931
577
0
1,245
6,254
1,580
0
1,916
4,305
0
27,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
25,143
241
Minions Killed
261
0
Camps Cleared
0
963,996
Distance Traveled
932,443
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,102
510
37
4
0
218,768
2
L
Osiris
5,342
534
62
6
0
193,545
0
L
Sol
5,197
520
66
7
0
172,628
2
W
The Morrigan
6,026
603
80
8
0
184,736
0
W
Cthulhu
6,169
617
52
5
0
202,560
1
L
Neith
4,840
484
70
7
0
167,367
3
W
Ares
5,564
556
14
1
0
190,262
0
L
Khepri
4,902
490
11
1
0
188,708
3
W
Xbalanque
5,255
526
58
6
0
167,670
1
L
Bastet
4,862
486
52
5
0
210,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role