Player Matchup

Cupid
Cupid
ATR JAY 4L
Cupid
Level 63
God Stats
4W - 9L
1,271 SR
Queue Stats
295W - 298L
1,436 Elo+
Solo
Da Ji
Da Ji
CrazyDj277
Da Ji
Level 83
God Stats
61W - 32L
1,400 SR
Queue Stats
305W - 285L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I-HATE_YOU101
Ah Muzen Cab
Level 55
God Stats
2W - 2L
1,801 SR
Queue Stats
14W - 25L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
StoryOfFartz
Baron Samedi
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 40L
1,484 Elo+
Solo
Neith
Neith
Talnoy79
Neith
Level 125
God Stats
6W - 7L
1,728 SR
Queue Stats
151W - 173L
1,236 Elo+
Solo
Team Averages
Level 79
1,540 SR
1,401 Elo+

VS

Team Averages
Level 89
1,563 SR
1,396 Elo+
Zeus
Zeus
BjornSyn
Zeus
Level 95
God Stats
1W - 2L
1,608 SR
Queue Stats
31W - 33L
1,466 Elo+
Party 1
Da Ji
Da Ji
ChosenSeeker
Da Ji
Level 77
God Stats
2W - 2L
1,568 SR
Queue Stats
105W - 127L
1,360 Elo+
Party 1
Yemoja
Yemoja
Fred_FredBrGr
Yemoja
Level 154
God Stats
1W - 0L
1,638 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
NeptuneemanN
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,376 Elo+
Party 1
Xbalanque
Xbalanque
SolBayB
Xbalanque
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 78L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
7 / 5 / 8
14,503
558
18,641
20,458
7,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
20
13 / 8 / 8
15,501
596
14,246
26,458
12,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
I-HATE_YOU101
Ah Muzen Cab
20
6 / 3 / 3
13,475
518
14,307
16,926
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
StoryOfFartz
Baron Samedi
14
5 / 8 / 3
11,017
424
3,878
14,014
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Talnoy79
Neith
16
1 / 8 / 6
11,060
425
7,759
22,718
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
19 / 9 / 2
15,573
599
25,458
15,384
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 8 / 12
14,330
551
19,157
21,334
11,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 12
11,041
425
7,105
19,903
25,842
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
NeptuneemanN
King Arthur
17
2 / 8 / 3
11,719
451
7,197
25,435
22,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
SolBayB
Xbalanque
19
3 / 6 / 11
12,772
491
15,981
19,863
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
72
32
Kills
32
32
Deaths
35
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
7
5
8
2.2
W
Zeus
19
9
2
2.22
W
7
8
12
1.63
L
Da Ji
13
8
8
2.13
W
1
4
12
1.75
L
Ah Muzen Cab
I-HATE_YOU101
Ah Muzen Cab
6
3
3
2.5
W
King Arthur
NeptuneemanN
King Arthur
2
8
3
0.44
W
Xbalanque
SolBayB
Xbalanque
3
6
11
1.42
L
Baron Samedi
StoryOfFartz
Baron Samedi
5
8
3
0.81
L
Neith
Talnoy79
Neith
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,831
Damage
74,898
100,574
Taken
101,919
43,094
Mitigated
74,309
30,940
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
18,641
11,627
783
7,018
20,458
7,957
2,516
4,942
15,462
0
85,589
W
Zeus
25,458
1,195
0
770
15,384
6,342
2,062
1,254
13,896
92,221
0
W
19,157
4,804
772
6,722
21,334
11,778
2,283
2,108
18,944
0
103,051
L
Da Ji
14,246
4,222
0
8,058
26,458
12,155
424
8,869
17,169
0
81,334
W
7,105
219
2,723
3,938
19,903
25,842
1,287
0
19,903
36,223
0
L
Ah Muzen Cab
I-HATE_YOU101
Ah Muzen Cab
14,307
5,373
147
8,291
16,926
9,383
4,022
2,742
14,091
0
88,089
W
King Arthur
NeptuneemanN
King Arthur
7,197
1,017
496
1,051
25,435
22,661
109
0
25,435
1,650
45,136
W
Xbalanque
SolBayB
Xbalanque
15,981
7,019
347
2,621
19,863
7,686
3,906
0
19,863
0
79,266
L
Baron Samedi
StoryOfFartz
Baron Samedi
3,878
183
407
2,843
14,014
5,531
0
8,014
5,404
33,432
0
L
Neith
Talnoy79
Neith
7,759
1,565
0
3,393
22,718
8,068
1,404
7,103
15,461
0
72,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,556
Gold Earned
65,435
583
Minions Killed
517
0
Camps Cleared
0
2,078,701
Distance Traveled
2,376,134
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,503
558
147
6
0
445,648
0
W
Zeus
15,573
599
125
5
0
442,757
0
W
Da Ji
14,330
551
124
5
0
500,323
4
L
Da Ji
15,501
596
114
4
0
505,728
4
W
Yemoja
11,041
425
43
2
0
477,441
13
L
Ah Muzen Cab
13,475
518
162
6
0
464,650
0
W
King Arthur
11,719
451
87
3
0
497,374
0
W
Xbalanque
12,772
491
138
5
0
458,239
4
L
Baron Samedi
11,017
424
63
2
0
286,281
3
L
Neith
11,060
425
97
4
0
376,394
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role