Player Matchup

Shiva
Shiva
 
Shiva
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Arran_D_C
Anubis
Level 66
God Stats
22W - 24L
1,509 SR
Queue Stats
216W - 241L
1,410 Elo+
Solo
Arachne
Arachne
DSP Big Step
Arachne
Level 126
God Stats
46W - 22L
1,709 SR
Queue Stats
445W - 389L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
WildMythra
Aphrodite
Level 144
God Stats
21W - 20L
1,454 SR
Queue Stats
33W - 37L
1,517 Elo+
Solo
Neith
Neith
zeus_vibrant
Neith
Level 67
God Stats
24W - 24L
1,218 SR
Queue Stats
691W - 727L
1,398 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,473 Elo+

VS

Team Averages
Level 101
1,675 SR
1,473 Elo+
Skadi
Skadi
Derkus97
Skadi
Level 107
God Stats
1W - 2L
1,758 SR
Queue Stats
247W - 273L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
Golden_Grenade17
Nu Wa
Level 86
God Stats
5W - 1L
1,950 SR
Queue Stats
10W - 11L
1,513 Elo+
Solo
Thanatos
Thanatos
LameKidddd2971
Thanatos
Level 119
God Stats
5W - 7L
1,500 SR
Queue Stats
166W - 181L
1,421 Elo+
Solo
Ymir
Ymir
xBUCKBEAKx
Ymir
Level 78
God Stats
14W - 12L
1,729 SR
Queue Stats
52W - 59L
1,465 Elo+
Party 2
Osiris
Osiris
xxassassinxx840
Osiris
Level 115
God Stats
9W - 11L
1,440 SR
Queue Stats
153W - 163L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 1 / 1
8,502
567
6,608
12,313
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Arran_D_C
Anubis
14
7 / 3 / 4
9,043
603
14,850
13,155
4,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
DSP Big Step
Arachne
16
12 / 2 / 4
9,833
656
11,780
14,495
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
WildMythra
Aphrodite
12
1 / 0 / 10
8,064
538
3,689
6,119
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 3 / 3
7,580
505
4,575
8,422
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Derkus97
Skadi
12
0 / 4 / 2
7,181
479
4,982
8,632
2,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
7,097
473
7,369
9,155
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
11
1 / 8 / 2
6,977
465
5,097
13,005
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 3 / 3
8,494
566
6,148
12,532
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 0
8,351
557
7,567
11,999
12,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
8
9
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
1
1.5
W
Anubis
Arran_D_C
Anubis
7
3
4
3
W
Arachne
DSP Big Step
Arachne
12
2
4
7
L
Skadi
Derkus97
Skadi
0
4
2
0.25
L
1
5
3
0.5
L
Thanatos
1
8
2
0.25
W
Aphrodite
WildMythra
Aphrodite
1
0
10
6
L
4
3
3
1.83
L
2
2
0
1
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
31,163
54,504
Taken
55,323
23,868
Mitigated
28,753
25,070
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,608
1,311
0
2,663
12,313
7,210
543
1,724
10,525
2,121
48,624
W
Anubis
Arran_D_C
Anubis
14,850
1,506
105
6,419
13,155
4,933
1,051
6,028
6,829
56,537
0
W
Arachne
DSP Big Step
Arachne
11,780
8,868
0
5,579
14,495
5,704
346
1,484
12,937
0
74,208
L
Skadi
Derkus97
Skadi
4,982
1,023
0
812
8,632
2,077
1,267
2,538
6,094
0
48,068
L
7,369
924
16
1,369
9,155
1,744
0
5,678
3,477
38,552
0
L
Thanatos
5,097
1,353
0
6,777
13,005
3,433
0
4,099
8,906
0
30,843
W
Aphrodite
WildMythra
Aphrodite
3,689
256
2,902
4,428
6,119
2,752
587
2,438
3,515
21,413
0
L
6,148
1,263
154
1,920
12,532
8,639
0
5,497
7,035
20,533
0
L
7,567
3,499
0
3,294
11,999
12,860
0
1,069
10,930
3,439
44,293
W
4,575
1,187
0
2,974
8,422
3,269
981
1,930
6,396
0
50,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
38,100
423
Minions Killed
373
0
Camps Cleared
0
1,457,875
Distance Traveled
1,412,738
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,502
567
104
7
0
309,975
3
W
Anubis
9,043
603
97
6
0
219,990
3
W
Arachne
9,833
656
97
6
0
348,761
4
L
Skadi
7,181
479
102
7
0
289,619
6
L
Nu Wa
7,097
473
73
5
0
267,838
3
L
Thanatos
6,977
465
61
4
0
277,721
6
W
Aphrodite
8,064
538
42
3
0
314,937
2
L
Ymir
8,494
566
30
2
0
290,732
1
L
Osiris
8,351
557
107
7
0
286,828
0
W
Neith
7,580
505
83
6
0
264,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role