Player Matchup

The Morrigan
The Morrigan
Matt frann
The Morrigan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 43L
1,364 Elo+
Solo
Hera
Hera
Royal Talon
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,329 Elo+
Party 2
Ra
Ra
Untouchable Dro
Ra
Level 27
God Stats
0W - 2L
1,253 SR
Queue Stats
7W - 13L
1,156 Elo+
Party 2
Team Averages
Level 67
1,418 SR
1,283 Elo+

VS

Team Averages
Level 78
1,654 SR
1,463 Elo+
Geb
Geb
Erect1leRept1le
Geb
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Shiva
Shiva
GxT_RedZoNe
Shiva
Level 109
God Stats
3W - 1L
1,832 SR
Queue Stats
79W - 90L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
STRUGLlN
Morgan Le Fay
Level 97
God Stats
12W - 9L
1,630 SR
Queue Stats
80W - 92L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Matt frann
The Morrigan
11
2 / 7 / 5
8,211
746
3,039
7,753
1,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 6 / 2
8,583
780
6,411
8,573
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 3
8,126
739
4,070
10,486
2,502
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 16
8,889
808
1,936
7,659
7,975
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
12 / 3 / 7
10,376
943
10,741
11,458
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
STRUGLlN
Morgan Le Fay
14
7 / 4 / 11
9,446
859
10,781
8,604
3,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
20
20
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
12
3
7
5.17
L
The Morrigan
Matt frann
The Morrigan
2
7
5
0.64
L
3
6
2
0.67
W
Morgan Le Fay
STRUGLlN
Morgan Le Fay
7
4
11
3.13
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
23,458
26,812
Taken
27,721
6,620
Mitigated
22,678
1,910
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,936
61
0
727
7,659
7,975
607
3,839
3,602
9,510
0
W
10,741
2,266
797
1,815
11,458
10,786
269
4,383
6,518
0
37,739
L
The Morrigan
Matt frann
The Morrigan
3,039
471
94
320
7,753
1,850
0
4,560
2,790
11,414
0
L
6,411
1,596
139
635
8,573
2,268
0
4,020
4,364
23,344
0
W
Morgan Le Fay
STRUGLlN
Morgan Le Fay
10,781
1,885
0
710
8,604
3,917
1,205
5,474
2,886
38,906
0
L
4,070
416
213
509
10,486
2,502
0
4,345
5,896
9,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
28,711
76
Minions Killed
133
2
Camps Cleared
8
432,324
Distance Traveled
616,492
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,889
808
11
1
0
194,195
2
W
Shiva
10,376
943
58
5
5
215,351
2
L
The Morrigan
8,211
746
17
2
0
127,129
3
L
Hera
8,583
780
46
4
1
171,805
2
W
Morgan Le Fay
9,446
859
64
6
3
206,946
0
L
Ra
8,126
739
13
1
1
133,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role