Player Matchup

Shiva
Shiva
Ayegis
Shiva
Level 153
God Stats
15W - 15L
1,391 SR
Queue Stats
776W - 536L
1,512 Elo+
Party 2
Da Ji
Da Ji
BabyZyloz
Da Ji
Level 67
God Stats
17W - 23L
1,554 SR
Queue Stats
1,548W - 1,310L
1,617 Elo+
Party 2
Vulcan
Vulcan
MonkeReturns
Vulcan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,829 Elo+
Party 2
Ares
Ares
lilballa712
Ares
Level 127
God Stats
2W - 0L
1,777 SR
Queue Stats
60W - 40L
1,649 Elo+
Party 2
Neith
Neith
o Mr Jambony o
Neith
Level 21
God Stats
6W - 2L
1,681 SR
Queue Stats
13W - 12L
1,450 Elo+
Party 2
Team Averages
Level 76
1,581 SR
1,611 Elo+

VS

Team Averages
Level 61
1,578 SR
1,495 Elo+
Ares
Ares
Cataclysm2156
Ares
Level 3
God Stats
2W - 1L
1,718 SR
Queue Stats
21W - 26L
1,263 Elo+
Party 1
Scylla
Scylla
Karteluin
Scylla
Level 77
God Stats
5W - 6L
1,844 SR
Queue Stats
156W - 128L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
Nieuleczalna
Aphrodite
Level 111
God Stats
6W - 3L
1,305 SR
Queue Stats
162W - 177L
1,615 Elo+
Solo
Da Ji
Da Ji
VivianaThorns
Da Ji
Level 87
God Stats
13W - 11L
1,525 SR
Queue Stats
429W - 381L
1,499 Elo+
Party 3
Shiva
Shiva
WoopPoopScoop
Shiva
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 85L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ayegis
Shiva
17
5 / 1 / 18
11,405
1,141
20,559
15,087
27,218
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
BabyZyloz
Da Ji
18
7 / 1 / 22
12,327
1,233
13,446
9,463
5,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
18
14 / 0 / 13
13,439
1,344
33,897
4,048
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 18
11,923
1,192
10,373
15,229
22,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 3 / 10
11,098
1,110
9,269
8,140
3,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

285

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
11,040
1,104
6,648
24,499
25,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Karteluin
Scylla
15
2 / 2 / 3
10,523
1,052
13,051
14,776
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Nieuleczalna
Aphrodite
15
0 / 10 / 4
9,778
978
6,553
19,055
11,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 4
9,862
986
6,413
16,796
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 9 / 2
10,576
1,058
13,181
19,046
14,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
32
Kills
7
7
Deaths
32
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
Ayegis
Shiva
5
1
18
14
W
Da Ji
BabyZyloz
Da Ji
7
1
22
18
L
1
6
4
0.5
L
Scylla
Karteluin
Scylla
2
2
3
1.75
W
Vulcan
14
0
13
20.5
L
Aphrodite
Nieuleczalna
Aphrodite
0
10
4
0.2
L
0
5
4
0.4
L
4
9
2
0.56
W
2
2
18
5.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,544
Damage
45,846
51,967
Taken
94,172
60,171
Mitigated
64,083
6,963
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Ayegis
Shiva
20,559
2,311
1,749
1,468
15,087
27,218
0
8,509
6,243
0
36,221
W
Da Ji
BabyZyloz
Da Ji
13,446
3,007
0
460
9,463
5,234
0
4,018
5,378
0
20,491
L
6,648
564
0
854
24,499
25,194
0
12,248
11,496
14,472
0
L
Scylla
Karteluin
Scylla
13,051
2,171
0
285
14,776
4,449
0
8,270
6,327
45,267
0
W
Vulcan
33,897
11,842
0
724
4,048
1,950
0
1,265
2,783
59,192
0
L
Aphrodite
Nieuleczalna
Aphrodite
6,553
724
3,967
5,166
19,055
11,589
0
8,826
9,846
28,999
0
L
6,413
1,005
0
1,807
16,796
7,861
0
5,047
11,626
0
24,483
L
13,181
2,401
0
921
19,046
14,990
0
8,236
10,607
0
21,308
W
10,373
531
0
1,358
15,229
22,683
0
6,694
8,259
18,430
0
W
9,269
3,788
313
891
8,140
3,086
0
5,766
2,246
0
23,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,192
Gold Earned
51,779
179
Minions Killed
180
4
Camps Cleared
5
950,813
Distance Traveled
851,651
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,405
1,141
33
3
2
192,093
0
W
Da Ji
12,327
1,233
18
2
1
207,322
0
L
Ares
11,040
1,104
15
2
0
177,478
0
L
Scylla
10,523
1,052
51
5
4
184,412
0
W
Vulcan
13,439
1,344
86
9
0
220,990
0
L
Aphrodite
9,778
978
48
5
0
155,860
2
L
Da Ji
9,862
986
43
4
1
180,315
0
L
Shiva
10,576
1,058
23
2
0
153,586
0
W
Ares
11,923
1,192
16
2
0
188,661
0
W
Neith
11,098
1,110
26
3
1
141,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role