Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Ballousaurus
Persephone
Level 102
God Stats
8W - 7L
1,211 SR
Queue Stats
327W - 279L
1,570 Elo+
Solo
Rama
Rama
GoldenHD
Rama
Level 149
God Stats
1W - 0L
1,621 SR
Queue Stats
59W - 6L
1,958 Elo+
Party 2
Team Averages
Level 132
1,444 SR
1,676 Elo+

VS

Team Averages
Level 85
1,676 SR
1,758 Elo+
Xing Tian
Xing Tian
CaptainLyons
Xing Tian
Level 87
God Stats
0W - 1L
1,821 SR
Queue Stats
12W - 3L
1,899 Elo+
Party 1
Sun Wukong
Sun Wukong
EchoTime
Sun Wukong
Level 124
God Stats
2W - 3L
1,528 SR
Queue Stats
234W - 129L
1,612 Elo+
Solo
Ra
Ra
ParaplegicPaul
Ra
Level 43
God Stats
0W - 2L
1,680 SR
Queue Stats
28W - 12L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
8 / 2 / 7
8,702
870
8,039
10,391
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Ballousaurus
Persephone
12
2 / 3 / 9
8,167
817
7,508
5,379
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
13
5 / 1 / 10
8,492
849
7,504
7,132
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptainLyons
Xing Tian
10
0 / 4 / 2
6,395
640
3,921
8,584
5,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sun Wukong
EchoTime
Sun Wukong
12
4 / 6 / 2
8,345
835
4,683
11,139
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 5 / 1
7,104
710
5,176
6,384
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
6
6
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
2
7
5.75
W
Persephone
Ballousaurus
Persephone
2
3
9
2.17
L
Xing Tian
CaptainLyons
Xing Tian
0
4
2
0.25
L
Sun Wukong
EchoTime
Sun Wukong
4
6
2
0.83
W
Rama
5
1
10
10
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
13,780
22,902
Taken
26,107
10,985
Mitigated
15,459
7,950
Healing
2,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,039
3,055
236
3,259
10,391
6,684
225
4,562
5,280
0
13,364
W
Persephone
Ballousaurus
Persephone
7,508
701
0
1,684
5,379
1,491
73
1,071
4,121
33,580
0
L
Xing Tian
CaptainLyons
Xing Tian
3,921
235
0
0
8,584
5,861
0
2,614
5,970
9,014
0
L
Sun Wukong
EchoTime
Sun Wukong
4,683
660
0
1,186
11,139
8,097
0
3,887
7,252
0
18,178
W
Rama
7,504
5,083
0
2,771
7,132
2,810
1,458
3,142
3,717
0
30,126
L
5,176
543
264
559
6,384
1,501
0
1,357
5,027
21,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
21,844
120
Minions Killed
93
5
Camps Cleared
4
532,900
Distance Traveled
562,518
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,702
870
12
1
1
189,102
3
W
Persephone
8,167
817
60
6
1
174,045
1
L
Xing Tian
6,395
640
8
1
0
196,683
2
L
Sun Wukong
8,345
835
29
3
2
179,728
2
W
Rama
8,492
849
48
5
3
169,753
3
L
Ra
7,104
710
56
6
2
186,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role